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Patch Notes - 1.4.294.0 - 23-April-2024


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#101 Big-G

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Posted 05 May 2024 - 02:13 PM

Quote

[color=#00FFFF]Fixed a bug with the [/color]Stone Rhino[color=#00FFFF] where decals would shift after you placed them on the mech[/color]


When will this be fixed for the Hatchetman? Or shall I say... the issue of decals staying static in 3D space as the mech moves in game...

Edited by Big-G, 05 May 2024 - 02:14 PM.


#102 KursedVixen

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Posted 05 May 2024 - 02:17 PM

View PostHaman Karn, on 05 May 2024 - 07:07 AM, said:

Yeah lol they are a little bit much
Being hit by one salvo out of nowhere, at the start of a match. All hitting my CT making it dark orange isn't great.
I feel like im having to twist more frantically and thats not fun gameplay.
not to mention they have no minimium range...

#103 martian

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Posted 06 May 2024 - 07:38 AM

View PostKursedVixen, on 05 May 2024 - 02:17 PM, said:

not to mention they have no minimium range...
You are wrong.

Thunderbolt Missile has minimum range.

#104 Staude Coston

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Posted 14 May 2024 - 10:28 AM

Nice !!!
2 Day
Temporary Ceasefire
and Nobody realises it

#105 KursedVixen

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Posted 14 May 2024 - 10:58 AM

View Postmartian, on 06 May 2024 - 07:38 AM, said:

You are wrong.

Thunderbolt Missile has minimum range.
no they do not they still do damage within 0 meters even reduced unlike atms and IS lrms they don't harmlessly bounce off.

Don't lie to players.... the thundebolt does 2.5 damage at it's shortest range not 0 like IS LRM or ATM

Edited by KursedVixen, 14 May 2024 - 11:18 AM.


#106 martian

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Posted 14 May 2024 - 11:35 AM

View PostKursedVixen, on 14 May 2024 - 10:58 AM, said:

no they do not they still do damage within 0 meters even reduced unlike atms and IS lrms they don't harmlessly bounce off.

Don't lie to players.... the thundebolt does 2.5 damage at it's shortest range not 0 like IS LRM or ATM


This is what you said:

View PostKursedVixen, on 05 May 2024 - 02:17 PM, said:

[Thunderbolt MIssiles] not to mention they have no minimium range...


I told you that Thunderbolt MIssiles have minimum range:

View Postmartian, on 06 May 2024 - 07:38 AM, said:

You are wrong.

Thunderbolt Missile has minimum range.


And this is what PGI is telling you:

View PostInnerSphereNews, on 15 March 2024 - 07:09 PM, said:

THUNDERBOLT MISSILES
Similar to LRMs, these missiles carry a much larger payload, fire in lower arcs, and have a lower max range. These missiles are slightly more vulnerable to AMS than their LRM counterparts.

THUNDERBOLT 5
  • Tech: Inner Sphere
  • Tonnage: 3
  • Slots: 1
  • Damage: 5 damage
  • Number of Missiles: 1 missile
  • Cooldown: 3.25 seconds
  • Optimal Range: 630m
  • Max Range: 630m
  • Minimum Range: 150m(will do half damage at min range)
  • Heat: 2.2
  • Ghost Heat: 5
  • Ghost Heat Multiplier: 3.4
  • Ghost Heat Family: LRM
  • Velocity: 190
  • Quirk Families: Missile, Thunderbolt(new family)


PGI is literally telling you that Thunderbolt Missiles have minimum range, exactly as I told you.

Your original claim that Thunderbolt Missiles "not to mention they have no minimium range..." is wrong.

#107 KursedVixen

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Posted 14 May 2024 - 12:01 PM

View Postmartian, on 14 May 2024 - 11:35 AM, said:


This is what you said:

I told you that Thunderbolt MIssiles have minimum range:


And this is what PGI is telling you:


PGI is literally telling you that Thunderbolt Missiles have minimum range, exactly as I told you.

Your original claim that Thunderbolt Missiles "not to mention they have no minimium range..." is wrong.
Well they do damage within 150 meters so somebody changed the definition of minimium range.
https://www.thefreed...m/minimum+range

so are you willing to tell me that weapons in MWo have no maximium range? or are you going to use PGI's altered definition?

Edited by KursedVixen, 14 May 2024 - 12:32 PM.


#108 martian

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Posted 14 May 2024 - 12:39 PM

View PostKursedVixen, on 14 May 2024 - 12:01 PM, said:

You have posted a completely irrelevant source that has nothing to do with MWO.

View PostKursedVixen, on 14 May 2024 - 12:01 PM, said:

Well they do damage within 150 meters so somebody changed the definition of minimium range.
You still do not get it: When discussing MechWarrior Online, the PGI's official definition of minimum range is the relevant source.

I posted the official definition of Thunderbolt Missile's minimum range in my previous post to show you that you are wrong and that Thunderbolt Missile actually has minimum range in MechWarrior Online.

#109 KursedVixen

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Posted 14 May 2024 - 12:42 PM

View Postmartian, on 14 May 2024 - 12:39 PM, said:

You have posted a completely irrelevant source that has nothing to do with MWO.

You still do not get it: When discussing MechWarrior Online, the PGI's official definition of minimum range is the relevant source.

I posted the official definition of Thunderbolt Missile's minimum range in my previous post to show you that you are wrong and that Thunderbolt Missile actually has minimum range in MechWarrior Online.
PGI DOES NOT DEFINE WORDS!

#110 martian

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Posted 14 May 2024 - 12:49 PM

View PostKursedVixen, on 14 May 2024 - 12:01 PM, said:

so are you willing to tell me that weapons in MWo have no maximium range?


PGI is literally telling you that the Thunderbolt Missile has maximum range:

View PostInnerSphereNews, on 15 March 2024 - 07:09 PM, said:

THUNDERBOLT MISSILES




Similar to LRMs, these missiles carry a much larger payload, fire in lower arcs, and have a lower max range. These missiles are slightly more vulnerable to AMS than their LRM counterparts.

THUNDERBOLT 5
  • Tech: Inner Sphere
  • Tonnage: 3
  • Slots: 1
  • Damage: 5 damage
  • Number of Missiles: 1 missile
  • Cooldown: 3.25 seconds
  • Optimal Range: 630m
  • Max Range: 630m
  • Minimum Range: 150m(will do half damage at min range)
  • Heat: 2.2
  • Ghost Heat: 5
  • Ghost Heat Multiplier: 3.4
  • Ghost Heat Family: LRM
  • Velocity: 190
  • Quirk Families: Missile, Thunderbolt(new family)

View PostKursedVixen, on 14 May 2024 - 12:42 PM, said:

PGI DOES NOT DEFINE WORDS!
When it comes to the MechWarrior Online gameplay, it does.

View PostKursedVixen, on 14 May 2024 - 12:01 PM, said:

or are you going to use PGI's altered definition?
When discussing MechWarrior Online, the PGI's official definition is the right one.

#111 Z E T E T I C

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Posted 02 June 2024 - 01:50 PM

View PostThomas Greenman, on 05 May 2024 - 04:18 AM, said:

Repost from the post I made in the support&feedback forum:

Patch: 1.4.294.0 - 23-APRIL-2024
Location: Locust-1M, Thunderbolt 5, Live match
Reproduction Rate: 90%
Steps to Reproduce:
1: Equip a LCT-1M with two Thunderbolt 5s, no TAG or BAP.
2: Enter a live quickplay match - they seem to properly target the target's center in training grounds.
3: Lock onto a mech anywhere within range - size, speed and direct/indirect does not seem to change much.
4: Fire the thunderbolts, and they should fly over the top of your target and miss most of the time. It's almost like they're aiming for a point above the mech.

Skill tree code: aa84a7252829075180108c141ec207420405a000000000060464f47000000 Build code: AH2:20F0|4d|RPpB0|i^|i^qB0|i^|i^r:0|h@s:0|h@t@0u@0v20|QPw202020

My Archer 2R(S) doesn't seem to have this issue, having played a few matches in both it and the LCT-1M.

(If I had to give my two cents, I suspect it might be caused by the extreme 65% velocity boost to the T-bolts? I can't test that though, as I don't have any other mechs that have similar quirks and can mount T-Bolts)


I didn't notice the missiles going over the top of enemy mechs, but I do experience them failing to hit reg on even large slow mechs in open ground and in the range bracket. It's a shame, as the thunderbolts make the mech quite fun and effective.

#112 martian

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Posted 02 June 2024 - 09:45 PM

View PostZ E T E T I C, on 02 June 2024 - 01:50 PM, said:

I didn't notice the missiles going over the top of enemy mechs, but I do experience them failing to hit reg on even large slow mechs in open ground and in the range bracket. It's a shame, as the thunderbolts make the mech quite fun and effective.

Missiles? Fun and effective? In MWO? Enjoy it while it lasts.





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