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Next New Mech Hint


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#1 JuliBashir

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Posted 24 June 2025 - 10:40 AM

Was looking at the new Gauntlet mech pack that released today, in particular i was apreciating the new decal
Posted Image

If you scan the QR code on there it will take you to the ShadowHawk IIC sarna page, any one else think this is a hint about what the next mech will be?

#2 martian

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Posted 24 June 2025 - 11:01 AM

That would be disappointing. Just another obscure and boring low-end medium 'Mech that runs lasers or lasers with missiles ... just like other similar 'Mechs.

There are already Shadow Cat and Ice Ferret available. And if you add 5 tons, you can buy Hunchback IIC or Huntsman.

They added Legendary Shadow Cat just a month ago.

EDIT:
But thanks for noticing and posting this detail.

Edited by martian, 24 June 2025 - 11:06 AM.


#3 JuliBashir

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Posted 24 June 2025 - 11:10 AM

View Postmartian, on 24 June 2025 - 11:01 AM, said:

That would be disappointing. Just another obscure and boring low-end medium 'Mech that runs lasers or lasers with missiles ... just like other similar 'Mechs.

Honestly agree 100% its deffo not my choice of what id like to see in MWO. Give me more heavies please PGI

#4 Mayhem Lewis

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Posted 24 June 2025 - 12:07 PM

View PostJuliBashir, on 24 June 2025 - 10:40 AM, said:

Was looking at the new Gauntlet mech pack that released today, in particular i was apreciating the new decal
Posted Image

If you scan the QR code on there it will take you to the ShadowHawk IIC sarna page, any one else think this is a hint about what the next mech will be?


Bummer, but good on you for spotting that, its the kind of marketing you have to dig!

#5 Valdarion Silarius

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Posted 24 June 2025 - 04:12 PM

Shadowhawk IIC is interesting. It's a mech in which I really don't remember being in any mechwarrior games but maybe someone can correct me if I'm wrong. Can't wait to see it's design from PGI.

My personal choices would have been the Grendel and/or the Septicemia (Pariah) since I think they offer more interesting loadouts that mix ballistic, energy and missile hardpoints with the various omnimech configurations. Grendel would be awesome because it would be pretty tanky for a medium and the Pariah has some very nasty configurations.

The other two clan mechs I would like to see added sometime in the future would be the Turkina and the Kingfisher since we had a Ghost Bear expansion recently. Could be whatever be the next featured captured clan mech in the next DLC.

#6 TELEFORCE

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Posted 24 June 2025 - 06:17 PM

Need Hellion, Grendel, Pariah, and Kingfisher Posted Image

#7 Battlemaster56

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Posted 25 June 2025 - 03:29 AM

Quite happy to see the ShadHawk IIC get it spotlight since it be the first time it ever be released on a mechwarrior title besides a mod on mw5 mercs, while there other options it fills out the 45 ton role in the clan line up and it's a battlemech so it fills in another spot that was only held by the shadow cat Omni mech.

#8 LordNothing

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Posted 30 June 2025 - 01:45 AM

View Postmartian, on 24 June 2025 - 11:01 AM, said:

That would be disappointing. Just another obscure and boring low-end medium 'Mech that runs lasers or lasers with missiles ... just like other similar 'Mechs.

There are already Shadow Cat and Ice Ferret available. And if you add 5 tons, you can buy Hunchback IIC or Huntsman.

They added Legendary Shadow Cat just a month ago.

EDIT:
But thanks for noticing and posting this detail.


i feel like pgi really needs gimmick features to sell mechs anymore. since every possible weapons permutation is already available outside of blatant inflation. sources of novelty really help a stale game even if they are the kind of thing you put 10 games into and forget about.

Edited by LordNothing, 30 June 2025 - 01:48 AM.


#9 Hawk819

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Posted 30 June 2025 - 01:05 PM

Sweet! If true, then we can cross that off the list. I'll definitely buy that beauty.

#10 Davegt27

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Posted 30 June 2025 - 01:22 PM

I thought the hint was a PHX IIC

#11 Wraith 1

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Posted 01 July 2025 - 06:26 PM

Makes sense, given that they really only have the resources to go for tweaks of existing models right now. Maybe not the most exciting option, but even finding a weight/tech/omni combination that isn't already filled is impressive by itself at this point. It should be a decent poker if the mount points are anywhere near as good as the original SHD, which they probably will be because tweaks of existing models.

#12 AvocadoKai

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Posted 01 July 2025 - 07:48 PM

View PostWraith 1, on 01 July 2025 - 06:26 PM, said:

Makes sense, given that they really only have the resources to go for tweaks of existing models right now. Maybe not the most exciting option, but even finding a weight/tech/omni combination that isn't already filled is impressive by itself at this point. It should be a decent poker if the mount points are anywhere near as good as the original SHD, which they probably will be because tweaks of existing models.


A jump capable 3x C UAC5 build could be pretty fun. That would give it the edge over the hunchback iic.

#13 Danrapx

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Posted 03 July 2025 - 04:24 PM

Happy shadow iic got in, i absolutely believes it has a place, it allows 45 toners to go speed below or above 97 far more build options than a shadow cat or Grendel. I do believe though the shadow hawk iic should have been added later as a few mechs fill far larger gaps in the clan lineup, hopefully we get these in the future. The future mechs being the phoenix hawk iic to cover the 80 brawl poptart/dakka hole in the 80 ton line up and the conjurer/hellhound for a 50 toner that can actually go fast. Also there's the griffin iic which i do believe belongs in the game as a slow 40 ton pop tarter however the shadow hawk iic deserved to get in first with this one.

Edited by Danrapx, 03 July 2025 - 04:28 PM.


#14 Battlemaster56

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Posted 03 July 2025 - 06:12 PM

Wanna add the Shadhawk IIC also have two variants with iJJ's that isn't locked so that a plus since you can use less jj's and still have a solid poptart, it be interesting to see how that plays out.

The griffin iic is competing with the arctic wolf 1 and 2 and I think having the mech be quirked around it's variant loadout like the 1 being a fast lrm skrimisher, since most of the variants doesn't change much in weapon variety, and it does have a version that use IS tech.

#15 The6thMessenger

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Posted 10 July 2025 - 11:52 PM

Hmm, I don't like the Shadowhawk IIC at all. Looks like there's dakka variant, but the ideal weight is to be heavier like 55-tonner.

It's just going to be another laser-poke mech, with jacked 100+ speed and stuff -- basically a light. Can't we ever just get a normal 55-ton dakka medium?

At this point, can we just get the MadCat MK3?

View PostValdarion Silarius, on 24 June 2025 - 04:12 PM, said:

Shadowhawk IIC is interesting. It's a mech in which I really don't remember being in any mechwarrior games but maybe someone can correct me if I'm wrong. Can't wait to see it's design from PGI.


I call just an Inner-Sphere shadow-hawk, but smaller and different paint.

View PostAvocadoKai, on 01 July 2025 - 07:48 PM, said:

A jump capable 3x C UAC5 build could be pretty fun. That would give it the edge over the hunchback iic.


Not with that -10 tons.

When you're building dakka, heavier is likely better, because you can put more stuff in it.

View PostLordNothing, on 30 June 2025 - 01:45 AM, said:


i feel like pgi really needs gimmick features to sell mechs anymore. since every possible weapons permutation is already available outside of blatant inflation. sources of novelty really help a stale game even if they are the kind of thing you put 10 games into and forget about.


Yeah. *ahem* cauldron *ahem*

Edited by The6thMessenger, 10 July 2025 - 11:59 PM.


#16 KursedVixen

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Posted 11 July 2025 - 04:43 AM

View PostThe6thMessenger, on 10 July 2025 - 11:52 PM, said:

Hmm, I don't like the Shadowhawk IIC at all. Looks like there's dakka variant, but the ideal weight is to be heavier like 55-tonner.

It's just going to be another laser-poke mech, with jacked 100+ speed and stuff -- basically a light. Can't we ever just get a normal 55-ton dakka medium?

At this point, can we just get the MadCat MK3?



I call just an Inner-Sphere shadow-hawk, but smaller and different paint.



Not with that -10 tons.

When you're building dakka, heavier is likely better, because you can put more stuff in it.



Yeah. *ahem* cauldron *ahem*
i miss when omnis had pod mounted jump jets like when they were first introduced this allowed for a little bit of customization, i don't see why they can't change it back they did make the 'fixed' flamer on the adder removable. i can understand for mechs like the Nova and Shadowcat to have fixed jump jets but for others like the Timber wolf and kit fox i really wish they still had pod mounted jump jets instead of fixed.

Now I hope we can get the Locust IIC

on a similar note, i wish we could see the weapon stats of the noble's ac/20 instead of it just saying fixed equipment it's like they're trying to hide something.

Posted Image

Edited by KursedVixen, 11 July 2025 - 05:09 AM.


#17 martian

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Posted 11 July 2025 - 06:15 AM

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

i miss when omnis had pod mounted jump jets like when they were first introduced this allowed for a little bit of customization, i don't see why they can't change it back they did make the 'fixed' flamer on the adder removable. i can understand for mechs like the Nova and Shadowcat to have fixed jump jets but for others like the Timber wolf and kit fox i really wish they still had pod mounted jump jets instead of fixed.
MWO developer gave you accurate answer regarding request for unlocking of all Clan OmniMechs just a few days ago, in your very own thread.

Re-read it here: Theoretically, it would be a balance nightmare. MWO is a game where we try to make clan and IS mechs equally viable via quirks, allowing clan mechs to equip whatever they want wherever they want when they already have a tonnage and slot advantage would sway the pendulum incredibly in favor of clans. ... ...

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

Now I hope we can get the Locust IIC
You can buy the Fire Moth any time you wish: Fire Moth

I see no point in wasting the PGI's limited resources on another Clan 'Mech that would do exactly the same thing as the Clan 'Mech that has just been added.

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

on a similar note, i wish we could see the weapon stats of the noble's ac/20 instead of it just saying fixed equipment it's like they're trying to hide something.

Posted Image


I dare to say that those stats will not be far fom this:
Posted Image

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

instead of it just saying fixed equipment it's like they're trying to hide something.
LOL

#18 The6thMessenger

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Posted 11 July 2025 - 06:47 AM

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

Spoiler


Meanwhile, they don't want mixed tech -- so let's just make a clan version, and make a fixed weapon.

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

'fixed' flamer


Do we really have to explain to you the difference of a fixed weapon, over fixed equipment?

Fixed weapon means the mech is forced to a specific playstyle, a very very specific playstyle, much like that NOBLE you shown. I don't agree with it, I don't agree how they could violate the construction rule they supposed to uphold, and then break it here. If it were fixed Clan UAC20, might be a different story.

Compare that to say, fixed JJ on specific variants like the Timber-Wolf, you equip the S torsi knowing you want to make use of the Jump-Jets, or mechs with universally fixed jump-jets, else pick something else.

Fixed flamer on the adder means, you have to suffer using the flamer in your kit, else you waste 0.5 tons.

View Postmartian, on 11 July 2025 - 06:15 AM, said:

I see no point in wasting the PGI's limited resources on another Clan 'Mech that would do exactly the same thing as the Clan 'Mech that has just been added.


That I agree, although there's a lot of overlap in the mechs already. A 45-ton battlemech for Clans, isn't something I see doing something widely different than a 5-ton more or less mech at this point.

It's just going to be another fast-moving laser poker.

#19 LordNothing

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Posted 11 July 2025 - 10:03 AM

View PostKursedVixen, on 11 July 2025 - 04:43 AM, said:

i miss when omnis had pod mounted jump jets like when they were first introduced this allowed for a little bit of customization, i don't see why they can't change it back they did make the 'fixed' flamer on the adder removable. i can understand for mechs like the Nova and Shadowcat to have fixed jump jets but for others like the Timber wolf and kit fox i really wish they still had pod mounted jump jets instead of fixed.

Now I hope we can get the Locust IIC

on a similar note, i wish we could see the weapon stats of the noble's ac/20 instead of it just saying fixed equipment it's like they're trying to hide something.

Posted Image


i think i got the kitfox for mc when it came out in the store, and the reason was it had a good set of pods. jumps or not depending on what pods you installed. a lot of the omnipods on other mechs felt like copy pasta. pods can make or break an omnimech. not a big fan of the pods on any of the is omnis so far.

#20 Battlemaster56

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Posted 11 July 2025 - 02:15 PM

View PostThe6thMessenger, on 10 July 2025 - 11:52 PM, said:

Hmm, I don't like the Shadowhawk IIC at all. Looks like there's dakka variant, but the ideal weight is to be heavier like 55-tonner.

It's just going to be another laser-poke mech, with jacked 100+ speed and stuff -- basically a light. Can't we ever just get a normal 55-ton dakka medium?

At this point, can we just get the MadCat MK3?



I call just an Inner-Sphere shadow-hawk, but smaller and different paint.



Not with that -10 tons.

When you're building dakka, heavier is likely better, because you can put more stuff in it.



Yeah. *ahem* cauldron *ahem*


Proto AC's are a thing, and the Mad Cat III is just lasers and missiles, the only unique thing is the endo-composite and the variant with ferro lammelor





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