Sturmbb, on 11 January 2012 - 10:07 PM, said:
still missing the WOT version in your poll. your mech is destroyed you get into another in another game.
then again i guess this could go under the no spawn vote.
WoT is no respawn... or atleast so I would think as you dont respawn in WoT. Whether you can leave and join another game or not is a secondary discussion I would assume if no respawn was implimented...
Ravn, on 11 January 2012 - 09:34 PM, said:
People are only timid when they don't have a plan... or when it is the plan. Camping is only effective against other teams that aren't good. This also happens all the time in respawn matches when teams are overspecialized... eg. Team 1 - Long range hanging out in the open vs. Team 2 - mechs all packin AC20 and won't exit a city cluster.
Camping only works if you can kill your target quickly too. I see it all the time in CoD, people dont camp becuase they are afraid of dying, they do it becuase you can lay out your target before they can see you. Rins repeat, that is why in 'Core' you never or hardly see camping because you will probably die before you can kill your target, and in 'hard core' every one camps due to one/two shots will put down a target. <This is in my experince and I am confident in its acuricy. Just think of every time you have seen a camper and do it succesfully, 9/10 times he is packing a 1 hit wonder weapon.
There is no 1 hit wonder weapon for battlemechs.
CloudCobra, on 11 January 2012 - 09:38 PM, said:
Devs already stated they are looking at maches only lasting so long, other wise, if one team wants to wait out a timer, respawn or not, they are going to do that anyway. If a player is timid, they are going to be taht way anyway. No resawn means people will be less in clined to Leroy it. .. not that they wont do anything at all. CoD example above reinforces this idea.
Not to mention if you are hiding, nad light mechs are out scouting, like they are supposed to, and you get spotted, how long before LRMs come to rape your face off?
Or if you just sit there, and you are to affraid to move forward to take the objective your going to loose. Flat out that simple. If there is an objective, and its not taken, its not a draw, you lose. House will not pay a contract if you fail to compleat the requirments, I.E. take objective C.
Not all of the games are TDM, which is the only place I can see what your sugesting happening, but even then, I doubt anybody with a brain cell is going to just sit in the spawn and pray the enemy does not find them. Players will move to vantage points, put out scouts to locate where the enemy is and do *something*. To sugest people will be scared into paralization in a game is rather.. pathetic.. no offence. If you had only one life in a game, would you really sit in a corner and not do anything? Or would you try and find a place wher eyou can get an advantage from?
Edited by Omigir, 11 January 2012 - 11:38 PM.