

Thoughts On The Bullshark
#1
Posted 05 May 2024 - 02:31 PM
for those that don't know the Bullshark was a mech added to Hair Brained Scheme's "Battletech". its was part of a small side quest and if i remember right (its has been a bit since i played that game) it was a creation of that game developer and not from the core lore itself (though i could be mistaken). though their main feature there was that they had Mech Mortars (something we don't have in MWO)
so far we don't have an quirk lists or anything yet but we have some good idea of hardpoint placement and such things. honestly i i always slort of liked the look of the Bullshark and will keep it in mind if i am still Playing MWO when it comes out for C-bills.
(side thought, do you think we might get Mech Mortars in the future?)
#2
Posted 05 May 2024 - 02:56 PM
waiting for c-bills for this one.
#3
Posted 05 May 2024 - 06:23 PM
I'm not so crazy about the 2 and the Mako requiring the extra levels of the mech pack in order to get, but they'll be available for MC later. So I'll be picking up the base pack with the add on for the BSK-2(s).
And as always, I wish I could hear the war horn before I purchase...
#4
Posted 05 May 2024 - 07:22 PM
VeeOt Dragon, on 05 May 2024 - 02:31 PM, said:
Yes we have, on this page (click on the screenshot for a better look). Nothing spectacular.
As for the mech, I like the design, it looks like a chubby baby, very cute.
And the hardpoint placement looks good.
But it's another assault mech, so meh...

#5
Posted 05 May 2024 - 10:04 PM
Edited by Bassault, 05 May 2024 - 10:05 PM.
#6
Posted 05 May 2024 - 10:26 PM
Bassault, on 05 May 2024 - 10:04 PM, said:
#7
Posted 06 May 2024 - 08:18 AM
#9
Posted 06 May 2024 - 09:33 AM
Edited by VeeOt Dragon, 06 May 2024 - 09:34 AM.
#10
Posted 06 May 2024 - 02:32 PM
#12
Posted 06 May 2024 - 03:56 PM
#13
Posted 06 May 2024 - 05:38 PM
#14
Posted 07 May 2024 - 07:36 AM
#16
Posted 07 May 2024 - 08:17 AM
#18
Posted 07 May 2024 - 09:47 AM
ScrapIron Prime, on 06 May 2024 - 02:50 PM, said:
yup, one thing I will NOT be putting on the is Inner Sphere XL engines. It’s not as bad as the Ebon Jag or Blood Asp can be, but it does have bunny ears built in that can be shot from any angle.
Actually the fact that the CT is huge and easy to hit might make it XL friendly. Could be good if you constantly abuse the mounts and never confront anyone until they're weakened.
#19
Posted 07 May 2024 - 10:57 AM
Bassault, on 07 May 2024 - 09:47 AM, said:
Fair point, testing will tell. If I die to CT and have side torsos often, I'll make an XL variant. But first... a solid two weeks of theorycrafting.

#20
Posted 07 May 2024 - 06:07 PM
epikt, on 05 May 2024 - 07:22 PM, said:
As for the mech, I like the design, it looks like a chubby baby, very cute.
And the hardpoint placement looks good.
But it's another assault mech, so meh...

It's not going to get much quirks with geometry that good.
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