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Repainted Concept Art

Art

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#7541 Brian Banzai

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Posted 21 May 2017 - 05:35 AM

View PostShinypants, on 12 May 2017 - 05:05 PM, said:

Hey Max, its generally a good idea to credit where the pieces of artwork came from as a courtesy. The torso is from one of my drawings and i dont mind too much but the other artists might...

Yes you are correct Alan, obviously my mistake in my rush to get my pics up to show. I love your work and wouldn't want to take anything away from your art.
My apologies for leaving that out, I get on a roll and try to post quickly.
I did try to find out who the artist was that did the other parts I used but I couldn't find them, if anyone knows, I will gladly edit my post to reflect that. Again my apologies and I will correct my earlier post.

#7542 Bishop Steiner

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Posted 21 May 2017 - 03:54 PM

View PostMax OConnor, on 12 May 2017 - 12:55 PM, said:

New Dervish design? I pieced it together from other drawings. The main body is from a sketch by Alan Blackwell, aka Shineypants, I don't know who the other artist is who did the arms and legs but if anyone knows, I will be sure to credit them here.
Posted Image
Posted Image

head feels all wrong, and I'd love to see a trend getting back to the laser being on the side of the paddle as it was in "Loose's original.

Posted Image
only two openings on the front , both with warheads clearly marked.

His line art style was merry hell for people to sometimes get perspective from though, so the focal lens was mistaken by the 3050 artist as being a flat "do-hickey" on the side, despite it being the box (you can see the lump for it on the outside of the right arm) and lens of the laser. It's one of a few accidental 3D illusions he created. But yes, that is the location of the medium laser.

The legs are pretty good but the head and upper torso just seem very off to me. Not a bad looking design, it just doesn't scream "Dervish". Does make me think I need to finish my old rough though.

Actually..... "fix" the forearms, and remove that odd Urine Collection cup from the crotch, and that original you took the legs from id a pretty fantastic piece. Not taking anything away from Alan, but this just says "Dervish" and would be what I would hope Alex uses as a starting point should we ever see one in MWO (doubtful now that the time shift has occurred)
Posted Image
the sensor probe is of course an add on, but makes sense... I will say, the elbow joint is also a bit nonsensical, though it looks pretty cool.

Edited by Bishop Steiner, 21 May 2017 - 03:59 PM.


#7543 Odanan

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Posted 21 May 2017 - 05:00 PM

View PostBishop Steiner, on 21 May 2017 - 03:54 PM, said:

Posted Image

Nice Dervish!

#7544 Bishop Steiner

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Posted 21 May 2017 - 05:11 PM

View PostOdanan, on 21 May 2017 - 05:00 PM, said:

Nice Dervish!

3-4 tweaks (shortening the front of the arms, removing the piss cup, putting hte lasers one the outside of the paddles) and I'd call it a pretty definitive example. Even as it, TBH, it's the best example I've ever seen.

#7545 Bishop Steiner

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Posted 21 May 2017 - 10:56 PM

BTW, the Teacher sculpted this model of that Dervish.
Posted Image

A little too smooth and such, IMO. I like the blockiness of Loose's work in the 3025 TRO, and do feel that too much of the updated artwork for various mechs loose a much of the feel that drew me to Battletech to begin with all those many moons ago. (30 years, actually)

#7546 jjm1

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Posted 22 May 2017 - 06:41 AM

And MCII done.

Days were spent. Sleep was neglected.



Posted Image

build and lore

#7547 Metus regem

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Posted 24 May 2017 - 02:04 PM

Jjm I really like the way you did the ATM/12's on that, it has a nice look and feel.

#7548 Bishop Steiner

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Posted 24 May 2017 - 07:06 PM

View PostOdanan, on 21 May 2017 - 05:00 PM, said:

Nice Dervish!

well, almost embarrassing compared to the stuff jjm1, shinypants and others been posting, but here is a rough of the Dervish, taking the design elements of the sleeky and shiny version, and putting them to the scale and proportions of the old TRO image.
Posted Image

#7549 Uncle Totty

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Posted 25 May 2017 - 12:46 AM

View Postjjm1, on 22 May 2017 - 06:41 AM, said:

And MCII done.

Days were spent. Sleep was neglected.



Posted Image

build and lore


Are those laser heat sinks? Posted Image

#7550 jjm1

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Posted 25 May 2017 - 07:15 AM

View PostUncle Totty, on 25 May 2017 - 12:46 AM, said:

Are those laser heat sinks? Posted Image


No. Laser headlights.

They could be used to assist ground forces, turn the mech into a light pole at base camp or just intimidate the enemy. You know, normal everyday headlight things.

#7551 Uncle Totty

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Posted 25 May 2017 - 03:05 PM

View Postjjm1, on 25 May 2017 - 07:15 AM, said:


No. Laser headlights.

They could be used to assist ground forces, turn the mech into a light pole at base camp or just intimidate the enemy. You know, normal everyday headlight things.


Why do you have them blocking heat vents? Posted Image

#7552 Odanan

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Posted 25 May 2017 - 06:26 PM

View Postjjm1, on 25 May 2017 - 07:15 AM, said:

No. Laser headlights.

They could be used to assist ground forces, turn the mech into a light pole at base camp or just intimidate the enemy. You know, normal everyday headlight things.

:(

#7553 jjm1

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Posted 25 May 2017 - 06:36 PM

View PostUncle Totty, on 25 May 2017 - 03:05 PM, said:

Why do you have them blocking heat vents? Posted Image


Well. That's where heavy ballistics fit on the MCII and lots of mechs fit lasers where vents are.

#7554 jjm1

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Posted 25 May 2017 - 07:13 PM

View PostOdanan, on 25 May 2017 - 06:26 PM, said:

Posted Image


I have another project I'm saving laser heatsinks for. Its a Jade Falcon mech (that isn't a Night Gyr) and they will definitely be green lights.

Sometimes a blue light is just blue light. Sorry :P

I was also planning on having LHS as a mechlab upgrade option rather than a quirk when I do the build mockup.

#7555 Odanan

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Posted 26 May 2017 - 02:45 AM

View Postjjm1, on 25 May 2017 - 07:13 PM, said:


I have another project I'm saving laser heatsinks for. Its a Jade Falcon mech (that isn't a Night Gyr) and they will definitely be green lights.

Sometimes a blue light is just blue light. Sorry Posted Image

I was also planning on having LHS as a mechlab upgrade option rather than a quirk when I do the build mockup.

OMG, please do a Night Gyr with laser lights looking like Samus armor in Metroid.

#7556 jjm1

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Posted 26 May 2017 - 06:08 AM

View PostOdanan, on 26 May 2017 - 02:45 AM, said:

OMG, please do a Night Gyr with laser lights looking like Samus armor in Metroid.


I'll add it to the requests list. If I live long enough to get to it. :)

#7557 FLG 01

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Posted 26 May 2017 - 06:26 AM

View Postjjm1, on 26 May 2017 - 06:08 AM, said:


I'll add it to the requests list. If I live long enough to get to it. Posted Image


Not really a request, but a suggestion (to add to your equally long list of suggestions....): more Clan Mechs in IS colours, especially for the FCCW when that was not totally rare anymore. Think of Adam Steiner's 14th Donegal Guards e.g.; a third of their Mechs were Clan.

#7558 N F X

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Posted 06 June 2017 - 10:39 PM

jjm1, why doesnt PGI hire you?

Oh, i know why, because your art looks 10 times better than the ingame mech Posted Image Posted Image

Edited by N F X, 06 June 2017 - 10:39 PM.


#7559 BlackPhoenix01

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Posted 07 June 2017 - 02:01 PM

jjm1 how do you make such good looking modifications to these? Great work!

#7560 CK16

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Posted 08 June 2017 - 03:36 AM

Anyone on the templates for the 2nd wave if Civil war mechs?





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