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Just A Tease


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#21 feeWAIVER

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Posted 26 June 2024 - 09:31 AM

A cicada with JJs that can run 6 lppc, hsl +3, would be a dream.

#22 w0qj

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Posted 26 June 2024 - 03:31 PM

How about the Legendary Bullshark with ECM? Posted Image
(I would go gaga over it!)


View PostAnAnachronismAlive, on 26 June 2024 - 02:34 AM, said:

What chassis do you think will the July-contribution (ECM IS-Assault) be?
...
Any thoughts?


#23 feeWAIVER

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Posted 27 June 2024 - 11:14 AM

What are the chances it's a Cicada IIC?
Maybe from a model they have for Mech5 clans?

#24 Duke Falcon

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Posted 27 June 2024 - 11:03 PM

Can't we get some nice heavy or medium mech instead of 100tonner assaults?

You know, there are mechs what are not meant for a lyran scout lance, ja?!

Or just drop us some new lights! Wasp would be nice, thanks!

#25 BLXKNTRR

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Posted 28 June 2024 - 01:34 AM

instead of making this incredibly boring ****, why dont you rescale the black knight

#26 Rhaelcan

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Posted 29 June 2024 - 01:27 PM

View PostBLXKNTRR, on 28 June 2024 - 01:34 AM, said:

instead of making this incredibly boring ****, why dont you rescale the black knight

How about you stop complaining. It won't get you anywhere.

#27 Meep Meep

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Posted 29 June 2024 - 03:43 PM

I hope the 2024 tournament warhorn is extra salty. Only reason I bought the last pack.

#28 CFC Conky

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Posted 30 June 2024 - 12:10 PM

View PostBLXKNTRR, on 28 June 2024 - 01:34 AM, said:

instead of making this incredibly boring ****, why dont you rescale the black knight


Stop playing it if it's so horrible.

Just because you feel the BK is the wrong size, does that ruin the entire game for you? I don't think it does for anyone else.

You shouldn't let a bunch of pixels trigger you so much.

Jeez...

Good hunting,
CFC Conky

Edited by CFC Conky, 30 June 2024 - 12:12 PM.


#29 Liveish

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Posted 01 July 2024 - 12:03 AM

View PostAnAnachronismAlive, on 25 June 2024 - 02:06 AM, said:

https://www.sarna.ne...Zeus_ZEU-6Y.jpg

[OUZO] had a dream that one day this chassis will rise up and live out the true meaning of its lore ...



You must of been a good guy this year.

#30 AnAnachronismAlive

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Posted 01 July 2024 - 05:43 AM

View PostLiveish, on 01 July 2024 - 12:03 AM, said:



You must of been a good guy this year.


To be honest: There weren't a lot of Zeus-Variants left on Sarna that offered enough loadouts or "unique selling propositions" for the Cauldron / PGI to monetize on. So it was either a completely new concept (would have been fine, but certainly lacking some special flavour when one takes something legendary into account) or the 6Y. And despite the odd "all over the mech" hardpoint-placement, existing Zeus-Variants already offered MASC etc. So it would have been either something ECM'ish (something the Cauldron became kinda opposed to for good reason) or something Jump-Jetty (would not have solved the general hardpoint issue Zeus's suffer from).

Anyhow => Best solution done with the new concept! More than happy about it and will buy a lof of TSPs! Thank you!

#31 Battlemaster56

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Posted 01 July 2024 - 04:02 PM

View PostAnAnachronismAlive, on 01 July 2024 - 05:43 AM, said:

To be honest: There weren't a lot of Zeus-Variants left on Sarna that offered enough loadouts or "unique selling propositions" for the Cauldron / PGI to monetize on. So it was either a completely new concept (would have been fine, but certainly lacking some special flavour when one takes something legendary into account) or the 6Y. And despite the odd "all over the mech" hardpoint-placement, existing Zeus-Variants already offered MASC etc. So it would have been either something ECM'ish (something the Cauldron became kinda opposed to for good reason) or something Jump-Jetty (would not have solved the general hardpoint issue Zeus's suffer from).

Anyhow => Best solution done with the new concept! More than happy about it and will buy a lof of TSPs! Thank you!


I would say release the Zeus X but it have a XXL engine and those haven't been implemented. Tbh it's hard to make a unique variants since most cover alot fields as it is.

#32 AnAnachronismAlive

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Posted 01 July 2024 - 10:28 PM

View PostBattlemaster56, on 01 July 2024 - 04:02 PM, said:

I would say release the Zeus X but it have a XXL engine and those haven't been implemented. Tbh it's hard to make a unique variants since most cover alot fields as it is.


Ye, but I kinda doubt the Zeus-X would have - be that visually or in terms of loadout / game mechanics - added enough flavour to become a solid street sweeper in terms of sales. Implementation of the 6Y been a good approach in that regard (including potential quirk overhauls [not more, but more specific quirks] of existing Zeus-variants).

#33 epikt

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Posted 01 July 2024 - 10:39 PM

View PostfeeWAIVER, on 27 June 2024 - 11:14 AM, said:

What are the chances it's a Cicada IIC?

Zero.
TSP mechs never have been new models.

#34 Gasboy

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Posted 02 July 2024 - 03:23 AM

View PostBLXKNTRR, on 28 June 2024 - 01:34 AM, said:

instead of making this incredibly boring ****, why dont you rescale the black knight


Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image Posted Image

#35 AnAnachronismAlive

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Posted Yesterday, 12:29 AM

Are there more teasing bits incoming anytime soon?

#36 Cyborne Elemental

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Posted Yesterday, 01:12 AM

ZEU-6Y

Or none at all.

Want to make something shine?
Bring the Prototype to life.

#37 ScrapIron Prime

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Posted Yesterday, 06:18 AM

How about some heavy mechs?

- Like Morgan Kell's Archer that was refitted with clan LRM-20's and heat sinks.

- Or like one of the Solaris dueling Crusaders with Dead Fire LRMs? (no minimum range)

Oh... wait... those have LRMs. We can't make LRM's cool, we're supposed to hate LRMs. Posted Image

#38 Gasboy

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Posted Yesterday, 07:10 AM

View PostScrapIron Prime, on 05 July 2024 - 06:18 AM, said:

How about some heavy mechs?

- Like Morgan Kell's Archer that was refitted with clan LRM-20's and heat sinks.

- Or like one of the Solaris dueling Crusaders with Dead Fire LRMs? (no minimum range)

Oh... wait... those have LRMs. We can't make LRM's cool, we're supposed to hate LRMs. Posted Image


As of right now, there are 26 legendaries. 15 are assaults. 5 are heavies. 3 mediums. 3 lights. I think the next few ought to be lights and mediums.

As for the tournament support mechs, they're not going to be on the level of 'legends', I don't think. And it'd be ironic to give an LRM mech as a comp support reward.

#39 epikt

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Posted Yesterday, 09:57 AM

View PostGasboy, on 05 July 2024 - 07:10 AM, said:

As of right now, there are 26 legendaries. 15 are assaults. 5 are heavies. 3 mediums. 3 lights. I think the next few ought to be lights and mediums.

Correction:
There are 25 legendary packs: 15 are assaults, 5 are heavies, 4 mediums and 1 a pack of two lights (that are less lights than one of the mediums...)
We desperately need lights, and not 90kph lights, things that go fast.
Also mediums and heavies.
Sick of all those assaults.

Quote

As for the tournament support mechs, they're not going to be on the level of 'legends'

I can't speak for the "level", but they are not meant to be legends: they will be available for cbills in the future.

#40 Gasboy

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Posted Yesterday, 04:54 PM

View Postepikt, on 05 July 2024 - 09:57 AM, said:

Correction:
There are 25 legendary packs: 15 are assaults, 5 are heavies, 4 mediums and 1 a pack of two lights (that are less lights than one of the mediums...)
We desperately need lights, and not 90kph lights, things that go fast.
Also mediums and heavies.
Sick of all those assaults.


I can't speak for the "level", but they are not meant to be legends: they will be available for cbills in the future.


Okay 4 mediums and 2 lights. Still think the next few should be mediums and lights. Can maybe add more heavies once we have a few more meds and lights.





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