

Remember This?
#1
Posted 15 April 2025 - 10:44 AM
what happened?
#2
Posted 15 April 2025 - 12:52 PM
#3
Posted 15 April 2025 - 01:55 PM
#4
Posted 15 April 2025 - 05:30 PM
https://www.gamedeve...out-kickstarter
Quote
Edited by Tarl Cabot, 15 April 2025 - 05:36 PM.
#5
Posted 15 April 2025 - 05:43 PM

Unfortunately these kind of things happen in games.
- - - - - - - - - -
I joined MWO specifically because of this video!
I thought that an Atlas that can destroy a building by plowing through it to surprise enemy mech was very cool!
~Still somewhat miffed that this feature never made it through...
Bud Crue, on 15 April 2025 - 01:55 PM, said:
#6
Posted 15 April 2025 - 06:07 PM
#7
Posted 15 April 2025 - 08:58 PM
Edited by a 5 year old with an Uzi, 15 April 2025 - 08:59 PM.
#8
Posted 15 April 2025 - 09:22 PM
As you can tell, this pitched version of MechWarrior 5 never came to fruition. Instead, the IP was sold off and CryTek and PGI used what interest they had to build MWO-- with a whopping three maps and four Mechs (the original Forest Colony no longer existing). A lot has changed since then, notably the lack of gyro overload/falling over, the game swapping from 8v8 to 12v12, and Mechs becoming cube-ified whenever you add a weapon (despite how gaudy it looks), among other things.
It's a small shame that we never got the old Succession Wars story that was originally pitched, but MWO's cult success is the only reason we got A MW5 at all-- even if the story, game design and graphical fidelity is completely different.
#9
Posted 15 April 2025 - 11:08 PM
Edited by Saved By The Bell, 15 April 2025 - 11:09 PM.
#10
Posted 15 April 2025 - 11:45 PM
I still wonder where does smith and tinker end and PGI begin
#11
Posted 16 April 2025 - 02:49 PM
Davegt27, on 15 April 2025 - 11:45 PM, said:
I still wonder where does smith and tinker end and PGI begin
When S&T failed to secure funding for MW5, they sold the rights to the license to PGI. PGI created MWO. There's a pretty solid line between the two.
#12
Posted 19 April 2025 - 06:44 AM
MWO may've been broken from the start but it's had an incredible commercial run. And I'm confident most of that longevity is from how Russ & co's love for the franchise resonates with players.
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