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Go Back To Dropping Weight Classes?


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#1 Swamp Butt

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Posted 20 September 2025 - 11:25 AM

Once apon a time, the weaight classes were more distrributed in play drops, typically 3/3/3/3. Sometiem you'ld have 1 or 2 odd balls. Would be nice to not see a full team of heavy/assaut...

#2 crazytimes

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Posted 20 September 2025 - 01:58 PM

I'd prefer to get matches over any arbitrary mech class distribution slowing down the matchmaker any further.

#3 VeeOt Dragon

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Posted 20 September 2025 - 04:49 PM

as much as i would like the match maker to at least match the teams evenly (so the same numbers of mechs in the same classes.) with our low population numbers it just isn't possible right now. also the MM doesn't really know how to handle groups in QP.

Edited by VeeOt Dragon, 20 September 2025 - 04:50 PM.


#4 Meep Meep

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Posted 24 September 2025 - 11:06 PM

Soup Q screws up any possible mm sorting like that. As said above ~maybe~ if we had more pop. Get used to it this is all we have left so enjoy it while it lasts as its not going to last many more years.

#5 Ttly

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Posted 24 September 2025 - 11:16 PM

Chassis tonnage doesn't (and shouldn't) correlate to power level.

Well in practice it still somewhat does because of underquirked lower tonnages I guess.

Edited by Ttly, 24 September 2025 - 11:17 PM.


#6 Meep Meep

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Posted 24 September 2025 - 11:33 PM

Personal skill is what matters really. You can have an entire side filled with assaults and heavies and the other with lights and mediums and if the assault side is a bunch of middling tier players and the light side mostly guds the guds are still going to rofflestomp them.

#7 Davegt27

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Posted 25 September 2025 - 02:28 PM

the only thing that matters is PGI's computers

PGI makes the teams, you are only 1/12 of a team

the only way to get around it is to drop with a group
but then your trick uacking the system

just like FP it is a 12v12 mode but you team better be a 12 player team

#8 crazytimes

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Posted 26 September 2025 - 12:29 PM

View PostDavegt27, on 25 September 2025 - 02:28 PM, said:

the only thing that matters is PGI's computers

PGI makes the teams, you are only 1/12 of a team


The classic cry of online gamers- " my performance is never my responsibility, it is all a conspiracy against me personally".

MWO is fairly unique in that it lets people bring absolutely potato builds to a team game. You can load up a light with TAG, LAMS, NARC and a flamer, provide absolutely no effect, and yet still come on the forums and say you are punished by magic computers.

Or you could drop every match in any of hundreds of useful builds, play with a bit of thought, not punish your team by existing, and be amazed at how low the skill pool actually is.

#9 BlueDevilspawn

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Posted 26 September 2025 - 01:23 PM

Weight class doesn't dictate performance. You can lose in 3 different ways. Mech build, positioning, and finally mechanics.

There are no "special" modifiers in matchmaker for different tiers, nor do weapons perform differently by tier or by account, nor are some accounts "earmarked" to rise to Tier 1 or something (I saw this on a stream recently).

Your placement and performance is your responsibility and the outcome of your choices for build, positioning, and mechanics.

#10 T Hawk

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Posted 27 September 2025 - 05:57 AM

View PostBlueDevilspawn, on 26 September 2025 - 01:23 PM, said:

Your placement and performance is your responsibility and the outcome of your choices for build, positioning, and mechanics.

Yeah and the other 11 players don't matter at all.

#11 crazytimes

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Posted 27 September 2025 - 10:21 AM

View PostT Hawk, on 27 September 2025 - 05:57 AM, said:

Yeah and the other 11 players don't matter at all.


Over any meaningful sample size, no, they don't matter. But teaching people bad at MWO about basic statistics is something many people have failed at over a large sample size... So we won't bother.

#12 Meep Meep

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Posted 27 September 2025 - 01:27 PM

View PostT Hawk, on 27 September 2025 - 05:57 AM, said:

Yeah and the other 11 players don't matter at all.


For a win, yes this matters, and why you see guds lance up to secure wins. But to gain psr and tiers is completely team independent. That is entirely on you.

#13 Rosarius

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Posted 27 September 2025 - 02:43 PM

View PostT Hawk, on 27 September 2025 - 05:57 AM, said:

Yeah and the other 11 players don't matter at all.


BrioS video and Jay Z PSR calculator go brrrrrr



https://docs.google....#gid=1739121335





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