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Lrm Idea


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#1 DarkBazerker

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Posted 19 March 2024 - 08:37 PM

Would really like to see LRM and every other lock on weapon be line of sight and remove friendly lockon, apart from tag, narc, and uav.

#2 1Exitar1

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Posted 19 March 2024 - 08:56 PM

Why would you be locking your weapons onto a friendly?

#3 DarkBazerker

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Posted 19 March 2024 - 10:08 PM

The game now, lets you share lock on with your friendlies.

#4 Horseman

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Posted 19 March 2024 - 10:57 PM

That's called indirect fire (IDF)

#5 martian

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Posted 20 March 2024 - 03:24 AM

View PostDarkBazerker, on 19 March 2024 - 08:37 PM, said:

Would really like to see LRM and every other lock on weapon be line of sight and remove friendly lockon, apart from tag, narc, and uav.

In my opinion guided weapons are not especially useful in MWO right now. I am not sure if nerfing them even further would be a good idea.

#6 DarkBazerker

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Posted 20 March 2024 - 04:42 AM

More of a side grade.

#7 ScrapIron Prime

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Posted 20 March 2024 - 07:15 AM

View PostDarkBazerker, on 20 March 2024 - 04:42 AM, said:

More of a side grade.


Go spend a week solo dropping in soup queue in an LRM mech. Then come back and tell us with a straight face that we need to make it harder to get and maintain a lock. Posted Image

#8 Duke Falcon

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Posted 20 March 2024 - 10:05 AM

View PostScrapIron Prime, on 20 March 2024 - 07:15 AM, said:

Go spend a week solo dropping in soup queue in an LRM mech. Then come back and tell us with a straight face that we need to make it harder to get and maintain a lock. Posted Image


We *cough* need to *laugh silently*... Whatever!
And we need that whatever just right now!

#9 DarkBazerker

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Posted 20 March 2024 - 12:13 PM

View PostScrapIron Prime, on 20 March 2024 - 07:15 AM, said:

Go spend a week solo dropping in soup queue in an LRM mech. Then come back and tell us with a straight face that we need to make it harder to get and maintain a lock. Posted Image


Been there done that.

#10 Quicksilver Aberration

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Posted 20 March 2024 - 12:14 PM

It's not possible within the game as it takes engineering effort to make happen, but yes, IDF is a half of the problem with lock-ons in this game.

Edited by Quicksilver Aberration, 20 March 2024 - 12:17 PM.


#11 DarkBazerker

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Posted 20 March 2024 - 01:48 PM

If the way I understand it is correct, it shouldnt take that long compared to other things.

#12 ScrapIron Prime

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Posted 20 March 2024 - 01:50 PM

View PostDarkBazerker, on 20 March 2024 - 01:48 PM, said:

If the way I understand it is correct, it shouldnt take that long compared to other things.


Its still development that isn't geometry or spreadsheets. They would have to pull a developer off of MW5: Clans. They're not going to do that.

#13 Novakaine

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Posted 20 March 2024 - 01:55 PM

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#14 Quicksilver Aberration

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Posted 20 March 2024 - 02:13 PM

View PostDarkBazerker, on 20 March 2024 - 01:48 PM, said:

If the way I understand it is correct, it shouldnt take that long compared to other things.

I mean it's cool that you think that but for one, like Scraplron Prime said, they aren't going to pull resources off something that is giving them much better returns, but two, unless you have deep knowledge of the code base, making those kind of assumptions only makes yourself look bad.

#15 Vonbach

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Posted 20 March 2024 - 07:19 PM

View PostDarkBazerker, on 19 March 2024 - 08:37 PM, said:

Would really like to see LRM and every other lock on weapon be line of sight and remove friendly lockon, apart from tag, narc, and uav.

If you get LRMd to death by indirect fire point blank it's a skill issue. Get under cover. Its not hard.

#16 martian

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Posted 21 March 2024 - 10:36 AM

View PostVonbach, on 20 March 2024 - 07:19 PM, said:

If you get LRMd to death by indirect fire point blank it's a skill issue. Get under cover. Its not hard.

LRMs have so many counters that it is not even funny.

#17 DarkBazerker

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Posted 22 March 2024 - 12:01 PM

View PostVonbach, on 20 March 2024 - 07:19 PM, said:

If you get LRMd to death by indirect fire point blank it's a skill issue. Get under cover. Its not hard.


You completely missed the point. I'm guessing your not used to thinking outside the box. In any regard, the big problem is shared lock on due to lrm being the only weapon where your team can do your work for you, apart from pulling the trigger. But please by all means tell me its fine and balanced.

#18 Bud Crue

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Posted 22 March 2024 - 01:31 PM

View PostDarkBazerker, on 22 March 2024 - 12:01 PM, said:

You completely missed the point. I'm guessing your not used to thinking outside the box. In any regard, the big problem is shared lock on due to lrm being the only weapon where your team can do your work for you, apart from pulling the trigger. But please by all means tell me its fine and balanced.


This sounds almost like you are saying in essence that "LRMs are OP" due to the ability to gain locks from others observations. Is that what you are saying? If not, please explain. If it is what you are saying, I think you are very much wrong, but would still like to see you explain further and provide evidence of their OP-ness.

#19 DarkBazerker

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Posted 22 March 2024 - 09:09 PM

View PostBud Crue, on 22 March 2024 - 01:31 PM, said:

This sounds almost like you are saying in essence that "LRMs are OP" due to the ability to gain locks from others observations. Is that what you are saying? If not, please explain. If it is what you are saying, I think you are very much wrong, but would still like to see you explain further and provide evidence of their OP-ness.


I love the phrase OP-ness :D

Does the game work with lrm the way they are now? yes.

Do they have to change them? no.

Do lrm feel good to use. Not at all.

It feels wrong to have the rest of the team holding locks for other players, apart from narc, tag, uav.

#20 Brom96

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Posted 22 March 2024 - 11:11 PM

Honestly? Do they steal your kills? Doesn't feel much like CoD? Seriously, if you die form lrms, that's your fault. Try playing it, really, with no support from your friend with NARC, trying to keep up with the rest of the team. They stopped being viable weapon long ago. They can sometimes give you good score, but that is once in a blue moon.

After 3 days of using LRM boats, I dropped form tier 1 to tier 2. Got several matches where I got a an upvote, but in vast majority of cases, even with winning, I would get a red arrow. With smart people against you, who know what cover is, ams, ecm, it is impossible to play them seriously. You would need your full team cooperation by that. In return, you should be their suppression and area denial provider. Your suggestion would have made them completely useless even in tier 5 and thus unnecessary. Hence, stop trying to make this game more like CoD and other garbage.





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