Akamia Terizen, on 15 February 2026 - 01:27 AM, said:
Even if I accept all of that as evidence that it was so flagrantly overtuned on release, you still didn't cite a source it was made OP on purpose, which is what I actually asked for. In this case, I don't care about the chassis's patch history.
https://mwomercs.com...03#entry6549603
"A final note before I go back to what was supposed to be my vacation weekend lol. I know people are unhappy with mechs getting nerfed after they come out. Scaleshot, Stone Rhino, Bullshark, Scattershot, Aksum, there’s a lot of examples. I get that, and I try to avoid it. We’ve had a bit of a problem with that in cauldron and I’m honestly the biggest one to blame for it.
I’ve been pushing hard for mechs to be “memorable” on release and that sometimes means accidentally over cooking with them. With the Bane, we tried a more moderate approach with room to buff later rather than going full throttle. As a result, we had to nerf one variant and buffed a bunch of others. I know there were a few others who felt the mech was DOA, but overall we’ve been pretty pleased with how the Bane has performed in this more moderate approach. I hope we can keep that mindset for future mech packs, boosters, legends, etc."
What's next? Do I need to bring a receipt on regarding the push on "simplifying laundry list of quirks" that lead to overuse of general/full-body armor/structure quirks for the sake of "readability" that lead to hamfisted buffs with unintended overbuffing was an actual statement too?
It was around the time when Black Lanner got *a lot* of FB-armor.
The first instance of FB-armor was on ACH-B So8 which wasn't as clumsily tuned though.
And that one was from one of the Cauldron members instead, sure.
And they did somewhat backpedal on it, mostly in regard of giving FB hitpoints as of late what with the Crab +20 structure from last month basically being someone screaming "I wish I could've just given this thing FB structure instead!" but someone held them back.
Not that it excused how the PPC Crab change watered down to being discount heavy.
Then said member procedded to nerf the CPLT-Jester AMS quirks while leaving the So8 SMN-D's AMS quirks alone because "they don't run (their) SMN-D with them" which just makes you wonder why the heck did the Catapult-Jester got its AMS nerfed in the first place when it pretty much runs the same stuff as the SMN-D as well but mostly worse.
Or how the LRM velocity nerf from couple years back (which got reversed several months back) were being sold as to "improve tracking" when all along we could've just gotten better tracking speed/turning rate as per this patch?
And you know, on that post from Tiy0s from more than a year back, the WHM-IIC-Maul (which had -20% cooldown for HAG80 back then) was a thing regarding it.
Then it got nerfed to only -10% cooldown for HAGs.
Even with that nerf, there are *still* HAG80 Maul farming groups going around.
Also the regular WHM-IICs are still mostly terrible, and so are the IS Warhammers.
Though nowadays you do have other stuff like 6AC5 Maulers too, sure.
And I'd give it more of a pass solely due to how actual glass+slow they are even if I don't like that they exist because someone couldn't be bothered to split its -cooldown by weapon types instead.
And now this year they gave MCII-1 -20% Gauss/
HAG cooldown, which is just so...
Wow, a copy of a thing they admitted was super strong already, even better if anything (access to JJs among others).
The only real downside is being slightly slower, though with the average Maul positioning it's not like it matters that much. And being 90t which stops some group drop combinations due to tonnage limits.
Oh and not being a hero/champion mech with +30% cbill bonus unless you count the MCII-1(S) from whatever event it was from.
Edited by Ttly, 15 February 2026 - 04:18 AM.