

Please Stop Saying "i'm Not Built For Making Good Plays"
#1
Posted 06 February 2025 - 09:11 AM
TKK Lance Lead: "Okay, here's the plan: we move up to Top, aggressively push it, and force the enemy off of it. After that everybody can do whatever, so long as we've taken top."
Goomba: "I'm not built for top, can't do that."
TKK Lance Lead: "It really doesn't matter if you're 'built for top', we can't let the enemy have it and expect to win. Once we shove them off top, go have fun."
Goomba: "I'm an assault brawler, I don't do top."
Game progresses. Me and my lancemates, the TKK Crew, do exactly what we said and aggressively push top, drive the enemy off of it. We drive the enemy all the way back near their spawns, provide our team every possible opening to push whether it's on top or in Death Gulch...and the team mills around the middle land while we get chewed up and ruined. Game proceeds to become a blowout for the enemy as they retake top and rain murder down on the idiots in the low ground.
Y'all.
Y'all.
If your 'Mech build or your piloting style cannot make good plays? That's on YOU, not on everybody else. That's something YOU need to fix, not something everybody else needs to accommodate. Your unbearably slow 'assault brawler' that can't exist outside game-losing low-ground pseudocover is not a good 'Mech, and the onus is on you to fix that. Not the rest of your team.
Please make better decisions, so we can all have better, more fun and engaging games of MWO.
#2
Posted 06 February 2025 - 10:17 AM
#3
Posted 06 February 2025 - 10:22 AM
This really isn't difficult. Don't let guys with big guns camp above you for free. or make any other similar boneheaded moves just because "I'm not built for that." Find a way to do it anyways, or change your build.
#4
Posted 06 February 2025 - 10:28 AM
i generally think the most dangerous position in this game is away from your team. unless your team is doing something stupid, like nothing.
Edited by LordNothing, 06 February 2025 - 10:31 AM.
#5
Posted 06 February 2025 - 10:38 AM
But anyways. Hawhaw Booty Jokes.
#6
Posted 06 February 2025 - 04:26 PM
If winning is the the enjoyment benchmark for YOU, then YOU need to adjust your tactics based on the random people that drop with you in matches.
#7
Posted 06 February 2025 - 04:36 PM
sycocys, on 06 February 2025 - 04:26 PM, said:
If winning is the the enjoyment benchmark for YOU, then YOU need to adjust your tactics based on the random people that drop with you in matches.
Cool beans. Wanna go around throwing every other match, have fun. Expect to get called out on it. Your same pithy logic can be spun right back at you - your desire to play terrible fits with godawful strategies and lawlderp your way through the game actively handing the enemy victory doesn't trump the rest of your team's general desire to do well in the match.
If you're going to play a slow assault brawler - categorically one of the worst possible Puglandia fits - it's on you to make that work. Not the rest of the team. Refusing to acknowledge decent calls or decent plans is also a 'You' problem. Unless, of course, you are willing to completely sacrifice your right to say literally anything about literally anything that literally anyone ever does in a match of MWO ever again. THEN you can be all "I do what I want, I don't care about anything, and I don't care if other people say otherwise."
#8
Posted 06 February 2025 - 08:56 PM
You are also crying because you want to call pug matches and not adjust your match calling to the composition of your team.
You are also crying because you don't want to run better builds in T3/4 matches and carry them regardless of what any of the other 23 players do. If you and your TKK crew played better it literally wouldn't matter what anyone else in did in those tier ranges.
If you and your TKK crew played better and, I'm just going off a suspicion here based on how you are conducting yourself here and my recollection of how players behaved on comms in that tier area, weren't giant d-heads on the comms people might tend to listen to your calls.
Because ultimately what likely happened, is you were a giant D on comms straight out of the gate and that chunk of the team that didn't do what you were calling did so because of you chose to make the game less enjoyable for them.
Then you probably died because you chose to over run even your own call and proceeded to have a cuss filled b&m fest the entire rest of the match completely ruining the comms for everyone else, which means every one of those players you interacted with have no desire to play matches with you any longer, hear you again, or have any care about anything you have to say about strategy or their mech builds.
#9
Posted 06 February 2025 - 10:27 PM
If you had the range to take top, why did you chase them?
#10
Posted 07 February 2025 - 06:27 AM
feeWAIVER, on 06 February 2025 - 10:27 PM, said:
If you had the range to take top, why did you chase them?
When TKK plays as a lance, we're extremely aggressive. We have absolutely no patience for Puglandian chickendickery and spending twelve minutes cowering behind a wall waiting for Someone Else to make a push, so we've decided - when we play together, we're the push. The chickendicks desperately waiting for somebody else to take the first punch can follow, and victory is decided solely by whether TKK can kill half the enemy team by our damn selves.
Did we overcommit in this instance? Probably. I was in Ferroblast, and Ferroblast's middle name is "in over its head". That's a my-bad mistake, and I'm perfectly willing to cop to that. Unlike Sycosys up there attributing an entire game's worth of poison to us, after our initial attempt to push the wall and a couple short calls to "push up while we've got them pushed back" mid-fight, we didn't bother communicating with that group of idiots. They made their call, and they lost the absolute assballs out of that game for it.
I do find it amusing that the general reaction to this thread is a bunch of people saying "You're not the boss of me, I'll deliberately lose games my way if I want to!" A'ight. Why you think you're immune to people being frustrated and upset at your explicitly and deliberately bad play is beyond me.
#11
Posted 07 February 2025 - 07:03 AM
You made a strategy call disregarding the make-up of your team, held to that call then over-pushed that call. And again largely based on your communication here very likely spent the rest of the match flooding the comms with garbage and insults ruining the game for everyone else.
1453 R, on 07 February 2025 - 06:27 AM, said:
Just going to quote this part - you are in tier 4, (in my opinion) deliberately pulling lower skill level matches for yourself and your group because facing lower skilled players makes you feel fuzzy in the jiggly bits.
If you want what you'd consider better builds and strategies from other players then stop smurfing your account.
If you want to claim you aren't smurfing, then it's time to realize that you aren't nearly as good at the game as you think you are, and you probably shouldn't be calling matches or worrying about what builds other players run.
#12
Posted 07 February 2025 - 07:14 AM
Again - you can keep disparaging my skill, my team, my friends, and my everything-else. Clearly you're going to, because making me look like the villain is easier than arguing that people deliberately ignoring what literally everyone knows is the correct call is perfectly fine and the people making those correct calls are in the wrong instead.
#13
Posted 07 February 2025 - 08:42 AM
1. If you have mid to long range, take high left. Long range can stay back on the wings, mid range can play the ramps.
2. Short range can go low left, stay within the overwatch of the upper left players.
The short range guys will intercept the typical puggy rotation to the right (hence why they go left) and have overwatch.
The mid to long range guys will hopefully own overwatch and bring multiple angles on to corral the other team into a kill box.
3. Dismantle the enemy
There are far more complex strats to use on Vitric when I play it in comp, but for QP this is sufficient.
#14
Posted 07 February 2025 - 09:54 AM
#15
Posted 07 February 2025 - 11:24 AM
But it's like...I get it. People wanna play what they wanna play. Cool. Absolutely do that. But once you're in the game and pressing Dubya, why are people so massively, violently opposed to even trying to do things that win games? Everybody knows if you sacrifice top completely on Vitric, you lose. Everybody knows that huddling in the lower trenches on Canyon Network and Hibernal is a recipe for getting taken apart like fish in a barrel. Everybody knows pushing basement early in HPG is a great way to get boxed in and chewed up. Why do people keep doing these things? And playing 'Mechs that make them feel forced to do them? Drop your fifth AC-20 and put a bigger engine in your robit already.
#16
Posted 08 February 2025 - 06:30 PM
you have to know your team make-up as well. nothing is worse than being in something like an Atlas or Annihilator and having the rest of your team rocket ahead and leave you swinging in the wind (even using max engines these mechs are very slow).
all i can say is you just need to make the best out of whatever **** sandwich you are given by the MM. between the slowest mechs spawning in the farthest point to DCs and AFKs it can often just be the MM that decides the match. the way i tend to play is just do the best i can with what i get. as long as i hit a certain personal bar i feel i did good enough. sometimes a loss can be just as fun as a win if its close and you have a couple good skirmishes. i long ago stopped really caring about W/L numbers, Tier, or my K/D score, its all just arbitrary nonsense. even my damage numbers can be misleading. sometimes you have a build that just doesn't feel like you are doing much but when you look at the damage you did well. other times if play clean-up and get 4 kills but don't do all that much damage.
yeah its frustrating when the stupid comes out but hell we all get an attack of the stupids from time to time. if your getting frustrated it might be time to take a break.
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