MrMadguy, on 29 March 2025 - 12:11 AM, said:
So called insta-death happen way too often with IS 'Mechs, especially Assaults. I had such match just yesterday. I picked Atlas.
What did you say? That you picked
Atlas?
Your own words:
MrMadguy, on 01 December 2021 - 09:53 PM, said:
I have 100+ 'Mechs. Half of them are Assaults. I constantly play many of them. Slow clunky 100 tonners aren't even my favorite ones.
And now you are telling us that you picked exactly such
"slow clunky 100 tonner".
MrMadguy, on 29 March 2025 - 12:11 AM, said:
It was Canyon Network Conquest. I and other team mate were holding Theta near spaceship wreck. Enemy team was split into two groups. Half of team to the left of us, one medium and two lights to the right. As result - half of enemy team was already dead and we were winning. I had right ST armor stripped, but internals were barely scratched.
Considering that you have already demonstrated your propensity for lying,
just like in this thread with your comical Fafnir story, I take it that your
Atlas' side torso was probably cherry red.
I mean, seriously, you recycled your own 4-years old
Fafnir story. Hell, even the map is still the same in your recycled story.
MrMadguy, on 29 March 2025 - 12:11 AM, said:
Two lights tried to flank us from right. They were 300m away, I knew they were there and was waiting for them to pop out. And then it happened again. I saw one of them popped and then BAM insta-death. I didn't even have 1s to react.
In other words: You attempted to ambush enemy 'Mechs and failed because of your slow reflexes. Such sad story ...
Or maybe you were waiting to get a lock for your LRM? Very probable in your case.
MrMadguy, on 29 March 2025 - 12:11 AM, said:
You personal opinions - usually incorrect - are not the "
facts" in the usual sense of the word.
MrMadguy, on 29 March 2025 - 12:11 AM, said:
1) They were lights, so they shouldn't have had lots of firepower
Nonsense.
Puma Prime with a pair of Clan Extended-range Particle Projection Cannons disagrees with you.
Or
Puma H with a pair of Heavy Large lasers.
MrMadguy, on 29 March 2025 - 12:11 AM, said:
Another nonsense. 300 metres is not far away.
300 metres is within the range of IS Medium laser, Clan Extended-range Medium laser or Short Range Missiles, especially with some quirks or range skills (or both).
MrMadguy, on 29 March 2025 - 12:11 AM, said:
3) They didn't have time to deal enough damage
LOL
Obviously, they had.
In MWO a light 'Mech can easily dish out some 30-40 points of damage - more than enough to finish your crippled
Atlas.
MrMadguy, on 29 March 2025 - 12:11 AM, said:
And it happens way too often with IS 'Mechs. In almost every match. I don't notice ST loses and engine crits, when playing Clan/IIC 'Mech. Otherwise I would notice loss of speed and heat capacity, right? I suspect some engine crit bug. Barely scratching internals shouldn't cause insta-deaths. This is major reason, why I no longer play IS 'Mechs, buy them for collection purpose only and no longer invest skill points into them.
Still spamming your claim that light 'Mechs are too powerful and that they can kill your 100-ton assault 'Mech with two shots?
Four years ago you were singing the same song:
MrMadguy, on 07 June 2021 - 10:30 PM, said:
My LRM/ATM Assaults are the most successful. First of all, LRMs aren't DMG weapons. They're suppression weapons. Enemies have to hide behind cover instead of openly attack your team. It gives tactical advantage to your team. You have something like LRM40+TAG, may be even ECM and BAP, that grant almost instant lock, but when enemies try to get close to you, they have to eat something like Gauss/LGL/MRM, so they're in lose-lose situation.
Again. There is firepower vs speed imbalance in this game. This two should be tradeoff. But there are Light/Medium 'Mechs, that have too much firepower. And therefore Assaults are pointless. Armor should be their advantage. But anybody and their grannies can just two-shot their STs. Attacking openly is suicide. Only Assaults, that are OP enough to have firepower to kill other 'Mechs almost instantly, are viable. Kodiaks and Annihilators. But they're filtered by MM very fast. I don't see them in my Tier 3/4 matches.
Lurming Assaults ... Check!
Light 'Mechs too strong in comparison with your Assault-class 'Mech ... Check!
Assaults are pointless ... Check!
Blaming the matchmaker instead of accepting that your personal 'Mech and loadout choices, your poor tactical decisions and your weak performance are to blame .... Check!
Really ... four years have passed and you have still not learned how to play the game on some acceptable level. Yeah, I know: Whining on the MWO forums is much easier.