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What gaming control setup do you prefer for MW games
#41
Posted 03 January 2012 - 05:24 AM
I'll consider getting a joystick for MWO if there's a lot of emphasis on using one - especially if there's a partnership with some company to make an MWO-edition joystick - but Joysticks are kind of an underused thing for me. The age of the sim seems to have died out ever since people gave up on the idea of virtual reality, and with it, the need for a Joystick.
But heck, I've invested $1200 in a laptop specifically so that I can play MWO, what's an extra 60-100 for a joystick?
#42
Posted 03 January 2012 - 07:17 AM
ice trey, on 03 January 2012 - 05:24 AM, said:
But heck, I've invested $1200 in a laptop specifically so that I can play MWO, what's an extra 60-100 for a joystick?
Hmmm "the age of the sim seems to have died out" ???
and what about DCS (Digital Combat Simulator)? I know the community is not that big, but well...i rather take a small nice and friendly community
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And without a HOTAS the A10C is very hard to fly. I only own a Wingman Extreme 3D Pro and i had to invest lots of hours till i got the keys right to fly this can.......... a HOTAS now is on top of my list for the "next bigger PC related purchase" hehe.
What will i use:
- Joystick(with throttle) for sure, maybe HOTAS
- Keyboard for every stuff that doesn't fit on the Stick / Hope to use my little Touchscreen with Touchbuddy (or else) to get a nice MW:O Profile (with buttons for Radar, Sensors, etc etc)
- if possible Mouse for "arm movement"/targeting.....or if possible a Joystick "shift"-key which alters the controller axis
Edited by Kharrn, 03 January 2012 - 07:19 AM.
#43
Posted 03 January 2012 - 08:05 AM
You want a good sized dev team and quick support then you'll be advocating as simple a setup as possible, with options for greater complexity. What the hell is a HOTAS anyway? (no need to answer, casual money spending gamers don't care)
#44
Posted 03 January 2012 - 08:07 AM
#45
Posted 03 January 2012 - 08:23 AM
#46
Posted 03 January 2012 - 08:25 AM
Mouse Right Hand
Pedals
Is that other? I guess its other. Its really fun to do it, its immersive, active, and accurate.
#47
Posted 03 January 2012 - 01:06 PM
Currently on hand, to choose from as appropriate for MWO:
Saitek X52 Pro
Saitek Combat Rudder Pedals
TrackIR
3 of the Acer T230H touchscreen displays
Logitech G510 keyboard.
I anticipate that the keyboard & mouse will once again set idle during drops, but hope to employ the other items (with the possible exception of the pedals... the jury is still out on that.)
--------------------
Having said that... whatever someone can get the job done with is cool. Like some others, I remain doubtful that a gamepad controller will be sufficient... but if someone can streamline their control scheme enough, maybe it will work for them. Just as long as the publishers don't dumb down the game to accomodate that (which doesn't appear to be what is going to happen, thankfully).
#48
Posted 03 January 2012 - 03:54 PM
Primary Controls: Joystick, Throttle, and Footpedals (Torso Twists)
Secondary Controls: 2 MFD displays
Tertiary Controls: A mouse for sniping, and a keyboard, since it's attached to my computer anyway...
I've never taken my controls (both Battlemech and flight sims) as seriously as this, but I've come close
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#49
Posted 03 January 2012 - 05:07 PM
@Gunman5000 - I hoped the "other" option would suffice for something like you suggest (all of the above and foot pedals, too)
I am sure the devs will be watching this thread to figure what can be accomplished to facilitate as much variation in control setups there might be.
#50
Posted 03 January 2012 - 07:20 PM
I would love to give a joystick setup a shot, but I don't really have any modern joysticks at the moment. Maybe I'll get the MWO Collectors Edition that comes bundled with a Logitech flight control system shipped to my house.
#51
Posted 03 January 2012 - 07:29 PM
I am wondering if I could take an ipad or android tablet and make an app to be used as the dashboard (additional) controls for MWO or even MWLL? That wopuld be great, especially if multiple can be used.
#52
Posted 03 January 2012 - 08:10 PM
Adridos, on 03 January 2012 - 01:51 AM, said:
Well, there was one Mechwarrior game played with consoles in mind. It was called Mech Assault. Do you understand why console controllers can't work, now?
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*hasp* (herniated-gasp) How dare you mention the MechAss games. >.<
#53
Posted 03 January 2012 - 10:22 PM
As to the console controller thing..you really don't want to use those with a PC game. There's no autoaim in PC online games for starters, and before you say "I don't use that when I play X online", sorry but you do, it's an automatic setting you have no control over. Without it, you wouldn't be able to hit anything most of the time in a console game online. Know how you can tell without any doubt that it's enabled automagically and you have no control over it? Ever notice the 'last kill' reruns? Ever notice almost every time, that guy getting the last kill did NOT have his ret on the target? That ain't lag like everything says it is sunshine..that's autoaim..the guy was NOT on target, he really wasn't on target when he got the kill. MS did do that testing..please note that even now, they don't allow cross platform gaming on XBox Live with any of the FPS games that are on XBox and PC..keep in mind that MS controls Live totally, make the money from it, it would really be in there best interest to allow PC and XBox gamers to play each other, just to get the PC players ON the Live payment plans. And yet..they don't..
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#54
Posted 10 January 2012 - 04:46 PM
#55
Posted 10 January 2012 - 05:02 PM
#56
Posted 10 January 2012 - 05:41 PM
also looking to get a set of pedals maybe Saitek combat pedals
below is my sim cockpit setup before I added my pc (apologies for photo quality took it with my old phone camera) - it currently has surround sound with sub under seat - single screen although I have the availability to multi screen with the new PC I will build later
I use it for my racing sims, flight sims & general gaming - I just swap out the steering pedals system with my flight systems or general gaming equipment
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Edited by Ceefood, 10 January 2012 - 05:43 PM.
#57
Posted 10 January 2012 - 08:38 PM
#58
Posted 10 January 2012 - 09:01 PM
...although, historically, the most fun mechwarrior experience I had was when my friend and I teamed up on one computer running mechwarrior 3, with a keyboard and mouse, with a designated pilot and a designated gunner. Because what beats 20 fingers at the controls?
#59
Posted 10 January 2012 - 10:22 PM
I always thought the two thumbsticks with a keyboard allowed for easier 'mech control and still gave me full function control over everything else that was inconvient or impractical to put on the gamepad. It made controlling light and meds (esp. with JJ's) seem almost completely natural. Much easier to multitask as well (i.e torso twising with one stick, jj's with one trigging, firing with the other, selecting the target under crosshair and changing the pitch with the other joystick), much easier than with a HOTAS, anyway. But apparently that is entirely my opinion under a unique experience
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#60
Posted 11 January 2012 - 03:51 AM
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