#1
Posted 04 January 2025 - 07:24 PM
#2
Posted 04 January 2025 - 10:39 PM
Here are some of them, with the reasoning behind the TC choice:
- NovaCat-A: I wanted to keep the set-of-8 configuration mostly for the +10% range and the -25% cooldown. Thus the mech is pretty hardpoint starved (I wish I could mount 2 more lasers ^^) AND crit space starved, while having lot's of available tonnage and mounting relatively light weapons (unfortunately the cooldown quirk does not apply to LPLas). I have then two choices to fill up le tonnage and crit space: keeping the DHS and mounting a big TC and switching to SHS for better cooling. The mech being cool enough already, I don't need more cooling.
- Stalker-5S and Battlemaster-1G: similar situation, but Inner Sphere side. With these mechs you have to factor they are trading mechs: shoot less but shoot better, while exposing itself as least as possible to return fire.
- Corsair-7A: now with a combo of weapons that both benefit from the TC for different reason (range, velocity, etc) while not needing any extra cooling. I could boost the engine instead, but this mech is basically a turret, so...
- Orion-IIC-SKOLL: similar case, but with an already fast mech, which for boosting the engine would be very tonnage heavy with low beneficial returns. I could go SHS for more cooling, but I don't feel I need to ; I also could mount an autocannon (LB20X is popular) but I personally feel the speed penalty is too high as well as the lower cooling reduces its long range firepower.
Edited by epikt, 05 January 2025 - 02:56 AM.
#5
Posted 05 January 2025 - 06:34 AM
Ttly, on 05 January 2025 - 12:03 AM, said:
Brutal mech. This thing is a killer. Completely surprises people that don't know what they're up against.
w0qj, on 05 January 2025 - 05:56 AM, said:
Even faster target info gathering. One of the strengths of this mech is being able to target weak spots instantly. With BAP on top of TC8 target info is almost instantaneous. And it also has spare tonnage. You have the fastest engine, the biggest TC, AMS, all energy hardpoints full. The mech runs really cool so an additional heat sink makes no difference. You have 1 spare ton, might as well SLAP A BAP in there.
Edited by RockmachinE, 05 January 2025 - 06:52 AM.
#6
Posted 05 January 2025 - 06:36 AM
Edited by LordNothing, 05 January 2025 - 06:37 AM.
#7
Posted 05 January 2025 - 12:06 PM
https://mwo.nav-alph...=3e53be08_SHC-B
Other than that, I would typically use them for velocity boost for ER PPCs or range for ERLLs.
I think those builds fell out of favor as HAGs were introduced.
https://mwo.nav-alph...=02f88bb0_DWF-C
#8
Posted 05 January 2025 - 07:40 PM
You can run it with 6 ERLL without the big TC.
It did ok, but has a little too much "face time".
Extra velocity for ppc is interesting for mechs that already have big velocity bonuses, add max skills and you can get PPC going so fast it's very easy to make hits on moving targets even at 1000 meters.
#9
Posted 05 January 2025 - 08:05 PM
#10
Posted 05 January 2025 - 09:20 PM
Void Angel, on 05 January 2025 - 08:05 PM, said:
I forget which mech I was using a couple weeks ago, but it had a big PPC velocity quirk, I then skilled it and added a fairly big TC and it nearly felt like a hit scan weapon, I barely had to lead at all, even all the way out to 1000 meters.
So, there a practical niche, especially if you hate trying to calculate lead.
#11
Posted 05 January 2025 - 09:27 PM
#12
Posted 06 January 2025 - 06:52 AM
Void Angel, on 05 January 2025 - 08:05 PM, said:
Don't forget target info speed. It makes quite the difference to immediately know the state of an enemy mech as soon as you target it. This is an often overlooked feature in TCs. Its not worth the tonnage on most builds of course, but in certain cases like the above mentioned 7SL Charger its a real quirk and boosts the performance of the mech significantly.
Its also nice to do things differently sometimes and you slap one on just for shi*s and giggles.
#13
Posted 06 January 2025 - 08:26 AM
#14
Posted 06 January 2025 - 12:00 PM
RockmachinE, on 06 January 2025 - 06:52 AM, said:
Don't forget target info speed. It makes quite the difference to immediately know the state of an enemy mech as soon as you target it. This is an often overlooked feature in TCs. Its not worth the tonnage on most builds of course, but in certain cases like the above mentioned 7SL Charger its a real quirk and boosts the performance of the mech significantly.
Its also nice to do things differently sometimes and you slap one on just for shi*s and giggles.
i have a couple ppc mechs that are really good at knocking out cherry components because i get targeting data immediately. really great for infowarriors.
there are also the zoom buffs, which are good because i dont like the tunnel vision of advanced zoom.
Edited by LordNothing, 06 January 2025 - 12:04 PM.
#15
Posted 06 January 2025 - 11:44 PM
#16
Posted 07 January 2025 - 10:13 PM
#17
Posted Yesterday, 03:44 PM
Those AC-20s hit like a truck, also improves projectile speeds massively.
This makes hitting lights, poptarts easier.
#18
Posted Today, 04:33 AM
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