How is that, you say? I will demonstrate. How many times in this game have you heard someone (their voice tinged with a rising panic) say something along these lines:
"They're BEHIND us!"
That's great information, right? Except it's really not:
1. Who's 'they"? A single stealth Flea? an out-of-position LRM boat? Nine assaults?
2. Where are they? On top of a ridge 100m away? In a valley 800m away?
3. Which us? people rarely are all crammed into a single grid square, and not everyone is necessarily facing the same direction.
The way to solve this is pretty easy: give concise details
"They're BEHIND us!" -- bad, confuses your own team, zero ability to gauge the severity of the situation
"D4, two lights high ground behind our folks in D3" -- good, gets the attention of the correct people, allows them to react accordingly
This applies to many other situations!
Oh no, there is a light!
"Shoot the LITTLE GUY!" -- oftentimes there are many lights on the field so this is not good
"E2 Bravo Locust, left leg" -- this calls out a specific location on a specific light in a specific grid square, so this is good
Oh no, someone is attacking you!
"Help me! HELP ME!" -- where are you? what's attacking you?
"B6, Brawler Atlas on me" -- people can determine whether or not they're close enough to help you and what they can expect when they get there
Oh no, your base is being captured!
"THEY'RE RUSHING OUR BASE!" -- obviously bad
"Four capping Spiders rushing our base, need help now" -- communicates the urgency of the situation
Honestly if you're not following this one simple rule, you're better off *not calling to begin with*. Hope this helps!
Edited by pattonesque, 22 June 2024 - 08:26 AM.