

Aimbots?
Started by MaradrX, Yesterday, 05:01 PM
13 replies to this topic
#1
Posted Yesterday, 05:01 PM
From the event, it seems there are an extraordinary number of precise headshots, while moving, and at distance. Are aimbots allowed these days?
#2
Posted Yesterday, 06:19 PM
Event Queue does not have a matchmaker.
All tiers are mixed by default. The capabilities of the best players in the game, some of which are at their peak due to practice for the ongoing CS25, may seem like aimbots but just highlight the skill difference.
Aimbots are not now and have never been allowed in MWO. If you have evidence, you should send it to PGI.
All tiers are mixed by default. The capabilities of the best players in the game, some of which are at their peak due to practice for the ongoing CS25, may seem like aimbots but just highlight the skill difference.
Aimbots are not now and have never been allowed in MWO. If you have evidence, you should send it to PGI.
#3
Posted Yesterday, 06:50 PM
if its eq its probibly not aimbots, just an impossible skill gradient. obligatory "there are no aimbots in mwo".
#4
Posted Yesterday, 09:18 PM
My penny is on MWO'ers practicing for the MWO Comp...
Which was why I've said that all players should start their Event Grind as soon as possible...
Which was why I've said that all players should start their Event Grind as soon as possible...
#5
Posted Today, 01:17 AM
I`ve gotten two headshots in the last week without trying. One I had an idea that it happened; start of match and other player dying instantly at distance. The other one had no idea. These things just happen.
#6
Posted Today, 01:36 AM
also mechs with centermass cockpits are prone to accidental headshotting as most players aim center mass. i like to aim for cockpits on those because if you miss the alpha still lands somewhere important. if you dont miss, next.
#7
Posted Today, 03:45 AM
LordNothing, on 07 September 2025 - 06:50 PM, said:
if its eq its probibly not aimbots, just an impossible skill gradient. obligatory "there are no aimbots in mwo".
Aimbots exist(like any game) but if your using one you run the risk of being banned.
most likely your running up against more skilled players,but some may be filtered in there.
Edited by KursedVixen, Today, 08:00 AM.
#8
Posted Today, 04:03 AM
The whole reason for the post was about wondering about aimbots, as getting two consecutive head shots in a row at ~1km seems a bit suspicious. I'd like to think I've run into others that are also awesome at the game, as they run up and slay with a 1-shot alpha, but this seems an order of magnitude better aim.
#9
Posted Today, 05:41 AM
MaradrX, on 08 September 2025 - 04:03 AM, said:
The whole reason for the post was about wondering about aimbots, as getting two consecutive head shots in a row at ~1km seems a bit suspicious. I'd like to think I've run into others that are also awesome at the game, as they run up and slay with a 1-shot alpha, but this seems an order of magnitude better aim.
ARe there people who have used something like an aimbot? Yes in the past. They typically dont last long since we tend to police ourselves.
I must point out that there are settings via config files that allow people to see a mech across the field much easier than with the base in game UI elements. Making it easier to point out their cockpits further out. Which can be a factor in "how the hell did they hit me THERE from THERE?!"
Also there are indeed uncanny players in this game. Not to mention there have been shots Ive landed that were sheer luck. Two that stand out are a headshot on an assault as they were coming up the ramp to the middle of mining collective. Another is a headshot via 3xHPPC on a spider falling about 500m away. No skill in those shots, but rather "screw it...send it and see if it hits."
If you see someone who is CONSTANTLY getting headshots like multiple a match (2+) every match you see em in id start to question
#10
Posted Today, 09:25 AM
I got headshot from 800+ meters in my Void Killer last night, by a Huntsman who was falling off a sniper point at the time - or so I thought. Spectating the match, I discovered that the player who actually killed me was another Railshark I hadn't seen.
It's very frustrating to be headshot literally at the start of a match - and it's very tempting emotionally to say, "that's... that's suspicious." But I've done the same thing to other people. I remember a couple three years back, I killed a Thunderbolt 9S with my own Thunderbolt sniper, first shot of the match through the cockpit; I killed some poor Assault a while back with a dakka headshot while he was in motion from my Nightstar. It's also worth noting that some players in event queue may be actively hunting headshots, where on many 'mechs torsos are normally shot at; headshots are unsurprisingly more common when people actually aim at your cockpit..
So we know it happens, and there are some really, really good players in the game. This game is server-authoritative for hit registration and damage, and aimbots are notorious for not working as well here because of the different weapons' varied firing characteristics. Can it happen? Has it happened? Yes - but I would be amazed if it's common. Probably just a combination of skill and bad luck.
HOWEVER! All that being said, if - on careful consideration - you find a reason to be suspicious, share those suspicions with PGI, either through emailing support on the website, or just using the drop-down menu from the in-match scoreboard. They're not going to do anything to anyone on one player's say-so, but if there's cheating going on, it'll generate a pattern that PGI can look into.
It's very frustrating to be headshot literally at the start of a match - and it's very tempting emotionally to say, "that's... that's suspicious." But I've done the same thing to other people. I remember a couple three years back, I killed a Thunderbolt 9S with my own Thunderbolt sniper, first shot of the match through the cockpit; I killed some poor Assault a while back with a dakka headshot while he was in motion from my Nightstar. It's also worth noting that some players in event queue may be actively hunting headshots, where on many 'mechs torsos are normally shot at; headshots are unsurprisingly more common when people actually aim at your cockpit..
So we know it happens, and there are some really, really good players in the game. This game is server-authoritative for hit registration and damage, and aimbots are notorious for not working as well here because of the different weapons' varied firing characteristics. Can it happen? Has it happened? Yes - but I would be amazed if it's common. Probably just a combination of skill and bad luck.
HOWEVER! All that being said, if - on careful consideration - you find a reason to be suspicious, share those suspicions with PGI, either through emailing support on the website, or just using the drop-down menu from the in-match scoreboard. They're not going to do anything to anyone on one player's say-so, but if there's cheating going on, it'll generate a pattern that PGI can look into.
#11
Posted Today, 10:08 AM
I definitely have more strange hits in my cockpit, but not so critical. Just thinking, how they did it, when I moving.
#12
Posted Today, 11:45 AM
Thanks all. Knowing the event is going to be a mixed bag is understood, and I've had the headshots twice in a row from an assassin from around a corner that was clearly from a skilled player, which is sorta what I'm expecting. But to see half the first wave drop to the same player, then get head shot at distance... again... yeah... perhaps someone added a Copilot AI to their mech. Will keep going but wasn't sure if things had changed after taking a break.
#13
Posted Today, 12:30 PM
Headshots are very possible and it's the railgun that makes it a lot easier since it's a single weapon that doesn't suffer from convergence. However in terms of actual aimbot there has been 1 player encounter who manages to get a headshot in every single game I get them with be it on my team or the opposing team.
#14
Posted Today, 12:50 PM
This was on Emerald Taiga while attacking..........You were getting shot by a Bullshark with twin ErPPCs + Railgun sitting on the hill.
The player had 18 kills with like 1250(?) Dmg by the end. I didn't recognise the player in question being particularly good or known.
It was a little sus but not impossible.......Generally its best to give the benefit of the doubt in these situations.
Aimbots 100% exist in this game, we've all seen the videos. I know of at least one player still playing with a confirmed aimbot video floating around on YouTube, whether they still use them is a different question .
Aimbots aren't a massive problem for us imo because aimbots don't make you 'good'. To be 'good' you need good positioning / Armour management / map awareness / decision making.
On the flip side, hackusations are thrown around daily but rarely have I seen one that warrants consideration
The player had 18 kills with like 1250(?) Dmg by the end. I didn't recognise the player in question being particularly good or known.
It was a little sus but not impossible.......Generally its best to give the benefit of the doubt in these situations.
Aimbots 100% exist in this game, we've all seen the videos. I know of at least one player still playing with a confirmed aimbot video floating around on YouTube, whether they still use them is a different question .
Aimbots aren't a massive problem for us imo because aimbots don't make you 'good'. To be 'good' you need good positioning / Armour management / map awareness / decision making.
On the flip side, hackusations are thrown around daily but rarely have I seen one that warrants consideration
Edited by BIoB, Today, 12:51 PM.