Archer Builds?
#1
Posted 23 December 2023 - 12:06 PM
#2
Posted 23 December 2023 - 05:08 PM
https://mwo.nav-alph...=9e993d63_ARC-T
#3
Posted 23 December 2023 - 06:53 PM
#4
Posted 25 December 2023 - 08:03 AM
ScrapIron Prime, on 23 December 2023 - 05:08 PM, said:
I run a very similar build but with Artemis, and probably fewer lasers. I used to like it a lot, but Huntsman Pakhet does more damage than this, and is much more consistent. Catapult A1 with Artemis is probably better, too.
I shall try your exact build, hopefully I was Archering the wrong way and it will be better with your build.
So you're saying not to keep door bays open all the time?
Edited by DavidStarr, 25 December 2023 - 08:03 AM.
#5
Posted 25 December 2023 - 08:20 AM
DavidStarr, on 25 December 2023 - 08:03 AM, said:
First, the missile bay doors provide additional protection only when they are closed.
Second, they open and close automatically when you are firing your missiles. You do not have to open them manually.
#6
Posted 25 December 2023 - 08:58 AM
#7
Posted 25 December 2023 - 09:46 AM
DavidStarr, on 25 December 2023 - 08:58 AM, said:
DavidStarr, on 25 December 2023 - 08:58 AM, said:
#8
Posted 25 December 2023 - 09:48 AM
#11
Posted 25 December 2023 - 11:10 AM
ScrapIron Prime, on 25 December 2023 - 11:03 AM, said:
And yet, he insists that his Archer and Catapult fire their missiles "5 seconds later".
#12
Posted 25 December 2023 - 12:21 PM
That sort of thing can happen, and it's fascinating to see.
#13
Posted 25 December 2023 - 02:14 PM
martian, on 25 December 2023 - 11:10 AM, said:
More like he’s still in the habit of manually opening the doors to avoid the delay, and if he does that he wouldn’t know they removed the delay two years ago.
#14
Posted 25 December 2023 - 02:56 PM
#16
Posted 25 December 2023 - 11:35 PM
I tried SRMa on Catapult A1, it can be fun but the damage is sub-par. Didn't try MRMs on Catapult or Tempest, though.
#17
Posted 25 December 2023 - 11:38 PM
DavidStarr, on 25 December 2023 - 11:35 PM, said:
I tried SRMa on Catapult A1, it can be fun but the damage is sub-par. Didn't try MRMs on Catapult or Tempest, though.
Just use MRM-40s and lots of ammo, or use MRM-30s and add some medium lasers. Pretty simple.
#18
Posted 26 December 2023 - 06:24 AM
ARC-2R 2LRM20, 4ML in the arms(ERML if you prefer), TAG in the Torso, BAP in the torso, Endo, 255 LFE, 1DHS, 10 tons of ammo.
The other version will play around with the engine and go with 3 LRM 15 which I will chain fire.
Neither are fast, moving just under 60 kph but the Archer isn't a front line brawler so the reduced speed isn't too bad. It will often be hanging near the slower moving assaults providing direct fire LRM support which the TAG helps with and using the ML as needed.
In the lower tiers you may be able to farm those not experienced enough to use cover and break locks with indirect fire, and even in mid to high you can get lucky from time to time. Too many low tier LRM boats think they can stand back and hurl missiles over the horizon with impunity. It works some times but any smart player who sees the stream is going to flank and close at which point you are one more missile boat crying for help as the lights eat you. LRMs can be great when used properly, especially with smart teammates who bring along a NARC, but have definite limits.
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