0
Tag Functionality.
Started by Mechwarrior2342356, Mar 06 2024 08:12 AM
9 replies to this topic
#1
Posted 06 March 2024 - 08:12 AM
Something popped into my head while I was waiting for the car to be ready at the shop, and this is more of a "can it" question instead of an "it should".
Is it possible to make TAG laser-guide missiles instead of just accelerating locks and countering ECM? Could this be used to grant Streaks a pseudo dumbfire mode?
Is it possible to make TAG laser-guide missiles instead of just accelerating locks and countering ECM? Could this be used to grant Streaks a pseudo dumbfire mode?
#2
Posted 06 March 2024 - 08:26 AM
Probably not what you wanna know, but I think I saw someone doing this in Mechwarrior Living Legends (never played it, saw it in a video). A spotter's tag guiding missiles in flight on a circling path to get around cover.
#3
Posted 06 March 2024 - 08:51 AM
I mean making missiles do midair pinwheels for shiggles like cats chasing a laser pointer would be intensely amusing
#4
Posted 06 March 2024 - 11:08 AM
Eh, can it be done? Maybe? Should it be done? No. I wouldn't trust the game engine to do that nor the netcode. I'm sure it would be an engineering disaster.
#5
Posted 06 March 2024 - 11:29 AM
as cool that'd be, not happening. too much coding.
if i recall they also had laser guided bombs. (i played it and honestly enjoyed it way more than MWO despite totally sucking.)
VanBurenPhilips, on 06 March 2024 - 08:26 AM, said:
Probably not what you wanna know, but I think I saw someone doing this in Mechwarrior Living Legends (never played it, saw it in a video). A spotter's tag guiding missiles in flight on a circling path to get around cover.
Edited by KursedVixen, 11 March 2024 - 08:01 AM.
#6
Posted 06 March 2024 - 11:39 AM
This has been asked for repeatedly, and the response from PGI has been it doesn't play well with HSR and given there is no engineering, it wouldn't happen even if it did.
Edited by Quicksilver Aberration, 06 March 2024 - 11:39 AM.
#7
Posted 06 March 2024 - 12:45 PM
i dont think its technically possible due to hsr. but thats the way living legends tag works and it is good.
reason is hsr needs everything to be deterministic and players aiming is not. so you would have to keep a history of everywhere the laser was pointed that covers all client time offsets.and that increases the memory demands of the server.
reason is hsr needs everything to be deterministic and players aiming is not. so you would have to keep a history of everywhere the laser was pointed that covers all client time offsets.and that increases the memory demands of the server.
Edited by LordNothing, 06 March 2024 - 12:50 PM.
#8
Posted 06 March 2024 - 12:52 PM
Unfortunate.
#10
Posted 11 March 2024 - 03:26 PM
When i remember correctly, Arrow IV worked that way.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users