Griffin Grf-2N Thunderbolt Build
#1
Posted 06 January 2026 - 02:18 PM
http://grf-2n
#2
Posted 06 January 2026 - 04:33 PM
#3
Posted 06 January 2026 - 05:02 PM
#4
Posted 07 January 2026 - 07:10 AM
Maybe this is a bit better:
GRF-2N
#5
Posted 07 January 2026 - 10:14 AM
I agree that two LPPCs is better than one LPL, or PPC. If I want the TAG though then I have only one energy hard point so LPL it is. It mixes well with holding the TAG on target while raining missiles on it.
If you want to drop the ECM there are two strong contenders.
The Dervish 8D uses 3ERML and a TAG along with 4TB5s.
The Wolverine Quarantine is a beast here. It has some good armor quirks and can mount two LPPCs with the TAG. It also has cooldown, heat, and velocity perks.
http://wvr-q
Bottom line is any of these have the mobility and capability of getting their own locks while fighting at up to 700m effectively. As a Medium they are rarely the first thing being targetted. Dumping 20 points in 5 point increments every 2.5-3.0 seconds into the torso primarily adds up FAST. 500+ point damage rounds are common with some 750+ ones thrown in. Having energy weapon backups on all of them really helps with the lights and at the end of long matches when trying to clean up the injured.
Void Angel, on 06 January 2026 - 05:02 PM, said:
Yes but without needing to be sub 270m for optimal damage and with the missiles having a better arc for indirect fire after dropping again. I played the hell out of the ATM poptart Vapor Eagle for some time. I have found I like these more.
#6
Posted 07 January 2026 - 10:37 AM
#7
Posted 08 January 2026 - 08:43 AM
Aidan Crenshaw, on 07 January 2026 - 10:37 AM, said:
If that is the case I may stop using BAP on ECM mechs. We come back to the classic "PGI descriptions may or may not reflect in game effects" issue.
#8
Posted 09 January 2026 - 10:36 AM
I'd just use an ASP rather than the active probe - sorry, I really just looked at the weapons and evaluated them based on the chassis' capabilities. =]
#9
Posted 22 January 2026 - 11:05 AM
Aidan Crenshaw, on 07 January 2026 - 07:10 AM, said:
Maybe this is a bit better:
GRF-2N
Yes, I would definitely recommend those twin light PPC's instead of the LPL and TAG. It cancels ECM at range more effectively and does the same damage with the same cooldown.
#10
Posted 05 February 2026 - 01:47 PM
#11
Posted 05 February 2026 - 04:23 PM
Strongly recommend MechDB's excellent wiki page. Perusing it to refresh my memory pointed out to me - for example - that TAG's 25% spread bonus for the firing 'mech will take effect in real time, making it still useful for poptarting missiles, though it's not at all required.
Edited by Void Angel, 05 February 2026 - 04:51 PM.
#12
Posted 06 February 2026 - 06:35 AM
Wouldn't it be astonishing if this game always had up to date descriptions of equipment effects actually listed IN GAME...
#13
Posted 06 February 2026 - 10:20 AM
Now, TAG doesn't technically "counter" ECM. It simply allows a lock through ECM. If you're within the enemy ECM's range, for example, you still get all the negative effects. I know that's probably just a way to say "it allows locks through ECM," but the specific terminology is important.
Edited by Void Angel, 06 February 2026 - 10:20 AM.
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