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Repainted Concept Art

Art

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#6301 pbiggz

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Posted 02 March 2015 - 01:07 PM

In addition to what i mentioned before, id love to see a clan mongoose coloured cauldron born.

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#6302 Odanan

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Posted 04 March 2015 - 03:43 AM

Working on the Vandervahn Chistu's Executioner. Man, that falcon camo is hard to do!

#6303 Odanan

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Posted 04 March 2015 - 04:58 AM

"Don't look at me, I'm not ready!"

WARNING: serious Work in Progress.
Spoiler

I'm really struggling with this one.

It is a Turkina Keshik mech and in theory, the falcon camo is amazing.
But the colors are ugly and the shape of the mech doesn't help me doing the falcon shape.

I'm afraid only Ironhawk would be able to make this right...

Edited by Odanan, 04 March 2015 - 05:07 AM.


#6304 Odanan

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Posted 04 March 2015 - 10:49 AM

It's here!
(and they did the extra kindness to release it without background)
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#6305 ChapeL

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Posted 04 March 2015 - 10:52 AM

I approve of this concept art... now can the modeling team do it justice ? We'll have to wait and see...

#6306 Phantom360

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Posted 04 March 2015 - 11:00 AM

looks like PGI's shadow cat is a cross between the MW4 (the rounded legs) and the MW3 models (torsos and arms) me like, me like very much :D

#6307 LastKhan

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Posted 04 March 2015 - 11:03 AM

I love it! Im not to sure, but i think i can kinda see some of the structure i drew in my old Shadow Cat art. Like the cockpit and the stuff along the top of the head, Where the medium laser is structured. Interesting if they did use it as a reference cause its not to far off. :)

http://tigeri210.dev...oster-457053399
http://tigeri210.dev...w-Cat-424084117

Edited by LastKhan, 04 March 2015 - 11:13 AM.


#6308 EAP10

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Posted 04 March 2015 - 11:17 AM

Awwww yeaaa the shadowcat looks awesome! Hopefully the modeling team won't mess up the wave three guys.

#6309 Odanan

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Posted 04 March 2015 - 11:18 AM

View PostLastKhan, on 04 March 2015 - 11:03 AM, said:

I love it! Im not to sure, but i think i can kinda see some of the structure i drew in my old Shadow Cat art. Like the cockpit and the stuff along the top of the head, Where the medium laser is structured. Interesting if they did use it as a reference cause its not to far off. :)

http://tigeri210.dev...oster-457053399
http://tigeri210.dev...w-Cat-424084117

Hmmm to be honest I like more of your Shadow Cat. The Center Torso and Cockpit look very good.

#6310 LastKhan

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Posted 04 March 2015 - 11:25 AM

View PostOdanan, on 04 March 2015 - 11:18 AM, said:

Hmmm to be honest I like more of your Shadow Cat. The Center Torso and Cockpit look very good.



Yea, some bulk never hurt :P. It seems just in the perspective of PGI's concept that makes it look thinner cause the other side torso vent next to the cockpit isnt showing. I hope they make the front nose bar as like a part of the special geo. or something.

#6311 Waffles 2pt0

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Posted 04 March 2015 - 11:52 AM

I am hoping they will use the same cockpit glass layout. Specifically the vertical structural bar down the middle of the glass. So it retains a disticntivness of the Shadow Cat cockpit and provides a new interrior asthetic. No mech has a center bar yet. Put some of those guages and blinky lights on it. Have some of the startup sequence use buttons placed there. Make it "pop". :wub:

Edited by S Morgenstern, 04 March 2015 - 11:58 AM.


#6312 Odanan

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Posted 04 March 2015 - 01:09 PM

View PostS Morgenstern, on 04 March 2015 - 11:52 AM, said:

I am hoping they will use the same cockpit glass layout. Specifically the vertical structural bar down the middle of the glass. So it retains a disticntivness of the Shadow Cat cockpit and provides a new interrior asthetic. No mech has a center bar yet. Put some of those guages and blinky lights on it. Have some of the startup sequence use buttons placed there. Make it "pop". :wub:

A middle bar wouldn't work in a computer game (because the center is where the cross-hair is), unless the vision in off-centered.

#6313 Jody Von Jedi

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Posted 04 March 2015 - 01:59 PM

Coming from a purely IS pilot, you Clanners have some might nice looking mechs. I could go for one them thar' ShadderCats.

#6314 Waffles 2pt0

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Posted 04 March 2015 - 02:38 PM

View PostOdanan, on 04 March 2015 - 01:09 PM, said:

A middle bar wouldn't work in a computer game (because the center is where the cross-hair is), unless the vision in off-centered.


In that case, I say we glue the 3rd person drone to the outside front of the vertical center bar and pipe the feed to one or many of the unused auxillary monitors. :D

#6315 Hayden

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Posted 04 March 2015 - 04:38 PM

Booting up Photoshop.

#6316 NautilusCommand

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Posted 04 March 2015 - 05:23 PM

View PostHayden, on 04 March 2015 - 04:38 PM, said:

Booting up Photoshop.

Yo hayden do you think you could record your sessions of when you use PS and make timelapse videos of them? I've always wanted to watch you and IH do that kind of stuff. (I know you have videos of other stuff but you haven't in a while.)

#6317 Hayden

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Posted 04 March 2015 - 05:47 PM

View PostNautilusCommand, on 04 March 2015 - 05:23 PM, said:

Yo hayden do you think you could record your sessions of when you use PS and make timelapse videos of them? I've always wanted to watch you and IH do that kind of stuff. (I know you have videos of other stuff but you haven't in a while.)


No, I don't think I ever did videos. Not opposed to doing one though! I'd have to figure out the logistics.

#6318 Odanan

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Posted 04 March 2015 - 06:09 PM

View PostOzealot, on 04 March 2015 - 05:29 AM, said:

I like it so far. If you want some constructive criticism though, I do not like that the executioners cockpit (glass) is so less noticible in this variant. Beak is cool looking though. Right shoulder (of the Mech, not the pic) I'd do sth with a JF decal. Looking forward to final version.

Thanks for the feedback!

No more comments? Help me out here, guys.
(or is it everybody dazzled with the Shadow Cat?)

#6319 NautilusCommand

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Posted 04 March 2015 - 06:23 PM

View PostOdanan, on 04 March 2015 - 06:09 PM, said:

Thanks for the feedback!

No more comments? Help me out here, guys.
(or is it everybody dazzled with the Shadow Cat?)

IDK man, do whatever. I think it'd look cool (with the face) to have scars all the way up the torsos to the "ears". Just throwing crap at the wall and seeing if it sticks, you should do likewise.

Edited by NautilusCommand, 04 March 2015 - 07:44 PM.


#6320 Bloodweaver

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Posted 04 March 2015 - 07:24 PM

View PostOdanan, on 04 March 2015 - 06:09 PM, said:

No more comments? Help me out here, guys.

How tied are you to having the Falcon's face be on or around the 'mech's head? Because, if you're not... You can move it down to the bottom of the "chest" portion of the CT. There's a trapezoidal plate directly above the waist joint, and just under the more mechanical-looking section that houses the two blue optic lenses. That can serve as a frame for the beak/head of the falcon. Make the wings come off the sides of that, into the two sides of the front of the chest (that straddle the aforementioned mechanical-looking section) and up into the side torsos. Avoid the 'mech's head.





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