VeeOt Dragon, on 28 December 2025 - 06:49 PM, said:
a build that is enjoyable to play will always outweigh meta in my book.
Without the context I could agree with that statement. Not sure I'd agree with you though.
What you're missing is that good builds are pleasant to pilot ; because their equipment is coherent, take advantage of the mech's strengths and sync well together, not only they're effective but they feel good.
Let's take your Battlemaster for example, is it really enjoyable to play?
It relies on its ballistic arm in order to be more than a big ERMLas light mech. But this arm is very low and vey off-centered, so half the time you're hitting the ground (or a teammate), half of the time the gun is clear but it required you to expose your mech much more than you would ideally. This autocannon arm is a weakness, it feels awkward to use it, it leads you to play badly. How can it be enjoyable to play?
PS: don't worry, I never assumed you said your builds were for new players. But new players are a big part of the population looking for builds, hence my warning to them.
edit: glad for you if you have fun, but hey...
Edited by epikt, 28 December 2025 - 10:39 PM.