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I'm not sure I'd agree with this statement. Having played WoW for five years, I admit that I haven't touched it since shortly before Cataclysm's launch, but unless Blizzard suddenly got their act together overnight after five years, then WoW is still much less balanced than TOR, which has already achieved better class balance and versatility than WoW did from launch all the way to late WOTLK (and probably up through now).
Hunters with dual ******** wraths (who could nearly tank instances! I DID tank instances once or twice!), Warlocks with infinite CC and DPS, Death Knights with... Death Knights , Mages... honestly I don't have to say anything more than mages, they've been 10 kinds of broken over the time I've played (and then nerfed so badly that they then become unplayable until the next overpower patch for them), seriously, there have been so many balance problems in WoW it's hard to even remember a significant fraction of them, and when WoW realized something was overpowered, they'd overreact so much that they'd nerf the class into unplayability.
On the technical side, WoW has been just as big of a disaster. Remember how they added dynamics shadows in WOTLK? The coding was so bad, that turning them on made the game run slower on my 4870 than Crysis on high settings! Sholazar Basin frequently got down to 20fps on that GPU, in a game that launched being able to play on high on Geforce 6000 and Radeon X800 series cards!
WoW is a terribly unpolished game... but it had enough really great things going for it that we were usually willing to look past some of those flaws
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Xhaleon, quests do not consist of killing 35 droids in TOR. In fact, while I have a myriad of things I could complain about with the game, that's one of the few things I will say in its favor. The game does not assign you to WoW style "collect 10 pig anuses for my pig **** stew" type quests, ever. The only time you're ever asked to complete objectives like that are as side bonus objects to quests, which you can finish the quests without completing, and which you usually just end up completing over the course of a quest, but you never, ever run out just to kill X mob or collect A amount of Y. The only exception I've encountered in over 20 levels of play was a single space quest to shoot down five fighters.
Again, I'm not saying TOR is a great game; frankly I'm only playing it as a mild distraction. I'm just saying if you're going to criticize it, criticize it for things it's actually guilty of.
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This could end up becoming a very legitimate criticism. Frankly, I'd like to see this problem kill story theme park MMOs altogether, so that we could get more mass sandbox MMOs that are community-driven off the ground.
Will it become a genuine problem? Well you've played through two KOTOR games for which I could say the same thing (since TOR really is just multiplayer KOTOR, in terms of story and quests), and you still want another, so I don't know...
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Just... I just wanted KOTOR 3, okay? And now it probably will never see the light of day, ever.
Believe it or not, I can understand this. I was a big fan of the KOTOR series, really. I thought they were both really great games, but here's something to consider: did they really leave enough undone to warrant a third title regardless of whether TOR was made?
I mean, the first game was fresh and great, and the second game was... a copy of the first (I know Bioware didn't do it, so maybe they could have freshened it up). I loved the KOTOR games, but don't you think that if it was really profitable to make one, they'd make one anyways? I mean, this is BIOWARE, they don't lack for resources TOR also isn't a substitute if you don't like MMOs, so it would have had a definite niche, just like Mass Effect 3 is going to have a definite niche (probably preceding an ME MMO, which they've already hinted at).
It's just a bit of food for thought.
It's always nice to see series we like continue, but at the same time, there's no need to vent at Bioware for pursuing other titles because they didn't take that time instead to make new games in our old beloved series.
I'd personally love it if they kept making Mass Effect games after 3, but I also realize there's such a thing as beating a dead horse, so I'm kind of glad they won't be.
EDIT: isn't ******** a bit of a funny word to filter?
Edited by Catamount, 07 January 2012 - 01:58 PM.