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Red Reaper


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#1 BLXKNTRR

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Posted 08 February 2024 - 11:45 PM

I am not happy

We are finally getting the red reaper, and it is ugly. The new warhawk is the way i expect the developers to handle presentation, in contrast, the red reaper is awful. The paint job, the head, and especially the head, are awful

But the worst thing, is it is called the Red Reaper II

To my knowledge, there is no such thing.

Why are we getting a red reaper knock off, called the 2?

Edit: I came to realize I was over tired from work while making the op, and in some kind of denial of my red reaper fanboy shock that it was actually being released.Paired together I became somewhat defensive. Im overall excited for the new mech. The facemask is a bolton, and even not ugly as I originally thought.

I still want ppc capacitors, but I think we can all agree when change comes to a thing we really enjoy, we can sometimes over analyze.

Now, all we need is ppc caps and Blakist mechs.

N

Edited by BLXKNTRR, 10 February 2024 - 06:17 PM.


#2 Aidan Crenshaw

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Posted 09 February 2024 - 12:57 AM

Personal taste aside, you did read the statement why they didn't use the weapon's loadout of the actual Red Reaper, did you?

View PostInnerSphereNews, on 07 February 2024 - 04:28 PM, said:


"Once the Onyx came out, all anyone could think about was the Red Reaper. Both Cauldron and the player base. Immediately we began working on it, though one thing we realized was that the hard points on the original Red Reaper wouldn't quite cut it in MWO. So we started work on the Red Reaper II, a rebuilt version of the iconic mech that kept the shield but gave it the awesome firepower it deserves. To top it all off, it probably has one of the best warhorns so far." " - Tiyos


#3 BLXKNTRR

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Posted 09 February 2024 - 01:26 AM

Yes, I did read this. It is idiotic to say that the hardpoints of the original wouldnt cut it.

I play with 5 mxp and 2 snubs. But I have also used a hppc and a light ppc with the mxp (no ppc capacitor available)
The loadout works fine. Hardpoints? When have hardpoints ever stopped the devs?

The hardpoints of the reaper are 5 energy right torso, 2 left torso.
NO missiles.

I am honestly baffled by the complete disregard for the game, for the lore, for the whole experience- and all the while they claim the reaper was all anyone could think about. As if it was something they really enjoyed putting together for the community.

This is crap.

And let me say again, look at the head of the mech. It does not even look like a black knight. Its total laziness, especially when viewed alongside literally any new mech weve gotten in the past 6 months, at least.

And Again. THERE IS NO II. NO red reaper II.
NOT a thing.

What an insult to everyone who loves the lore surrounding the black knight, especially Reginald Vanjaster.

Let me ask you, community? When we got the partisan, was it the partisan, or the partisan II?

Yea, i didnt think so

Edited by BLXKNTRR, 09 February 2024 - 01:29 AM.


#4 Curccu

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Posted 09 February 2024 - 02:09 AM

View PostBLXKNTRR, on 09 February 2024 - 01:26 AM, said:

And Again. THERE IS NO II. NO red reaper II.
NOT a thing.


But there is... now.

#5 crazytimes

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Posted 09 February 2024 - 03:15 AM

View PostCurccu, on 09 February 2024 - 02:09 AM, said:


But there is... now.


But... You don't understand. Lore DEMANDS that it shouldn't exist therefore it must be removed. Right now. Or else he will get sad.

#6 1453 R

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Posted 09 February 2024 - 05:37 AM

The Red Reaper also has a Large Vibroblade, which is a ****** cosmetic bolt-on in MWO. I don't see complaints about the sword 'Mech having no sword?

You should be grateful the devs acknowledged the divergence from lore with the 'II'. The missiles are obviously the replacement for the nonfunctional vibroblade to give the 'Mech more close-range smack. If you want to play a lore-appropriate Red Reaper, the tabletop game is still there, and you get your sword in tabletop. In MWO, Red Reaper II has missiles and a second PPC instead, and a large foam cosplay sword for reasons I guess.

#7 torsie

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Posted 09 February 2024 - 06:14 AM

I fully agree, no point in having sword if you cant slap people with it. Posted Image

Scrap it and use spare parts to give us Flea with shield ! Posted Image

#8 Ihlrath

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Posted 09 February 2024 - 06:17 AM

I think the mech looks cool as hell. I understand why there's no melee in the game but maaaaaaannn... wouldn't it be great for something like this?

Anyhoo, my man... MWO isn't and has never really been even close to lore accurate. It's a mech game that uses the Battletech universe for inspiration. Balance in a PVP game would never allow a purely lore accurate setting because clan mechs and tech are nutso.

Reaper looks really cool, kudos to the designer.

#9 feeWAIVER

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Posted 09 February 2024 - 06:58 AM

View PostBLXKNTRR, on 09 February 2024 - 01:26 AM, said:

Yes, I did read this. It is idiotic to say that the hardpoints of the original wouldnt cut it.

I play with 5 mxp and 2 snubs. But I have also used a hppc and a light ppc with the mxp (no ppc capacitor available)
The loadout works fine. Hardpoints? When have hardpoints ever stopped the devs?

The hardpoints of the reaper are 5 energy right torso, 2 left torso.
NO missiles.

I am honestly baffled by the complete disregard for the game, for the lore, for the whole experience- and all the while they claim the reaper was all anyone could think about. As if it was something they really enjoyed putting together for the community.


Yeah I don't get it either.. it has plenty of energy hard points, plus it has a shield.. I dunno why they feel like they have to add all those missiles.


#10 1453 R

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Posted 09 February 2024 - 08:05 AM

View PostfeeWAIVER, on 09 February 2024 - 06:58 AM, said:

Yeah I don't get it either.. it has plenty of energy hard points, plus it has a shield.. I dunno why they feel like they have to add all those missiles.


Because instead of a sword, they gave it SRMs. Which are about as close as we get to a sword in MWO. It has 8E outside those missiles, if you truly can't stand them rip them off and just use more snubs.

#11 Curccu

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Posted 09 February 2024 - 09:22 AM

View Posttorsie, on 09 February 2024 - 06:14 AM, said:

I fully agree, no point in having sword if you cant slap people with it. Posted Image

Scrap it and use spare parts to give us Flea with shield ! Posted Image


Urbie would be nice with shield 3xLPPC and shieldPosted Image

#12 pbiggz

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Posted 09 February 2024 - 11:08 AM

I think it looks neat.

#13 Heavy Money

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Posted 09 February 2024 - 11:31 AM

They gave it SRMs so it can do an appropriately strong brawl build. If it only had 5E, they'd have needed to do it with 4 snubs, which would require HSL and probably be too much PPFLD. And there's already plenty of snub brawlers.

A lore accurate red reaper would suck, or need utterly ridiculous quirks that would probably also be immersion breaking.

Edited by Heavy Money, 09 February 2024 - 11:31 AM.


#14 feeWAIVER

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Posted 09 February 2024 - 11:48 AM

View PostHeavy Money, on 09 February 2024 - 11:31 AM, said:

They gave it SRMs so it can do an appropriately strong brawl build. If it only had 5E, they'd have needed to do it with 4 snubs, which would require HSL and probably be too much PPFLD. And there's already plenty of snub brawlers.

A lore accurate red reaper would suck, or need utterly ridiculous quirks that would probably also be immersion breaking.


Notice how "appropriately strong brawl build" translates to "ability to 1shot a light" in 2024.

#15 Curccu

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Posted 09 February 2024 - 12:19 PM

View PostfeeWAIVER, on 09 February 2024 - 11:48 AM, said:

Notice how "appropriately strong brawl build" translates to "ability to 1shot a light" in 2024.


I'd say strong brawlers (specially heavies and assaults) have always been able to 1 shot light.

#16 feeWAIVER

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Posted 09 February 2024 - 12:50 PM

View PostCurccu, on 09 February 2024 - 12:19 PM, said:


I'd say strong brawlers (specially heavies and assaults) have always been able to 1 shot light.


What is this 7 energy hard points? 4 missiles? And a full body shield?
I'd say this is a complete cash grab, pay2win crutch in what used to be a fairly balanced PVP game.
Maybe it's Friday and I'm just cranky, but this looks like jumping the shark with a complete lack of integrity.
An absolute death rattle from an aging online game. Sad.


#17 Ihlrath

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Posted 09 February 2024 - 01:02 PM

View PostfeeWAIVER, on 09 February 2024 - 12:50 PM, said:

What is this 7 energy hard points? 4 missiles? And a full body shield?
I'd say this is a complete cash grab, pay2win crutch in what used to be a fairly balanced PVP game.
Maybe it's Friday and I'm just cranky, but this looks like jumping the shark with a complete lack of integrity.
An absolute death rattle from an aging online game. Sad.


Don't worry bud. Just like with the scattershot and the scaleshot, they'll sell a ton of them, take the money and then nerf them two months down the line. Posted Image

#18 Quicksilver Aberration

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Posted 09 February 2024 - 01:43 PM

View PostfeeWAIVER, on 09 February 2024 - 12:50 PM, said:

What is this 7 energy hard points? 4 missiles? And a full body shield?
I'd say this is a complete cash grab, pay2win crutch in what used to be a fairly balanced PVP game.
Maybe it's Friday and I'm just cranky, but this looks like jumping the shark with a complete lack of integrity.
An absolute death rattle from an aging online game. Sad.

I mean it definitely seems the legends are more willing to flirt with P2W compared to the OG heroes and I do wonder if we will ever see them in comp (which would be pretty telling of how powerful they are if they are banned). I mean since they announced these, it definitely sounded like they were just gonna be exactly what they are, supercharged heroes. Gimmicky or not, it just sucks that such unique maps are pay only, and the paywall is still stupidly long at 6 months compared to what most games would do. That's likely a product of them not having adequate CBill/MC sinks and/or handing out too much.

That said, i actually like the Red Reaper over the Kasai, especially the Kasai's bolt-on.

Edited by Quicksilver Aberration, 09 February 2024 - 01:46 PM.


#19 Heavy Money

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Posted 09 February 2024 - 04:34 PM

View PostfeeWAIVER, on 09 February 2024 - 11:48 AM, said:

Notice how "appropriately strong brawl build" translates to "ability to 1shot a light" in 2024.


Its quite common for non-brawl heavies and assaults to be able to one shot lights too. And yet it isn't that common in practice.

#20 feeWAIVER

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Posted 09 February 2024 - 05:18 PM

Nevermind. I'm sorry, everyone. I shouldn't be popping off when I don't know what I'm talking about.
I just got home and did the math, and it's fine I guess.

I mean, I don't know how much that shields gonna weigh.
So you're either gonna be stuck with a small xl engine and be slow and dumb..
Or your gonna be packing kinda light.
I'm thinking like 1 snub, 6er small, and some missiles. I don't know what size, I don't know how much that shield is gonna weigh. I don't know what the max engine size is. It's whatever. It's fine.





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