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2025 Wish List


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#1 Hawk819

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Posted 24 December 2024 - 07:57 PM

My wishlist

Zeus ZEU-10WB XL Gyro, Light Engine, but the real deal is: Twin Heavy PPCs (one in each arm), ER LG. Laser and 4 ER Md. Lasers. Pretty sweet deal for $20.

Turkina would be nice.

Hermes and Hermes II would be a nice Inner Sphere addition. One as light and a Medium Mech pack.

Locust IIc. We truly need the IIC version, along with the Griffin IIc and Shadow Hawk IIc. Hey, the Clans needs a little more if you ask me.

Lastly, the Fire Falcon would be a very nice addition as well. So tell me, what would guys like to see in '25. Post it.




#2 Asylum Choir

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Posted 24 December 2024 - 08:03 PM

The playerbase to acknowledge teamwork and being social is NORMAL behaviour in online games:)

#3 Bud Crue

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Posted 24 December 2024 - 08:29 PM

- Selfish desire: ECM Quickdraw. Dark ages or whatever timeline be damned. I rarely see Quickies anymore and a bit of ECM or anything might help. Make it a Legendary if you must, just make it available.

-For PGI to release on a monthly basis the actual stats of what mechs are actually being played so that we can see what the balance overlords are seeing (Tiyos shared mech frequency once that I am aware of, I'd like to see this every month). It would be nice to see just what the powers that be (Cauldron or otherwise) are using to make their balance decisions so that maybe folks who get their undies in a bunch (people like me) about perceived crap mechs getting ignored (Panther 10P for example) while objectively better mechs get buffed (the Bane 2's recent HSL bonus for example) so that maybe we could see if their decisions make sense or not.

#4 martian

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Posted 24 December 2024 - 09:20 PM

View PostHawk819, on 24 December 2024 - 07:57 PM, said:

My wishlist

Zeus ZEU-10WB XL Gyro, Light Engine, but the real deal is: Twin Heavy PPCs (one in each arm), ER LG. Laser and 4 ER Md. Lasers. Pretty sweet deal for $20.
Run the same loadout on ZEU-M Zeus.
You can even put both Heavy PPCs in one arm and use the other arm for shielding.

View PostHawk819, on 24 December 2024 - 07:57 PM, said:

Turkina would be nice.
Turkina would be inferior 'Mech.

Just a five tons lighter Daishi with less tonnage for weapons and equipment. Actually, with 8.5 tons less.

Also, with fixed jump jets that you can not remove.

View PostHawk819, on 24 December 2024 - 07:57 PM, said:

Hermes and Hermes II would be a nice Inner Sphere addition. One as light and a Medium Mech pack.
Hermes would be passable.

Hermes II would be like Cicada.You spend a few games annoying people in the game and then it goes back into storage.

View PostHawk819, on 24 December 2024 - 07:57 PM, said:

Locust IIc. We truly need the IIC version, along with the Griffin IIc and Shadow Hawk IIc. Hey, the Clans needs a little more if you ask me.

Lastly, the Fire Falcon would be a very nice addition as well. So tell me, what would guys like to see in '25. Post it.
The Dasher preorder is going to begin in January.

I see no point in adding another two Clan light 'Mechs doing the same job.

Edited by martian, 24 December 2024 - 10:35 PM.


#5 martian

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Posted 24 December 2024 - 10:32 PM

Dragon Fire

This BattleMech is from Technical Readout: 3058.

The author of this picture is jjm1.

Posted Image

1) I would like to see a 'Mech that would have better hitboxes than Thanatos and Orion, would be able to combine energy and ballistic weapons better than Black Knight, and would lack those low-slung arms of Marauder.

2) As you can see, the Dragon Fire would re-use the Marauder's leg assembly, so a half of the work has already been done. Posted Image

3) The Dragon Fire's Hero 'Mech "Gregory Kishimoto" uses some technology not present in MWO, but I am sure that it would be possible to design some other good loadout.

It would be nice to get another Word of Blake Hero in MechWarrior Online after more than 7 years.

4) Almost forgot: Dragon Fire is from 3050s, so it fits the MechWarrior 5: Clans timeline.

To be exact, Clan Smoke Jaguar units clashed repeatedly with Inner Sphere forces equipped with Dragon Fire BattleMechs.

5) Sounds as win-win scenario to me:
  • Dragon Fire would fit nicely in some future MechWarrior 5: Clans expansion pack because it actually fits in the game, while requiring only a half of the necessary work
  • Dragon Fire could be offered as a MechWarrior Online Mechpack

Edited by martian, Yesterday, 05:27 AM.


#6 kalashnikity

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Posted 24 December 2024 - 11:15 PM

We got the Firemoth, now we just need a Wasp... https://www.sarna.net/wiki/Wasp

I'd like to see more legendaries that sport unique build items, I've already mentioned in a different thread...

Legendary Spider with Reflective Armor. https://www.sarna.ne...eflective_Armor

Or if they have to go lore, a SDR-10K with https://www.sarna.ne...einforced_armor,

Either way, pair it with a Gyro that lets you have 4 slots in the CT, and 4 energy harpoints in the CT.

#7 epikt

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Posted Yesterday, 12:48 AM

Wasp + Stinger pack.

More lights and mediums in general, both for new mechs and legendaries.

#8 VeeOt Dragon

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Posted Yesterday, 07:18 AM

View Postmartian, on 24 December 2024 - 10:32 PM, said:

Dragon Fire This BattleMech is from Technical Readout: 3058. The author of this picture is jjm1. Posted Image 1) I would like to see a 'Mech that would have better hitboxes than Thanatos and Orion, would be able to combine energy and ballistic weapons better than Black Knight, and would lack those low-slung arms of Marauder. 2) As you can see, the Dragon Fire would re-use the Marauder's leg assembly, so a half of the work has already been done. Posted Image 3) The Dragon Fire's Hero 'Mech "Gregory Kishimoto" uses some technology not present in MWO, but I am sure that it would be possible to design some other good loadout. It would be nice to get another Word of Blake Hero in MechWarrior Online after more than 7 years. 4) Almost forgot: Dragon Fire is from 3050s, so it fits the MechWarrior 5: Clans timeline. To be exact, Clan Smoke Jaguar units clashed repeatedly with Inner Sphere forces equipped with Dragon Fire BattleMechs. 5) Sounds as win-win scenario to me:
  • Dragon Fire would fit nicely in some future MechWarrior 5: Clans expansion pack because it actually fits in the game, while requiring only a half of the necessary work
  • Dragon Fire could be offered as a MechWarrior Online Mechpack


i can get behind this mech.

also the Lynx wouldn't be a bad addition either. its mostly an energy boat but it does have a missile variant (2 SRM launchers if i remember right.) and PGI can even give it a "P" Variant with a ballistic slot easy enough.

Posted Image

#9 Hawk819

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Posted Yesterday, 10:05 AM

The one 'Mech I would love is namesake: TDK-7X Thunder Hawk!

https://www.sarna.ne...er_Hawk_S18.jpg

#10 Saved By The Bell

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Posted Yesterday, 10:34 AM

Improve load time, too many mechs.

New maps, they too symmetrical, its boring.
(Though I love new Terra terma).

#11 CFC Conky

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Posted Yesterday, 11:07 AM

Nice high mounts on that Dragon Fire. Turkina looks a lot like the Bane but I suppose that might make it easier to create.

Merry Christmas and Good Hunting,

CFC Conky

#12 pbiggz

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Posted Yesterday, 11:23 AM

View Postmartian, on 24 December 2024 - 09:20 PM, said:

Run the same loadout on ZEU-M Zeus.
You can even put both Heavy PPCs in one arm and use the other arm for shielding.

Turkina would be inferior 'Mech.

Just a five tons lighter Daishi with less tonnage for weapons and equipment. Actually, with 8.5 tons less.

Also, with fixed jump jets that you can not remove.

Hermes would be passable.

Hermes II would be like Cicada.You spend a few games annoying people in the game and then it goes back into storage.

The Dasher preorder is going to begin in January.

I see no point in adding another two Clan light 'Mechs doing the same job.


I dont see much point in poopooing people's pet variants at this point. There's already so many in the game, and PGI/Cauldron dont seem to have any qualms about quirking a mech into viability.

For instance the turkina would absolutely be a fun mech in the game if they gave it some very powerful jump quirks; the kind the direwolf doesn't have. That would be differentiation enough. Another good example would be the Kingfisher; a standard engine locked clan omnimech; without quirks its just bad, but with quirks, it could be the tanky light assault bruiser it was always meant to be.


I myself would rather not see more mechs/variants, but special equipment and armor types and modifications;

the kind of "build around me" equipment like xxl engines, hardened/reactive/reflective armors, chaff pods, blue shields, nova CEWS, angel ECM, harjel and carapace armors, heat pumps and reinforced myomers.

In other words I want to see people dedicating like half of their available tonnage to cool **** that gives you more interesting abilities on the battlefield. It would be an excellent way of adding a ton of build variety while also tamping down alpha numbers and its one of the big blind spots in the game. It has been for a long time.

That and maybe they need to revisit the game modes because they're basically unchanged from beta and the game deserves a little more love than that.

Edited by pbiggz, Yesterday, 11:35 AM.


#13 nanashi0110

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Posted Yesterday, 08:04 PM

I'm not familiar with this game, but I'd like to see an Assault Mech called IMP, a Gargoyle Legend, and a GAR-J variant.

#14 LordNothing

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Posted Yesterday, 10:58 PM

View PostAsylum Choir, on 24 December 2024 - 08:03 PM, said:

The playerbase to acknowledge teamwork and being social is NORMAL behaviour in online games:)


i only talk to the enemy and i speak with my guns.

me personally could use more shark jumping, how about super heavies and protomechs.

Edited by LordNothing, Yesterday, 10:59 PM.






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