

Your favorite light mech?
#101
Posted 29 March 2012 - 10:02 AM
I once took down a Daishi in a raven. Armed with a CSRK6 and a ER Small laser. He just couldnt keep up with me.
But gone (or havent happened yet) are the days of the clan mechs and weapons.
#102
Posted 29 March 2012 - 10:09 AM
DaMuncha, on 29 March 2012 - 10:02 AM, said:
I once took down a Daishi in a raven. Armed with a CSRK6 and a ER Small laser. He just couldnt keep up with me.
But gone (or havent happened yet) are the days of the clan mechs and weapons.
Yes but, if there is an equal playing field, really, why pine for clan? The battle will last longer, the strategy is a bit more intense without clan tech. did you run out of ammo? Also, if you had been piloting the Daishi, would the raven have won?
#103
Posted 29 March 2012 - 06:53 PM
Edited by DaMuncha, 29 March 2012 - 06:54 PM.
#104
Posted 30 March 2012 - 05:38 PM
[color=#666666]
expletive
[/color]* out of Mechwarrior 3 and 4. I loved Puma from Mech 3 and Cougar from Mech 4.
#105
Posted 31 March 2012 - 04:22 AM

#106
Posted 31 March 2012 - 05:04 AM
I'm also a massive fan of the Valkryie, good armour and a LRM 10 makes this a great command mech for a recon group. It has enough armour to survive a few hits, the range to keep other mechs honest and unlike the Panther is fast enough to support other scout mechs,
and the classic light mech the Locust, fast cheap and common this one of the best light mechs of the battletech universe.
#107
Posted 31 March 2012 - 05:23 AM
A light, rugged, and dependable design; the Wolfhound made its first appearance in 3028. The 'Mech is built to be a direct counter to the Panther used by the Draconis Combine. The 'Mech's payload consists entirely of energy weapons, which means that if not careful, a poorly trained MechWarrior can easily overheat the machine, although the 'Mech does use double heat sinks to attempt to alleviate the heat buildup of the 'Mech. The Wolfhound is heavily armored for its size with seven and a half tons of armor and has a maximum speed of 97.2 kph. Because it does not use an extra-light engine and carries no explosive ammunition, the Wolfhound can potentially weather severe amounts of damage before being forced to retreat off of the field. The Wolfhound also includes the same Full-Head Ejection System as the Hatchetman.
This is the Best light by far!
ONLY downside is lack of jumpjets
#108
Posted 02 April 2012 - 12:34 PM
#109
Posted 03 April 2012 - 12:21 PM
#110
Posted 05 April 2012 - 08:52 AM
#111
Posted 05 April 2012 - 09:24 AM
#112
Posted 05 April 2012 - 12:46 PM
The Cougar is another favorite of mine, though more on looks. At only 86kph, it's not only slower than many mediums, but it's not even faster than a Madcat (it's technically slower). It's impressively armed, but not enough, in my opinion, to make up for the lack of speed. You might as well just take a medium. Though in a war I'd field them anyday, because a 35 ton mech's a lot easier to produce than a medium

#113
Posted 05 April 2012 - 01:02 PM
A Personnal Variant using ER PPC, Double HS, XL Engine for 6/9/6 Speed and lotsa EW components.
Edited by Jason Phoenix, 05 April 2012 - 01:02 PM.
#114
Posted 05 April 2012 - 01:09 PM
#115
Posted 05 April 2012 - 01:15 PM
#116
Posted 05 April 2012 - 01:17 PM
Edited by Eegxeta, 05 April 2012 - 01:19 PM.
#117
Posted 05 April 2012 - 01:28 PM
Panther for sniping
#118
Posted 05 April 2012 - 01:44 PM
#119
Posted 05 April 2012 - 02:08 PM
Lovegeometry, on 06 January 2012 - 05:21 PM, said:
Yup the Jenner all the way if we are talking IS mechs. If we go into clans as well I kind of like the Jenner IIC.
Edited by Wild Bill Kelso, 05 April 2012 - 02:17 PM.
#120
Posted 18 April 2012 - 12:43 AM
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