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How Games Are Lost

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#61 Besh

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Posted 22 August 2024 - 06:07 AM

View PostDarkBazerker, on 20 August 2024 - 11:09 AM, said:

Not like I care. Truth be told tho, living or dieing is not the point of this game now, even winning isnt. As a solo player your goal is to do enough work to make money and get a green arrow, of which I do a fair amount of.
Side note: I skipped over the rest due to to much effort to care. Have a nice day.


That mentality is the Problem .

Why do you play a Team based Arena shooter if you don't care for the Team aspect of it ?

#62 DarkBazerker

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Posted 22 August 2024 - 04:20 PM

View PostBesh, on 22 August 2024 - 06:07 AM, said:


That mentality is the Problem .

Why do you play a Team based Arena shooter if you don't care for the Team aspect of it ?


At one point I came back after leaving in 2016 cause enough viewers wanted to see me go stomping again, and I enjoy shooting things.

#63 Brizna

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Posted 22 August 2024 - 04:52 PM

I am sorry but I need to loudly and proudly say I love HPG's basement. I don't mean at all when a sizeable part of the team goes to the basement, camps on it until the "dumb" team mates who didn't go to the basement get killed and then the enemy team kills the rest of your team 2vs1 in the basement.
No I am talking about going into the basement knowing you are likely going to find something weaker than you (That actually means brawl with a little bit of coordination) and bash them and then get out of the basement and attack the enemy team from the back. Weak point in this strategy is if enemy team has competent snipers who prevent you from getting out of the basement behind the enemy, then being down there does suck. But honestly if you are playing brawl in HPG you are far better going into the basement than not as long as you don't simply go there to camp in it.

#64 Asylum Choir

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Posted 25 August 2024 - 05:15 AM

View PostDarkBazerker, on 20 August 2024 - 10:29 PM, said:

Don't get me wrong, I don't care about psr, for me the green arrow is just a gold star or a smiley face for a job well done. As far as team work, its really hard not to use them as fodder when most of the time half the time is built for range.

That green arrow DOES NOT equate to played well. It equates to "did lots of damage" that does not mean you played well, at all.

#65 DarkBazerker

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Posted 25 August 2024 - 11:54 AM

View PostAsylum Choir, on 25 August 2024 - 05:15 AM, said:

That green arrow DOES NOT equate to played well. It equates to "did lots of damage" that does not mean you played well, at all.


its connected to match score, total damage done is just one part. https://mwomercs.com...-hold-on-patch/

#66 Ihlrath

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Posted 25 August 2024 - 05:00 PM

*clears throat*

I join a match.

That's it. That's all it takes.

#67 Asylum Choir

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Posted 25 August 2024 - 07:09 PM

View PostDarkBazerker, on 25 August 2024 - 11:54 AM, said:

its connected to match score, total damage done is just one part. https://mwomercs.com...-hold-on-patch/

The point was missed...

#68 DarkBazerker

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Posted 26 August 2024 - 01:27 PM

View PostAsylum Choir, on 25 August 2024 - 07:09 PM, said:

The point was missed...


https://cdn.discorda...049eff0d3d36b0

I mean if your meaning always high damage, not really.....

Posted Image
Posted ImagePosted Image

Edited by DarkBazerker, 26 August 2024 - 01:29 PM.


#69 Douglas grizzly

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Posted 14 September 2024 - 10:23 AM

part of the reasons teams lose matches is they dont think tactically let alone strategically. stringing out the team is a very bad move always and in my opinion not very intelligent. i try to always remind people to stick together bec murder balls tens to work far better than a team that is spread out. also you have to think in 3d because almost all maps have 3 tiers to them. occasionally you find people whose shooting and kills cant be explained and it needs to be reported even though pgi has a horrible track record of investigating such reports. final reason is tier ones and twos being lumped with lower levels when they need to be on their own little server. yeah i heard the whines about game population but since those guys are supposed to be so go chop the team from 12 to 4 for each side and let them go at it.

Edited by Douglas grizzly, 14 September 2024 - 04:16 PM.


#70 VeeOt Dragon

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Posted 16 September 2024 - 05:56 AM

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

final reason is tier ones and twos being lumped with lower levels when they need to be on their own little server. yeah i heard the whines about game population but since those guys are supposed to be so go chop the team from 12 to 4 for each side and let them go at it.


as someone who ended up in T2 by shear chance i can't agree with this. perhaps the T1s being in their own little corner. if i had to be forced to play in 4v4 or hell even 8v8 i would simply uninstall the game and move on. then again i have no idea how my average *** ended up in T2 anyway. i much preferred when i was in the lower tiers. it had nothing to do with stomping on noobs (as i rarely get more than one or two kills a match) it had to do with variety. you saw much greater variety of mechs and builds (not the same **** every match) and even some actual tactics being tried and objectives being paid attention to. i think one of the main reason i have begun to loose interest in MWO is simply because of how boring things have gotten.

don't get me wrong i should never be put against T5s and even most T4s but that is a MM thing and wish they didn't have the flood gates that would le higher tiers go against lower ones (this includes the T1s that make sure they have a T5 in their group so they are pulled down into the lower tiers by the MM. any group should be rated by the highest tiered player in said group)

Edited by VeeOt Dragon, 16 September 2024 - 05:59 AM.


#71 Hat Trick

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Posted 17 September 2024 - 07:53 AM

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

part of the reasons teams lose matches is they dont think tactically let alone strategically. stringing out the team is a very bad move always and in my opinion not very intelligent. i try to always remind people to stick together bec murder balls tens to work far better than a team that is spread out. also you have to think in 3d because almost all maps have 3 tiers to them. occasionally you find people whose shooting and kills cant be explained and it needs to be reported even though pgi has a horrible track record of investigating such reports. final reason is tier ones and twos being lumped with lower levels when they need to be on their own little server. yeah i heard the whines about game population but since those guys are supposed to be so go chop the team from 12 to 4 for each side and let them go at it.
you have no idea what you're talking about. stop posting to avoid lying to others as well as yourself

#72 Manboobs-sama

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Posted 18 September 2024 - 10:13 AM

The Matchmaker and the Matchmaker alone determines who wins and who loses, and she can be a cruel an fickle goddess.

From the moment a lobby is created, the outcome of the match is set in stone, and it cannot under any circumstances be changed. To even attempt the defy the Matchmaker's will is to doom oneself to a life of misery and torment.

The very idea that a player has any agency in their fate is laughable. Just click on mechs until it's revealed whether you were put on the winning team or not.

The sooner you realize and accept this fact, the sooner you can be free from silly notions like "What could I have done better?" or "How could we have won this one?" and actually start enjoying the game.

All hail the Matchmaker Goddess!

#73 Moadebe

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Posted 18 September 2024 - 12:39 PM

View PostManboobs-sama, on 18 September 2024 - 10:13 AM, said:

The Matchmaker and the Matchmaker alone determines who wins and who loses, and she can be a cruel an fickle goddess.

From the moment a lobby is created, the outcome of the match is set in stone, and it cannot under any circumstances be changed. To even attempt the defy the Matchmaker's will is to doom oneself to a life of misery and torment.

The very idea that a player has any agency in their fate is laughable. Just click on mechs until it's revealed whether you were put on the winning team or not.

The sooner you realize and accept this fact, the sooner you can be free from silly notions like "What could I have done better?" or "How could we have won this one?" and actually start enjoying the game.

All hail the Matchmaker Goddess!


While It sure does feel that way sometimes, this just isn't right.

#74 Moadebe

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Posted 18 September 2024 - 12:43 PM

View PostHat Trick, on 17 September 2024 - 07:53 AM, said:

you have no idea what you're talking about. stop posting to avoid lying to others as well as yourself


Hes not wrong actually. Stop telling people to stop posting. The only person whos lying to themselves is yourself with that statement.

#75 Mechmisfit

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Posted 18 September 2024 - 03:07 PM

My greatest sin is usually number one but I am always up for pushing a bad position from time to time. Not really low lands but I usually ride in heavy mechs and get separated from the group by staying and engaging too long...leading me back to number one. Posted Image

#76 Void Angel

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Posted 18 September 2024 - 06:34 PM

View PostMoadebe, on 18 September 2024 - 12:39 PM, said:

While It sure does feel that way sometimes, this just isn't right.

That's because the entire post is comprised of withering sarcasm.

#77 Hat Trick

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Posted 23 September 2024 - 06:24 AM

View PostMoadebe, on 18 September 2024 - 12:43 PM, said:

Hes not wrong actually. Stop telling people to stop posting. The only person whos lying to themselves is yourself with that statement.

him immediately assuming people are cheating just like he said in his post as well as what he does in every single match i've ever encountered him in including this
https://clips.twitch...eerCharlieBitMe
tells me that he in fact DOESN'T know what he's talking about.

#78 Void Angel

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Posted 23 September 2024 - 01:53 PM

Yeah, it's not the overall "murderball is generally better in Quick Play" that's objectionable - it's the "I know people cheat because I always decide there are cheaters" stuff. However, a reasonable person might be excused for not parsing that particular item of note out of his logorrheic word salad.

#79 Jon Gotham

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Posted 24 September 2024 - 07:19 PM

View PostHat Trick, on 23 September 2024 - 06:24 AM, said:

him immediately assuming people are cheating just like he said in his post as well as what he does in every single match i've ever encountered him in including this
https://clips.twitch...eerCharlieBitMe
tells me that he in fact DOESN'T know what he's talking about.

I've seen him do that too-but, you don't HAVE to taunt him either.

#80 Moadebe

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Posted 24 September 2024 - 08:21 PM

View PostHat Trick, on 23 September 2024 - 06:24 AM, said:

him immediately assuming people are cheating just like he said in his post as well as what he does in every single match i've ever encountered him in including this
https://clips.twitch...eerCharlieBitMe
tells me that he in fact DOESN'T know what he's talking about.


Fine. Ill break this down for you.

Your response was simply this.

View PostHat Trick, on 17 September 2024 - 07:53 AM, said:

you have no idea what you're talking about. stop posting to avoid lying to others as well as yourself


To his post that was this...

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

part of the reasons teams lose matches is they dont think tactically let alone strategically. stringing out the team is a very bad move always and in my opinion not very intelligent. i try to always remind people to stick together bec murder balls tens to work far better than a team that is spread out. also you have to think in 3d because almost all maps have 3 tiers to them. occasionally you find people whose shooting and kills cant be explained and it needs to be reported even though pgi has a horrible track record of investigating such reports. final reason is tier ones and twos being lumped with lower levels when they need to be on their own little server. yeah i heard the whines about game population but since those guys are supposed to be so go chop the team from 12 to 4 for each side and let them go at it.


Him saying

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

part of the reasons teams lose matches is they dont think tactically let alone strategically. stringing out the team is a very bad move always and in my opinion not very intelligent. i try to always remind people to stick together bec murder balls tens to work far better than a team that is spread out.


Is absolutely not wrong. We lament the mindlessness of rotation all the time, and he straight up said that its best to stick together. Which IS true. (The counter to a murder ball is a firing line [preferably concave] with elevated position. Which in QP where everyone thinks they are the main character...good luck organizing well.)

He is not wrong either with the mindset of a 3D dimension. Realizing that there are levels other than the plane you are on to recognize enemy movement and flanking maneuvers.

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

also you have to think in 3d because almost all maps have 3 tiers to them.

Hes not wrong in this assessment either...

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

final reason is tier ones and twos being lumped with lower levels when they need to be on their own little server. yeah i heard the whines about game population but since those guys are supposed to be so go chop the team from 12 to 4 for each side and let them go at it.


In the sense that yes there needs to be more separation between T1/T2 and the lower tiers. There are many factors at play here other than that separation though. MUCH more. (Nature of the game promoting a snowball effect. Group play. Matchmaker. Population....to name a few.) All of which wont be fixed so its a frustration statement more than anything. We ALL have those feelings at times.

The ONE part that I can agree with you about is...

View PostDouglas grizzly, on 14 September 2024 - 10:23 AM, said:

occasionally you find people whose shooting and kills cant be explained and it needs to be reported even though pgi has a horrible track record of investigating such reports.


Yes going around saying everyone is cheating is not a great look, and it does not promote personal growth because it turns into a "its everyone else's fault in why I cant do well." I agree with you Hat Trick in that sentiment. Someone who refuses to admit their own faults will never grow. Not only as a player, but as a human being in general. However, I look at that process of saying people are cheating as the same thing as when a child blurts out the computer cheated in a fight in a fighting game on a console. (Which before someone points it out...oddly enough...some actually did back in the day by reading inputs to give the illusion of difficulty.)

I appreciate the context of where you are coming from and why you said what you said. Didn't know it went back THAT far (and LRMS....sigh.)

View PostHat Trick, on 23 September 2024 - 06:24 AM, said:

him immediately assuming people are cheating just like he said in his post as well as what he does in every single match i've ever encountered him in including this
https://clips.twitch...eerCharlieBitMe
tells me that he in fact DOESN'T know what he's talking about.


Lemme state this though. WHO CARES. Hell let someone state hackusations. Feel a small sense of pride in that you made a shot that was improbable and let them not care about what actually happens. If they don't wanna grow as a player that's on them. Not you. It helps to analyze a situation and think back to what you were doing that allowed the shot to happen in the first place so that hopefully you don't repeat it.

I find it EXTREMELY funny that there is this whole thing where people get extremely uptight over hackusations. Like dude. Let em. Not saying they are right in saying it, but it lets you know who the people are that will make mistakes.

In a game where the hitreg is wonky at times (yes.....hitreg is DEFINITELY wonky at times in this game and NOT the best.) CONFIG file shenanigans. Where there HAVE been instances of people cheating before. (Which lets face it. Cheating such as aimbots and the like do NOT happen often in this game because we are generally good at policing ourselves.) It DOES happen from time to time. Which if it happens even once...its possible. Plus it IS a competitive online PVP game. There are people who are just not good, but will go out of their way to get any edge they can. Simply cause of human nature.

Let em. Let em gripe about hackusations all they want. Let em report and let PGI figure it out. I AM sure they know the trouble reporters. The people who constantly report people for frivolous reasons. Im even gonna go one step further. If someone is not hacking then they have nothing to worry about if they are reported after a awesome shot. (I feel dirty for even saying that line, but it is the truth.)

You ignored every valid point to focus on the one negative point he made. Suggesting he doesn't know what he is talking about overall instead of pointing out the one problem. That's why I said what I said. Cause he isn't wrong on those other points he brought up.
Not here to argue or start crap. Just pointing out the valid reasoning.

Edited by Moadebe, 24 September 2024 - 09:32 PM.






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