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Mauler will be No. 16, I can almost prove it...


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Poll: MWO Poll (429 member(s) have cast votes)

Mauler will be the next assault mech.

  1. Agree (103 votes [24.01%])

    Percentage of vote: 24.01%

  2. Disagree (202 votes [47.09%])

    Percentage of vote: 47.09%

  3. Not Sure (124 votes [28.90%])

    Percentage of vote: 28.90%

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#1 Phoenix Branson

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Posted 28 July 2012 - 05:06 PM

Here is some evidence why I think the Mauler will be the next assault mech...

* 90 ton mech that fills the tonnage gap and has many ballistic hardpoints.

* Weapon loadout is dedicated to long range engagements.

* Has been featured in many previous Mechwarrior games.

* The Mauler exists in the BattleTech universe in 3049.

* Has been listed twice in ISN News Feed articles.

Luthien Armor Works’ executives celebrate the final success against the debacle of the Daboku as the first Maulers ship. 12 October 3048.

Tue. Nov 29, 3048: Recently shipped Maulers receive their baptism of fire against Davion raid; Victory Armaments’ ER lasers performed well.

http://mwowiki.org/i...hp?title=Mauler

http://www.sarna.net/wiki/Mauler

Edited by Maverick01, 28 July 2012 - 05:12 PM.


#2 VeiledMalice

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Posted 28 July 2012 - 05:32 PM

Perhaps, but unlikely, based on the fact that all the currently released mechs have around 3 available variants using current tech. The Mauler, unfortunately, has at most 2. And that's stretching it.

I would love to see the Mauler eventually. It's a cool mech, but since it's primary purpose is fire support, which is currently being met by the Stalker, I don't see it coming in right now.

Edited by VeiledMalice, 28 July 2012 - 05:33 PM.


#3 Warcloud

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Posted 28 July 2012 - 05:45 PM

Hope so... its one of my favorites.

#4 UrLeftKnut

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Posted 28 July 2012 - 05:56 PM

I'm thinking the Annihilator's gonna show, it's older and bigger than the Mauler, with more ballistic hardpoints and better armor, despite that it's slower. Also it's got 9 applicable variants, (3 of which can only appear after the Clan Invasion, but that still leaves 6), plus it's built for urban combat and can go toe-to-toe with an Atlas with a reasonable chance of coming out on top, depending on loadout.
Then again, the Urbanmech is also a logical addition, but you don't see them coming out with it either, do you?

#5 cinco

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Posted 28 July 2012 - 05:58 PM

it'll go a step further and say not only will it be mauler, it'll also look similar to dragon because of the feet shape and the whole draconis crap.

#6 Bishop Steiner

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Posted 28 July 2012 - 06:32 PM

View PostMaverick01, on 28 July 2012 - 05:06 PM, said:

Here is some evidence why I think the Mauler will be the next assault mech...

* 90 ton mech that fills the tonnage gap and has many ballistic hardpoints.

* Weapon loadout is dedicated to long range engagements.

* Has been featured in many previous Mechwarrior games.

* The Mauler exists in the BattleTech universe in 3049.

* Has been listed twice in ISN News Feed articles.

Luthien Armor Works’ executives celebrate the final success against the debacle of the Daboku as the first Maulers ship. 12 October 3048.

Tue. Nov 29, 3048: Recently shipped Maulers receive their baptism of fire against Davion raid; Victory Armaments’ ER lasers performed well.

http://mwowiki.org/i...hp?title=Mauler

http://www.sarna.net/wiki/Mauler



While I like the ISN bit, the rest is meaningless.

the 90 ton gap? So what, look at the Medium mech tree, it has 3 50 tonners, and no 45 and 55 tonners. Any 20 tonners show up in the lights yet?

Ballistic loadout? What does the majority of the Atlas and Stalkers load consist of? Yup, Ballistic.

Long Range? If you look at the maps, most of them are developed to limit engagement range, so I don't see that as a legit criteria.

Featured in many games? The Commando, Spider, Cicada and many others say that doesn't matter much.

Mind you, I would enjoy the Mauler, and certainly loce long range ballistics, but I don't buy it.

#7 Enervation

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Posted 28 July 2012 - 06:34 PM

I think the mauler is a logical choice too.
It would be my first assault mech if it makes it in the game... unless they release the banshee too xD

#8 Seth

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Posted 28 July 2012 - 09:04 PM

I have to agree with one out the other posters, there just aren't enough models produced as of 3049. I believe at a minimum the 'Mechs that we see will have 3 models.

#9 WM LordOrange

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Posted 28 July 2012 - 09:05 PM

What about a stalker?

#10 Kalakzak

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Posted 28 July 2012 - 10:57 PM

I can go with a Mauler.

I would also like the Victor, BattleMaster, Cyclops, Banshee-S............

#11 Brazo Izquierdo de Muerte

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Posted 28 July 2012 - 11:07 PM

ill pass on that mech but raise you a highlander

#12 Xymor

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Posted 28 July 2012 - 11:20 PM

View PostUrLeftKnut, on 28 July 2012 - 05:56 PM, said:

I'm thinking the Annihilator's gonna show, it's older and bigger than the Mauler, with more ballistic hardpoints and better armor, despite that it's slower. Also it's got 9 applicable variants, (3 of which can only appear after the Clan Invasion, but that still leaves 6), plus it's built for urban combat and can go toe-to-toe with an Atlas with a reasonable chance of coming out on top, depending on loadout.
Then again, the Urbanmech is also a logical addition, but you don't see them coming out with it either, do you?


Ill agree with you that the Annihilator is a good mech and I too would love to see it, but it was a Wolf's Dragoons exclusive mech until the Jihad. On top of that the Dragoons brought the mech with them from Clan space and although it was designed at the end of the Star League era it was designed by Kerensky and the design was taken when he left the Inner Sphere.

So I doubt we will see it.

Ill put in for either the Cyclops or Highlander for the 16th, the Mauler would me great too.

#13 LordKnightFandragon

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Posted 28 July 2012 - 11:38 PM

View PostUrLeftKnut, on 28 July 2012 - 05:56 PM, said:

I'm thinking the Annihilator's gonna show, it's older and bigger than the Mauler, with more ballistic hardpoints and better armor, despite that it's slower. Also it's got 9 applicable variants, (3 of which can only appear after the Clan Invasion, but that still leaves 6), plus it's built for urban combat and can go toe-to-toe with an Atlas with a reasonable chance of coming out on top, depending on loadout.
Then again, the Urbanmech is also a logical addition, but you don't see them coming out with it either, do you?



Lol And the Zeus is older then both of them....the Zeus is so old its like the beta version of a battlemech....like what we would be designing in our current Real life labs as to what a battlemech would be...isnt that thing like clear back form like 2500 or sooner? If that thing doenst make it in the game for whatever reason, something will be wrong lol..and im not saying that just cuz i want it in...We want mechs that are within the timeline..the Zeus clearly makes that cut...

However, If the Mauler makes it in, I will certainly not complain...that is my 2nd choice =D

#14 Burnt Nipples

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Posted 29 July 2012 - 12:27 AM

View PostLordKnightFandragon, on 28 July 2012 - 11:38 PM, said:



Lol And the Zeus is older then both of them....the Zeus is so old its like the beta version of a battlemech....like what we would be designing in our current Real life labs as to what a battlemech would be...isnt that thing like clear back form like 2500 or sooner? If that thing doenst make it in the game for whatever reason, something will be wrong lol..and im not saying that just cuz i want it in...We want mechs that are within the timeline..the Zeus clearly makes that cut...

However, If the Mauler makes it in, I will certainly not complain...that is my 2nd choice =D


Zeus first ones came off the production line in 2411, the 2 prototypes saw battle in 2410, was blueprinted in 2407.
Personally assault mechs I think are most likely:
Zeus, Victor, or Highlander (if forced to guess I'd wager on the Victor because of its loadouts and distictiveness compared to others)
Long stretch mech i'd like to see:
King Crab

I'm more interested in heavies of this era though and waiting with baited breath for more of them. (fingers crossed for Warhammer)

#15 Hayden

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Posted 29 July 2012 - 01:34 AM

See, I agree with your points, but then we have 'mechs like the Spider getting in... I mean, the spider came completely outta left field. At this point I feel all bets are off.

Also, I think MWO may even wind up having a whole TRO's (sans unseen) worth of 'mechs.

#16 Pointman1

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Posted 29 July 2012 - 02:44 AM

Either Highlander, Zeus or Victor I reckon. Shot in the dark: BattleMaster :L.

#17 Xathanael

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Posted 29 July 2012 - 07:02 AM

View PostVeiledMalice, on 28 July 2012 - 05:32 PM, said:

Perhaps, but unlikely, based on the fact that all the currently released mechs have around 3 available variants using current tech. The Mauler, unfortunately, has at most 2. And that's stretching it.

I would love to see the Mauler eventually. It's a cool mech, but since it's primary purpose is fire support, which is currently being met by the Stalker, I don't see it coming in right now.



Variants
  • MAL-1K - This overhaul replaces the lasers with Snub-Nose PPCs and is built on an Endo Steel chassis. No longer having enough space for the Ferro-Fibrous armor, this variant mounts several more tons of standard armor with the space that has been freed up. The autocannons were replaced with the same number of Light Autocannon/5s, along with enough ammo bins to take advantage of special munitions. A small cockpit makes way for an additional double heat sink, giving this version of the Mauler adequate heat-dissipation capabilities. BV (1.0) = ??, BV (2.0) = 1,678[4]
  • MAL-1PT5 - A low-tech version of the Mauler for the arenas of the Solaris Games that is built completely from stock Succession Wars era technology. It mounts only standard heat sinks instead of double heat sinks, standard armor instead of ferro-fibrous armor, and no CASE. Most importantly, it has a standard engine instead of an XL engine. The increased mass of the engine neccessitates the downgrading of the lasers to Medium Lasers on both arms. To make good for the downgraded technology level, a twelfth standard heat sink was added as well as an additional ton of armor. The armor was also rearranged to provide even better protection to the front torso sections, at the cost of armor to the rear torso sections and arms. (The canonicity of this design is questionable, as it was only published in the German edition of the Solaris VII Boxed Set. It is identical to the Linesman in all but name. BV (1.0) = ??, BV (2.0) = ??
  • MAL-3R - The 3R variant of the Mauler upgrades the design and addresses the concerns of pilots that used the 1R model. The four Autocannon/2s have been replaced with a pair of LB-X Autocannon/10s. The LB-X ACs allow the 'Mech to fire both solid rounds and specialized cluster rounds which act like 'Mech sized shotgun shells. The ER Large Lasers were removed from the design, but MAL-3R retains the two LRM-15 launchers of its predecessor. Also incorporated in the design is a single Small Laser and a C3 Slave unit, the latter of which allows the 3R to use targeting data from units that are closer to the enemy and vice versa. BV (1.0) = 1,698 (C3: 202)[2], BV (2.0) = 1,877[4]
  • MAL-C - The C variant of the Mauler is a modification that was made to the 1R model to allow it to carry a C3 Slave unit into battle. This is achieved by removing one ton of autocannon ammunition. This small modification allows the Mauler to share targeting data with friendly units and makes the 'Mech a highly effective sniper. BV (1.0) = 1,133 (C3: 261)[2], BV (2.0) = 1,473[4]
  • The DCMS-MX90-D Daboku, while not a proper variant of the Mauler, is noteworthy as its immediate predecessor. Although itself a highly unsuccessful design, the Daboku can be described as a prototype that was eventually refined into theMauler design.


#18 Muhammad Jesus Kerensky

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Posted 29 July 2012 - 07:03 AM

It's going to be the Orion my uncle works for mwo.

#19 Adridos

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Posted 29 July 2012 - 07:07 AM

View Postdognet horsecork, on 29 July 2012 - 07:03 AM, said:

It's going to be the Orion my uncle works for mwo.

Funny, cause it will surely be an assault. :P

#20 Bishop Steiner

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Posted 29 July 2012 - 07:28 AM

View Postdognet horsecork, on 29 July 2012 - 07:03 AM, said:

It's going to be the Orion my uncle works for mwo.



sso does my mother's sister's husband's brother. And he says URBANMECH!

View PostXathanael, on 29 July 2012 - 07:02 AM, said:



Variants
  • MAL-1K - This overhaul replaces the lasers with Snub-Nose PPCs and is built on an Endo Steel chassis. No longer having enough space for the Ferro-Fibrous armor, this variant mounts several more tons of standard armor with the space that has been freed up. The autocannons were replaced with the same number of Light Autocannon/5s, along with enough ammo bins to take advantage of special munitions. A small cockpit makes way for an additional double heat sink, giving this version of the Mauler adequate heat-dissipation capabilities. BV (1.0) = ??, BV (2.0) = 1,678[4]
  • MAL-1PT5 - A low-tech version of the Mauler for the arenas of the Solaris Games that is built completely from stock Succession Wars era technology. It mounts only standard heat sinks instead of double heat sinks, standard armor instead of ferro-fibrous armor, and no CASE. Most importantly, it has a standard engine instead of an XL engine. The increased mass of the engine neccessitates the downgrading of the lasers to Medium Lasers on both arms. To make good for the downgraded technology level, a twelfth standard heat sink was added as well as an additional ton of armor. The armor was also rearranged to provide even better protection to the front torso sections, at the cost of armor to the rear torso sections and arms. (The canonicity of this design is questionable, as it was only published in the German edition of the Solaris VII Boxed Set. It is identical to the Linesman in all but name. BV (1.0) = ??, BV (2.0) = ??
  • MAL-3R - The 3R variant of the Mauler upgrades the design and addresses the concerns of pilots that used the 1R model. The four Autocannon/2s have been replaced with a pair of LB-X Autocannon/10s. The LB-X ACs allow the 'Mech to fire both solid rounds and specialized cluster rounds which act like 'Mech sized shotgun shells. The ER Large Lasers were removed from the design, but MAL-3R retains the two LRM-15 launchers of its predecessor. Also incorporated in the design is a single Small Laser and a C3 Slave unit, the latter of which allows the 3R to use targeting data from units that are closer to the enemy and vice versa. BV (1.0) = 1,698 (C3: 202)[2], BV (2.0) = 1,877[4]
  • MAL-C - The C variant of the Mauler is a modification that was made to the 1R model to allow it to carry a C3 Slave unit into battle. This is achieved by removing one ton of autocannon ammunition. This small modification allows the Mauler to share targeting data with friendly units and makes the 'Mech a highly effective sniper. BV (1.0) = 1,133 (C3: 261)[2], BV (2.0) = 1,473[4]
  • The DCMS-MX90-D Daboku, while not a proper variant of the Mauler, is noteworthy as its immediate predecessor. Although itself a highly unsuccessful design, the Daboku can be described as a prototype that was eventually refined into theMauler design.


All cool versions, but none of them exist for quite some time. I think mostly they are talking about existing variants, but I most certainly could be wrong.





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