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Make Stretching Arms A Thing
Started by simon1812, May 12 2024 07:44 AM
6 replies to this topic
#1
Posted 12 May 2024 - 07:44 AM
![Posted Image](https://pbncanvas.com/wp-content/uploads/2022/02/battletech-black-knight-Game-paint-by-number.jpg)
#2
Posted 14 May 2024 - 02:36 PM
![Posted Image](https://cfw.sarna.net/wiki/images/thumb/7/74/Centurion_OmniMech.jpg/580px-r2ie7lmjuhxc10xyxefgdk63p8lr6ae.jpg?timestamp=20130816194148)
#3
Posted 22 May 2024 - 08:50 PM
![Posted Image](https://cfw.sarna.net/wiki/images/7/74/CCG_Crusade_Exterminator.jpg?timestamp=20100627204126)
#4
Posted 22 May 2024 - 11:55 PM
Stretching out arms would be akin to melee combat, which has already been stated numerous times is not possible with the engine MWO uses.
#5
Posted 24 May 2024 - 01:50 PM
at the very least PGI should make it possible to do this with a mech's arm
![Posted Image](https://cfw.sarna.net/wiki/images/7/7d/Sentinel_RGilClan_v14.png?timestamp=20210623213857)
Edited by simon1812, 24 May 2024 - 01:55 PM.
#6
Posted 24 May 2024 - 05:52 PM
maybe tweak the angle a bit? enough so it doesnt look like they are holding an invisible box? but rather like there is an intention to aim?
![Posted Image](https://cfw.sarna.net/wiki/images/thumb/0/08/BattleMaster_BLR-1G_SSW.jpg/719px-d8dj32ilxt90feog1tvsy2y1gul1mqj.jpg?timestamp=20190310233621)
#7
Posted 19 September 2024 - 08:29 AM
Technically they could using the toggle doors weapon bays button but anyways i agree and we need crouching again too
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