#7265
Posted 13 October 2016 - 12:29 PM
#7266
Posted 13 October 2016 - 02:30 PM
I'll be using those shoulders (if you don't mind) and will try to get the Stinger done this eve.
Edited by Justin Kase, 13 October 2016 - 03:18 PM.
#7267
Posted 13 October 2016 - 03:23 PM
Justin Kase, on 13 October 2016 - 02:30 PM, said:
I'll be using those shoulders (if you don't mind) and will try to get the Stinger done this eve.
Take what you want! (if you look really hard, you will see I got your left arm for my Wasp)
#7268
Posted 13 October 2016 - 03:55 PM
If you like - feel free to mess with it yourself - I certainly won't be offended
Edited by Justin Kase, 13 October 2016 - 04:36 PM.
#7269
Posted 13 October 2016 - 04:42 PM
Justin Kase, on 13 October 2016 - 03:55 PM, said:
If you like - feel free to mess with it yourself - I certainly won't be offended
I will take a look. Just give me some days, so I can recover from the stress to do my Wasp. (yep, I struggled a lot with my own cockpit - and I'm not happy with the result either)
#7270
Posted 13 October 2016 - 06:56 PM
#7272
Posted 16 October 2016 - 08:24 PM
#7273
Posted 24 October 2016 - 10:24 AM
#7275
Posted 24 October 2016 - 12:11 PM
It would be interesting to see them scaled after, since some are half the size and the Crusader is what 60 tons?
Edited by Luscious Dan, 24 October 2016 - 12:11 PM.
#7276
Posted 24 October 2016 - 02:24 PM
#7277
Posted 24 October 2016 - 08:22 PM
Justin Kase, on 24 October 2016 - 02:24 PM, said:
skinnier in the torso, bt overall about the same height as the commando make sense (if we are talking the Stinqer or Wasp)
#7278
Posted 29 October 2016 - 07:15 PM
EDIT: No background, please. I intend to tinker around in Photoshop until I create a wallpaper.
Edited by Fyrwulf, 29 October 2016 - 07:23 PM.
#7279
Posted 01 November 2016 - 02:25 PM
Look in the jjm1's deviantart gallery for more.
#7280
Posted 01 November 2016 - 02:49 PM
Odanan, on 01 November 2016 - 02:25 PM, said:
Look in the jjm1's deviantart gallery for more.
thanks
#7282
Posted 01 November 2016 - 06:20 PM
(He has not posted this to DA yet however he will, this is in no way shape or form my work and all credit goes to him)
#7284
Posted 03 November 2016 - 03:25 AM
Justin Kase, on 02 November 2016 - 07:49 PM, said:
Just fantastic sir
Any tips or secrets you are willing (able) to share?
Especially love the weathering, blending and combat effects!!!
sure.
[[Top secret photoshop techniques. Completely unknown to the internets]]
Use a sharp tiny semi opaque brush for scratches. I paint them into a mask channel on a layer of pure white. Then you can tint the white layer to get the right look later. I use a tablet, but sometimes I just use a mouse. Same results.
You want to completely paint over the pencil lines of the original concept art that depict the edges facing you. That's the most important thing if you want it to look less like a technical drawing.
Separate layers for everything, use mask channels to paint in/erase different colour layers, paint fast and rough and then refine it when you find a design you like.
If you want to apply a texture, I use photoshops liquify filter to shape it onto the mech in sections.
Keep looking at them on different days and change the weakest things you see. You might even have to undo hours of work if its not working out, but that's just the process sometimes.
Apart from fun, the other reason I do these is because I can fit 5m sessions in-between MWO matches
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