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Plasma Cannon/plasma Ppc


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#21 martian

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Posted 04 May 2024 - 09:22 PM

View PostKursedVixen, on 04 May 2024 - 05:51 PM, said:

played around with plasma cannon and yeah either it needs more damage or more heat damage it barely does anything to heat.... at most raises you 2% or at least 1.5% on the heat scale it barley does any heat damage i think it should do more alot more heat damage, something that won't be dissapated by the time you fire again.

I also think it needs it's own ghost heat table but about the same limit as C-ERPPCs maybe 4 ghost heat but not 3.

Maybe have the PlasmaPPC/Plasma Cannon do 6-7 pinpoint with 1.8 in splash raise target het to 5% maybe? other than that i think it's fine...

hopefully in the following patches it'll get the minor buffs it needs to make it worth the 3 tons.
Only if the IS Light PPC gets the same treatment since it is almost identical weapon.

#22 kalashnikity

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Posted 05 May 2024 - 08:55 AM

View PostKursedVixen, on 02 May 2024 - 07:32 PM, said:

Been messing around with weapons a bit, and i have to ask what is the point of the plasma cannon? for 3 tons i get a weapon that doesn't shut someone down, does less damage than a medium pulse laser at more range slightly slower reload/recharge? so what's the point? it cancels ecm yeah but for the same tonnage and space i can mount a medium laser pulse laser and probe or for less weight a medium pulse and light probe or a tag and a medium pulse laser i don't really see a point.

It either needs to ramp up someones heat alot more or do a bit more damage to be viable i think....


Have you ever tried to shoot a running target with a projectile weapon and a laser at the same time?

One of them is going to miss.

AC5/LPPC build is surprisingly effective, and now with Plasma the same types of builds can be used with clan mechs.

LPPC/Plasma also matches one of the proto/light AC guns for range and velocity, making a lighter weight version possible for mediums and heavies. I built up the free Hellbringer like that and it worked well with two proto and 3 plasma and all the stock omnipods.

Edited by kalashnikity, 05 May 2024 - 08:58 AM.


#23 Curccu

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Posted 05 May 2024 - 09:06 AM

View PostKursedVixen, on 02 May 2024 - 07:32 PM, said:

Been messing around with weapons a bit, and i have to ask what is the point of the plasma cannon?

Clan versio of light PPC for mechs that doesn't have loads of tonnage for example

View PostKursedVixen, on 02 May 2024 - 07:32 PM, said:

for 3 tons i get a weapon that doesn't shut someone down,

Killing does shutdown everyone.

View PostKursedVixen, on 02 May 2024 - 07:32 PM, said:

does less damage than a medium pulse laser at more range slightly slower reload/recharge? so what's the point?

Not sure why you compare PPFLD weapon with 540 meter range to duration weapon with half that range, what is the point of that?

View PostKursedVixen, on 02 May 2024 - 07:32 PM, said:

it cancels ecm yeah but for the same tonnage and space i can mount a medium laser pulse laser and probe or for less weight a medium pulse and light probe or a tag and a medium pulse laser i don't really see a point.

Stop comparing **** that are totally different, probe nor tag doesn't have 1k ECM disabling range.

#24 KursedVixen

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Posted 05 May 2024 - 11:57 AM

View Postkalashnikity, on 05 May 2024 - 08:55 AM, said:


Have you ever tried to shoot a running target with a projectile weapon and a laser at the same time?

One of them is going to miss.

AC5/LPPC build is surprisingly effective, and now with Plasma the same types of builds can be used with clan mechs.

LPPC/Plasma also matches one of the proto/light AC guns for range and velocity, making a lighter weight version possible for mediums and heavies. I built up the free Hellbringer like that and it worked well with two proto and 3 plasma and all the stock omnipods.
i got someone to shoot me and my heat barley jumped... i think 6 damage total 5+1.5/1 splash would be fair for the plasma ppc.

And here comes the tier one IS whiner barbarians. to ruin the topic, typical.

Martian you don't have to respond to every comment i make especially if they don't involve you. Why are you so obsessed with responding to my complaints???

Edited by KursedVixen, 05 May 2024 - 12:20 PM.


#25 Meep Meep

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Posted 05 May 2024 - 01:52 PM

View PostQuicksilver Aberration, on 04 May 2024 - 08:24 AM, said:

Plasma aren't really great for lighter mechs, at least not better than AP Gauss. You run as many AP Gauss as you can stack and maybe throw in a cERPPC for better front loaded damage on initial peeks. Plasma is going to 4.5 heat (from 5.25) next patch which may make it more attractive but honestly, it just looks better for mechs that are trying to run dakka+plasma since the loss in up front damage isn't as problematic. The weapon needs to do more damage (even if it means heat increases) for it to be better for light mechs no different than LPPCs offer for light mechs. Not only do they offer more upfront damage for the tonnage (compared to HPPCs for example), but they also have the faster cycle time on top. Plasmas aren't there yet.


Ah heat going to 4.5 will be nice. Even two plasma will ramp up the heat with a 10 sink build and 12 sinks are just barely enough to allow for a bit of sustained fire. Been running a triple plasma build on the inc-5 and its quite nice with the high mounts. Just damn toasty.

As to what to do to it going forward drop the heat addition mechanic and give it a bit more optimal range. Clan weapons are typically supposed to be slightly longer range and damage than their IS counter part for increased heat but at the moment its an inferior lppc but still is hot.

#26 KursedVixen

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Posted 05 May 2024 - 02:20 PM

View PostMeep Meep, on 05 May 2024 - 01:52 PM, said:


Ah heat going to 4.5 will be nice. Even two plasma will ramp up the heat with a 10 sink build and 12 sinks are just barely enough to allow for a bit of sustained fire. Been running a triple plasma build on the inc-5 and its quite nice with the high mounts. Just damn toasty.

As to what to do to it going forward drop the heat addition mechanic and give it a bit more optimal range. Clan weapons are typically supposed to be slightly longer range and damage than their IS counter part for increased heat but at the moment its an inferior lppc but still is hot.
if they drop the heat addition mechanic instead of incresing it i would like a little more damage say 6 total 5+1 splash at the least. And range increas to say 600 would be nice

Edited by KursedVixen, 05 May 2024 - 02:21 PM.


#27 martian

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Posted 05 May 2024 - 09:37 PM

View PostKursedVixen, on 05 May 2024 - 11:57 AM, said:

i got someone to shoot me and my heat barley jumped... i think 6 damage total 5+1.5/1 splash would be fair for the plasma ppc.

And here comes the tier one IS whiner barbarians. to ruin the topic, typical.

Martian you don't have to respond to every comment i make especially if they don't involve you. Why are you so obsessed with responding to my complaints???
In your very first post you asked a question: "what is the point of the plasma cannon?"

So I told you. I even you used your own posts to remind you that you have got what you wanted.

In your very first post you asked a question: "so what's the point [of Clan Plasma Cannon]? it cancels ecm yeah but for the same tonnage and space i can mount a medium laser pulse laser and probe or for less weight a medium pulse and light probe or a tag and a medium pulse laser i don't really see a point."

So I explained it to you too.

ScrapIron Prime has explained it to you too.

Gasboy has explained it to you too.

Curccu has explained it to you too.

Just as you asked.


I really do not know why you think that answering your own questions and stating the facts is "to ruin the topic".

#28 RockmachinE

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Posted 07 May 2024 - 08:19 PM

They make a cool sound!

#29 martian

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Posted 07 May 2024 - 10:57 PM

As the only PPC in the game, it fires the cool "green" bolt. Posted Image

#30 KursedVixen

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Posted 08 May 2024 - 12:07 AM

View Postmartian, on 07 May 2024 - 10:57 PM, said:

As the only PPC in the game, it fires the cool "green" bolt. Posted Image
actually it's a blue bolt last i looked but it should be green

#31 martian

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Posted 08 May 2024 - 12:39 AM

View PostKursedVixen, on 08 May 2024 - 12:07 AM, said:

actually it's a blue bolt last i looked but it should be green
It seems quite green to me.

Posted Image

#32 RockmachinE

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Posted 08 May 2024 - 11:19 AM

Its green but its not as visible as other PPCs.

#33 LordNothing

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Posted 10 May 2024 - 08:04 PM

i guess it depends on your particle setting. i have mine off and its blue.

#34 martian

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Posted 11 May 2024 - 01:04 AM

View PostLordNothing, on 10 May 2024 - 08:04 PM, said:

i guess it depends on your particle setting. i have mine off and its blue.
I have mine "On" and ... well, you saw the screenshot. Posted Image





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