Pixel Hunter, on 07 October 2024 - 01:32 PM, said:
having to use only the "good" mechs and at that, premium ones are a pretty big indictment for balance in this game. It's gotten a bit out of hand as of late. I think some of the "favorite" mechs and weapon systems need a bit of a nerf, but doing so will upset the whales therefore it will neve happen.
Sorry, you are right.
I have a lot of hero mechs but I've only paid for the Argent, the rest were bought with event MCs.
Please allow me to suggest non-hero alternatives.
The KGC-00B is my most effective mech, meaning - mech that has the most 1000+ damage.
quad UAC-5s, with either 3 LPPCs (hot) or a heavy targeting computer.
The SHC-B with dual erppcs + narc + ecm.
Kitfox - C with dual beam lasers with effective range of 810m (600 typical beam laser range)
Ebon Jauguar with triple UAC-5s
I am sure there's loads of other mechs that are effective.
Yes, specialized builds are fun but might get picked off if in the wrong range bracket. e.g. executioner vs snipers
I feel mid to long range all-purpose builds that runs cool are pretty good compared to huge alpha then hide for 10 seconds.