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What Is Going On With Matchmaking?


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#1 Bunny Wigglesworth

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Posted 30 July 2024 - 04:22 PM

I know I am not the world's greatest player. But what the hell? I am ending up on team after team of people who seem intent on losing. Statistically it shouldn't be possible to randomly lose this many games in a row. I have dropped from low tier 3 all the way down to tier 5 in a month and a half. My game play hasn't gone down. My damage and kills have stayed fairly consistent. I just keep ending up on teams of drooling, window-lickers, who seem intent on playing the Leroy Jenkins school of MWO. Was there some change to the system that I am not aware of?

#2 LordNothing

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Posted 30 July 2024 - 07:18 PM

this tends to happen during lootbag events. im not exactly sure why. one theory is that people who do not play often tend to come back for the free stuff. players who are rusty might not perform as well as regular players. though i do this and i find it only takes a few matches for it to come back to me.

it could bring in a lot of new players, though jarls global stats doesn't seem to support that. you would expect the red line on the population/season graph to peak significantly during lootbag events. but the bump is small and not enough new players to explain why so many players are playing badly.

or it could be that players simply want their loot with as little effort as possible and will do stupid things in an attempt to get them faster. this theory seems most likely. thing is you would get your lootbags faster if you just play normally. no need to play selfishly, you are just shooting yourself in the foot if you do. and bad behavior like that is contagious. play as a team and win.

#3 AnAnachronismAlive

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Posted 30 July 2024 - 11:05 PM

View PostBunny Wigglesworth, on 30 July 2024 - 04:22 PM, said:

I know I am not the world's greatest player. But what the hell? I am ending up on team after team of people who seem intent on losing. Statistically it shouldn't be possible to randomly lose this many games in a row. I have dropped from low tier 3 all the way down to tier 5 in a month and a half. My game play hasn't gone down. My damage and kills have stayed fairly consistent. I just keep ending up on teams of drooling, window-lickers, who seem intent on playing the Leroy Jenkins school of MWO. Was there some change to the system that I am not aware of?


If your damage / general contribution to a match stays consistent (on a somewhat decent level), you won't drop from T3 into T5. While substantial feedback ain't possible without checking your choice of mechs / general habits of play etc., odd team-behavior (don't get me wrong => it certainly exists) usually ain't the determinating factor for dropping in tiers. In the long run ddd team-composition / non-cohesive player behavior affects the opfor in the same way as you're being affected.

So I would not recommend to hold other players behavior responsible for rising / dropping in tiers. Re-assess your own gameplay, contact some tutors (there are a lot of experienced people / streamers / units willing to lend a hand 24/7) and force yourself to stay with / directly support the pack - even if they don't do what you deem appropriate or tactically promising behavior / moves.

If you can't find other people to play / adapt with (especially with the current summerbreak / upcoming MWO-WorldCup 2024 in mind, I would advice to join the official MWO-Comp Discord. Otherwise feel free to drop onto the SRoT-Discord.

https://discord.gg/2KFK7mNg6B

Just the best and see you on the battlefield!

Edited by AnAnachronismAlive, 30 July 2024 - 11:15 PM.


#4 Bunny Wigglesworth

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Posted 31 July 2024 - 12:32 PM

View PostAnAnachronismAlive, on 30 July 2024 - 11:05 PM, said:


If your damage / general contribution to a match stays consistent (on a somewhat decent level), you won't drop from T3 into T5. While substantial feedback ain't possible without checking your choice of mechs / general habits of play etc., odd team-behavior (don't get me wrong => it certainly exists) usually ain't the determinating factor for dropping in tiers. In the long run ddd team-composition / non-cohesive player behavior affects the opfor in the same way as you're being affected.

So I would not recommend to hold other players behavior responsible for rising / dropping in tiers. Re-assess your own gameplay, contact some tutors (there are a lot of experienced people / streamers / units willing to lend a hand 24/7) and force yourself to stay with / directly support the pack - even if they don't do what you deem appropriate or tactically promising behavior / moves.

If you can't find other people to play / adapt with (especially with the current summerbreak / upcoming MWO-WorldCup 2024 in mind, I would advice to join the official MWO-Comp Discord. Otherwise feel free to drop onto the SRoT-Discord.

https://discord.gg/2KFK7mNg6B

Just the best and see you on the battlefield!


The thing is, my stats have stayed pretty consistent. K/D ratio, damage output, etc... If anything, I have gotten better at team support things like taking down UAVs and getting my own UAVs up. The biggest problem I am running into with keeping my damage output up is the fact that the teams I am on are dying so fast that I don't have enough time to do more before it turns into 5-6 enemy mechs hunting me down as one of the last players left on my team. And while I would still have enough damage to go up if my team won, the fact that my team lost means that even a reasonable performance gets me a down arrow at the end of the game.I can have damage in the 4-600 range, 1-2 kills, and a good match score in a light mech, and I still lose ground nearly every time. Again, statistically, I shouldn't be losing this many matches. Often 5-6 in a row. I am not that bad. I have been playing for many years, and never had this issue. Nothing has changed on my end. I just keep ending up on teams that seem intent on losing.

#5 Glymbol

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Posted 31 July 2024 - 02:21 PM

View PostBunny Wigglesworth, on 30 July 2024 - 04:22 PM, said:

My damage and kills have stayed fairly consistent. I just keep ending up on teams of drooling, window-lickers, who seem intent on playing the Leroy Jenkins school of MWO.

Since you are going down in tiers that means, you are getting worse results (points) than other players in a match, including those "window-lickers" with "Leroy Jenkins" playstyle. If they are so bad, how come you are dropping in tiers? Think about it.

My games are full of people who clearly don't know where the "w" key is on their keyborads. If only they moved forward a bit to see the enemy and start engaging. Instead they opt for standing still entire match behind a rock, getting surrounded and destroyed one by one with 150 damage done at the end screen.

#6 epikt

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Posted 31 July 2024 - 05:47 PM

View PostBunny Wigglesworth, on 30 July 2024 - 04:22 PM, said:

Was there some change to the system that I am not aware of?

Indeed they made so all player with "bunny" in their nickname are matched with lower skill teammates, because they hate bunnies.

Posted Image

Joking aside, I have checked your stats for July and indeed you lost a lot of games. I looked at the last 10 months and it's your worst of the bunch.
That being said, the sample is rather small, hence your stats being inconsistent from a month to another.

View PostBunny Wigglesworth, on 31 July 2024 - 12:32 PM, said:

The thing is, my stats have stayed pretty consistent. K/D ratio, damage output, etc...

That's not true.
Can't say about the damage output since it's not in the stats, but your average match score (201) is almost the worst of the period (only season 92 is lower, with 199), far bellow your average (225.2) and maximum (258).
Your K/D ratio (0.79) is the lowest of the period (avg: 1.257), and your kill/match ratio (0.64) isn't the lowest only to a rounding margin (avg: 0.8).

Anyway, I sympathize. Me too have bad streaks when I feel like I'm always paired with @#$! pilots and I forgot my good games because of the frustration...
It averages out in the long run. Only you were not posting on the forum 3 months ago when you were winning more than usual.

#7 Bunny Wigglesworth

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Posted 31 July 2024 - 08:20 PM

Yeah, the number of losses has been ridiculous. I will still be in the top 1/3 of the team most times. Often in the top 3 in terms of damage. But in many of those games, being in the top 3 for damage isn't all that much, as the team gets rolled before most of them get more than 1-200 damage in. After a couple get wiped out, it just snowballs.

The weird thing is tonight was nearly all wins. I think there was only 1-2 loses, and we stomped the other teams pretty badly. I am hoping this means whatever voodoo I got hit with is gone. Almost back to tier 4.

#8 AnAnachronismAlive

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Posted 31 July 2024 - 10:52 PM

View PostBunny Wigglesworth, on 31 July 2024 - 12:32 PM, said:

The thing is, my stats have stayed pretty consistent. K/D ratio, damage output, etc... If anything, I have gotten better at team support things like taking down UAVs and getting my own UAVs up. The biggest problem I am running into with keeping my damage output up is the fact that the teams I am on are dying so fast that I don't have enough time to do more before it turns into 5-6 enemy mechs hunting me down as one of the last players left on my team. And while I would still have enough damage to go up if my team won, the fact that my team lost means that even a reasonable performance gets me a down arrow at the end of the game.I can have damage in the 4-600 range, 1-2 kills, and a good match score in a light mech, and I still lose ground nearly every time. Again, statistically, I shouldn't be losing this many matches. Often 5-6 in a row. I am not that bad. I have been playing for many years, and never had this issue. Nothing has changed on my end. I just keep ending up on teams that seem intent on losing.


Checked your stats and noticed the tendency to use light mechs a lot (if not only). Dunno what light mech(s) you generally drop in, but if you score between 400 and 600 damage with some kills (not even talking about being in the top3 dd-dealers across the board) and UAV-usage on top of that, you will NEVEREVER get dropped into T5 - being on the losing team or not.
Furthermore being a meaningful contribution to your team / for your team to win is harder to achieve in a or at least a lot of light mechs IMHO - especially if one roams around by himself as some kind of free radical (not implying you necessarily do, but often seen).

As a light you should relay intel about the opfor's movement / mainbody constantly. Depending on your loadout you either flank, draw attention / forces away, pick advantageous trades when you can and bail / relocate when under pressure, stay with and support your heavier mechs in engagements or you wolf pack with other lights.

Anyhow, good luck. Mebbe try a season in medium or fast heavy mechs for once and see if you are able to achieve better results.

Edited by AnAnachronismAlive, 01 August 2024 - 01:44 AM.


#9 Dogstar

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Posted 01 August 2024 - 06:52 AM

If you look at your stats on the Jarl's List you'll see that you are actually pretty consistent, which is a good thing (although July's stats are not in there yet).

It may feel like every recent game has been a loss but you're doing better than that.

#10 Stewbawl

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Posted 01 August 2024 - 08:51 AM

my advice should be taken with a grain of salt as i don't particularly care about my tier or match score (i'm not saying i don't care about team participation and doing well, i just goof around with odd mechs and builds too much).

however, i have noticed a distinct difference in the flow of matches during the summer event as opposed to before.

IMHO, matches before the event were a little more drawn out with less urgency to them. the average player had more patience for the early poke portion of the match before things devolve into a brawl. during the event i feel like people are more eager to jump into the brawl and force the match to move at a faster pace. this difference in match flow may work against the way you like to pilot your mech, which is causing the change in your average match performance and the decrease in your tier.

added to this are players who opt to obtain their loot bags in the fastest way possible, which is to run in and engage the enemy deal as much damage as you can before you blow up and move quickly on to the next match without lingering to see how your team does. this recklessness causes those players to burn out early causing your team to be at a numbers disadvantage in the second half of the match. their average match score will be lower, but they'll get the numbers they need faster than a high score but slower matches per hour.

#11 feeWAIVER

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Posted 01 August 2024 - 11:02 AM

The games were so bad in early July, filled with names I don't recognize that played like bots, in seriously wondered if Russ said something in that most recent interview that tanked the population. The games were so bad they gave me PTSD and I didn't want to log in for the rest of the month.. I logged in a couple more times throughout the month, but games were bad so I logged out again.

So now I'm taking a break from MWO. Maybe I'm just burnt out.

#12 East Indy

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Posted 01 August 2024 - 02:14 PM

I'd definitely say matchmaker issues. Mix rusty players with old/inaccurate PSR with groups and you're practically flipping a coin to get on the right side of a massacre. It also doesn't help when you're not part of that 40% of the drop comprised of 100-tonners putting 60+ in a mouseclick. Spread your gaming/hobby time out, or enjoy your Argents!

Oh, forgot: the Rifleman/Jager event was unbelievably fun. Constraints to balance sides and inform match expectations, what a concept!

#13 VaelophisNyx

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Posted 01 August 2024 - 11:25 PM

The current alpha damage balance nigthmare scenario we're in isn't helping for sure; Rusty and New players are going to struggle to do much when they're getting half their mech stripped or outright removed the second LoS is established. Leads to more players not caring, and thus players who don't really try to play well. The mindset of "Why bother? just gonna die/lose in under 5 minutes anyway."

if TTK came down, back to Pre-HAG levels, it'd be a bit better most likely

#14 Battlemaster56

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Posted 02 August 2024 - 05:43 AM

I just stop leveling my mechs and just playing fulling level mechs that strong like my timber wolf because it's not worth going through the gambling roulette of teammates, the game can be tilting enough playing solo, and more so during these lootbag events.

#15 Bassault

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Posted 02 August 2024 - 09:03 AM

There are less competent players around, only the dregs remain for most hours. The moment a competent player gets on the match is so skewed in their favor nothing makes sense in the moment. If both teams have a competent player, whichever team gets in contact with the competent player (or god forbid, group) first just melts instantly or does something that guarantees a loss later in the match and it's over.

#16 GargoyleVine

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Posted 02 August 2024 - 09:51 AM

well, one night it will be a little wonky then next night it is fine, I see a lot of new players, which is good, but I also see a lot of players and friends from way back in beta, my attitude is put a couple quarters in the machine, grab a couple cold beers, do your best, chat with your bros and have fun, blow some sheeit up

#17 Flyby215

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Posted 02 August 2024 - 04:35 PM

View PostBunny Wigglesworth, on 30 July 2024 - 04:22 PM, said:

I know I am not the world's greatest player. But what the hell? I am ending up on team after team of people who seem intent on losing. Statistically it shouldn't be possible to randomly lose this many games in a row.\


Chiming in briefly to say you're not alone. I went 2-10 (W-L) two weeks ago and that was rough on the [hypothetical] ego. I was briefly in the top 20 light leaderboard (for matchscore I think?) with a 0.3 W/L. Evened out a little more as the month went on, but even wins were just overwhelming and unsatisfying stomps.

I don't know why, but the summer months feel pretty rough. It's not just you. Posted Image

#18 Hagen Zwosta

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Posted 04 August 2024 - 02:19 AM

Standard. Complaining about it for months.
Currently sitting at 290 average match score and a 0.34 winrate for the new season.
The matchmaker is terribad.
They should remove it and just go random.
But whatever. Ignore it and just play.

Edited by Hagen Zwosta, 04 August 2024 - 02:20 AM.






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