I don't mean inserting weapons before they're available in the BattleTech timeline, I mean plugging weapons that do not exist in BattleTech but do exist in Mechwarrior. The RAC/20 was an awesome Solaris toy when playing Mechwarrior4: Mercs, but it's not a true BattleTech weapon because there exists only the RAC/2 and RAC/5. The Large Continuous Beam Laser was not canon, but it made an interesting weapon that rewards the courage to remain out in the open and exposed while you dump low-impulse energy into an opponent for extended periods of time.
Heck, the Arrow IV system is actually long-range artillery that is shot across several maps in BattleTech; it's not a substitute for LRMs, however in Mechwarrior games they made the Arrow IV system into nothing other than a Super LRM20. They did this because you can't equip an Arrow IV in Mechwarrior and then shoot to another map... obviously, so they just changed it from a fire-support platform to something usable by the player.
Should MWO completely avoid these concessions? Should the Arrow IV system actually act as long-range artillery, or should it be a contemporary with the LRM20? Should we see any non-canon variants of canon-weapons?
I think we can do without them, in general. We have enough options available otherwise.
Edited by Prosperity Park, 05 January 2012 - 12:40 PM.