Jump to content

Nerf The ******* Ap Gauss/magshot


1 reply to this topic

#1 The Fluffeh Fox

    Rookie

  • Knight Errant
  • 6 posts

Posted Yesterday, 04:30 PM

The addition of these has completely ruined the light balance in the game. If you run any light that doesn't spam ballistic slots, you're ******* dead the moment someone who does comes around with AP Gauss/Magshot.

Those weapons should have never been added to the game.

#2 Knight of Sask

    Rookie

  • Bridesmaid
  • 5 posts
  • LocationSaskatoon, Saskatchewan, Canada

Posted Yesterday, 08:01 PM

Wow someone is salty.

You do realize that they only do like 2 points of damage and have a good 2 second cool down time before you can fire again right?

Meaning for every 2 points you do with a AP/MAG you can get 4.2 from a heavy machine gun before you can even pull the trigger again. Then you got the ammo/ton you only get 100 rounds of AP/mag where you get 1800 HMG. Heck the HMG and the AC/Mag even weigh the same and take the same amount of slots.

What exactly are you wanting to nerf here? or are you just salty cause someone basically took you out with what basically boils down to a single .50 cal shotgun blast to the face?

For example take the Adder Warthog. Stock with nothing but HMG it's got a firepower of 105/250, You replace all those HMG for AP/Mag's and your firepower drops to 28.5/250.

Edited by Knight of Sask, Yesterday, 08:36 PM.






2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users