Moadebe, on 28 November 2023 - 05:29 AM, said:
and the talk of adding splash to these projectiles
The idea kinda works if it was meant to ensure damage spreading around. The problem is that, it goes through shielding. I'm afraid of the prospect.
Frost_Byte, on 28 November 2023 - 01:22 AM, said:
Someone asked this on the feedback server, I think it may have been you? lol
Well, I use the same name across the internetz, even in Fallout 4 Modding scene. I'm sure you'd remember if it was me. xD
But no, it wasn't me, like I said, I don't usually question the technical side of things, you guys know your system and I don't. I just raised it this time so that we get a direct explanation from a credible source, so people would stop asking to change the volley size. Don't get me wrong, I like the 2-damage slug, but again I concede to technical issues.
Though in retrospect, I don't understand the point of all these physics simulation like gravity -- like what does that add to the game being that realistic? Projectiles are typically so fast anyways, and fired in so much frequency to compensate that it becomes underutilized, it's so unlike the sniping games that having to carefully land a hit at a target is so much of a puzzle.
Take it from Lord GabeN:
But yeah, no engineering support.