

Removing Override Is Good Actually!
#1
Posted 22 April 2025 - 12:23 AM
Also indirect buff to quick ignition I guess, oh and an nerf to high heat builds.
And most importantly, removes the annoying red blinky text on top of the screen.
#2
Posted 22 April 2025 - 03:40 PM
Ttly, on 22 April 2025 - 12:23 AM, said:
Also indirect buff to quick ignition I guess, oh and an nerf to high heat builds.
And most importantly, removes the annoying red blinky text on top of the screen.
No thanks.
#3
Posted 23 April 2025 - 08:30 AM
#4
Posted 23 April 2025 - 09:30 AM
Ttly, on 22 April 2025 - 12:23 AM, said:
I might offend you, but managing your heat when overridden, balancing the costs/benefits of cooking your mech to deal that crucial damage, riding that thin red line between efficiency and engine explosion, choosing when too shut down or not, it is a skill. Much higher skill than involuntary shutdown in front of the enemy.
#5
Posted 23 April 2025 - 12:16 PM
epikt, on 23 April 2025 - 09:30 AM, said:
Even more so when you're fighting a mech that has flamers. Hovering on the overheat line while still delivering damage and imagining the other player screaming "WHY WON'T YOU DIE?!?!"
#6
Posted 23 April 2025 - 04:33 PM
LordNothing, on 23 April 2025 - 08:30 AM, said:
This, shutdowns are incredibly harsh, especially if you go over by 1%. There's an argument to be made that overheat damage isn't enough or should be more proportional (since overheating in lights is typically a death sentence compared to an assault) but who cares.
TBH one of the old comp leagues had the best motto for a mechwarrior game, Run Hot or Die. It's a resource, you should use it without being overly scared of it, and one of the unique features of it is unlike energy, mana, or something where you aren't allowed to do anything if you don't have enough of that resource to do an action, in this game you can go over your limit (for a cost). The real question is just what that cost should actually be and what the real limits should be (to prevent things like the dire star or something).
Edited by Quicksilver Aberration, 23 April 2025 - 04:33 PM.
#7
Posted 23 April 2025 - 08:40 PM
#9
Posted 24 April 2025 - 08:15 AM
As a side note, cool shots are honestly good for the game. Since the change so it isn't just instant heat dissipation, it requires a bit more forethought on when you use it and given it is an active mechanic, I don't see why people are necessarily against the idea (the fact it's a consumable is dumb though 100%).
#10
Posted 24 April 2025 - 11:49 AM
#11
Posted 24 April 2025 - 01:11 PM
Edited by LordNothing, 24 April 2025 - 01:12 PM.
#12
Posted 24 April 2025 - 03:45 PM
epikt, on 23 April 2025 - 09:30 AM, said:
It is a skill literally no one outside Ultracomp tier possesses. Literally. No. One. The ONLY use for override in Puglandia is to turn it on then forget heat exists, go on a rocket car ride to Stackpole Town, and blow three hundred percent past your heat bar for absolutely no good goddamned reason and detonate yourself in a geyser of molten reactor shielding, coolant steam, and commemorative lava lamps where your heat sinks used to be because people treat "shutdown overriden!" as a Call To Shoot Moar Harder Faster even when it's clear and obvious you would be better served in every conceivable way by withdrawing.
Every time I see someone commit Avoidable Heat Seppuku it makes me wish the override function was just disabled altogether. Grinds my very last gear. Y'all need to STAAAAAAAHP(!!!!) treating override as "Haha heat doesn't exist PPC go sploosh!"
Stop it!
Edited by 1453 R, 24 April 2025 - 03:46 PM.
#14
Posted 24 April 2025 - 08:36 PM
Invert3148, on 24 April 2025 - 06:00 PM, said:
...no? I see the ones with override active managing heat in t4 all the time.
+1
I use it to every so slightly tickle the top of my heat curve with 5 HML when I run around in any given clan 20 tonner.
Dips into 100% for a nanosecond, which SHOULD shut me down, but it drops back out so quickly that I take no overheat damage.
Or the alternative of "I'm dead anyway, might as well go down swinging".
#15
Posted Yesterday, 12:39 AM
1453 R, on 24 April 2025 - 03:45 PM, said:
It is a skill literally no one outside Ultracomp tier possesses. Literally. No. One. The ONLY use for override in Puglandia is to turn it on then forget heat exists, go on a rocket car ride to Stackpole Town, and blow three hundred percent past your heat bar for absolutely no good goddamned reason and detonate yourself in a geyser of molten reactor shielding, coolant steam, and commemorative lava lamps where your heat sinks used to be because people treat "shutdown overriden!" as a Call To Shoot Moar Harder Faster even when it's clear and obvious you would be better served in every conceivable way by withdrawing.
Every time I see someone commit Avoidable Heat Seppuku it makes me wish the override function was just disabled altogether. Grinds my very last gear. Y'all need to STAAAAAAAHP(!!!!) treating override as "Haha heat doesn't exist PPC go sploosh!"
Stop it!
Pretty much all of T1 and most of T2-3 know how to use it. No one is purposefully suiciding with it. I'd rather have people push past limits to deal damage before they die than just shutdown in front of the enemy and die. Or better yet, shutdown from 101% heat and die. Most people use it to just prevent that and take minimal heat damage. I use it to shoot an extra alpha before shutting down back in cover.
Its a basic skill to learn for everyone. It shouldve been toggleable from the start and taught in training grounds.
Edited by Samziel, Yesterday, 12:41 AM.
#16
Posted Yesterday, 06:08 AM
no matter what is done the top players will still be at the top
#17
Posted Yesterday, 03:23 PM
Also, in the long run, having to override is not a big deal. It still sucks though. You want to give me something new in this game after being out for years? Allow me to search skill tree layouts in game.

#18
Posted Yesterday, 03:34 PM
Ttly, on 22 April 2025 - 12:23 AM, said:
Also indirect buff to quick ignition I guess, oh and an nerf to high heat builds.
And most importantly, removes the annoying red blinky text on top of the screen.
If people are using override as often as it appears, then heat management isn't impactful enough that blowing yourself up isn't a real risk.
#19
Posted Today, 01:46 PM
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