Quads yes! LAMs no!
Quads were common to a point in both the inner shpere and the clans. Quads could easily be written into WMO without much effort.
LAMs on the other hand would create a lot of problems for the Devs just in the mobility aspect of them not to mention game play. In Airmech mode most models could stay airborne up to 3 times longer than the lightest non-LAM meachs and the Aerospace mode would be too fast to stay on the map.
Besides LAMs were so freakin rare in the IS that to have one was almost compared to having a warship. Hell you could discover 10 Star Leauge castle Brains and still not find one.
Now the Technical Readout states: Land-Air 'Mech conversion technology was not fully researched before the fall of the Star League, especially on a Land-Air 'Mech of this size. The destruction of the Allied Aerospace facilities have prevented further development and refinement.
I think that sums it up. They just barely existed by 3050.
LAMs although a cool idea...they are just too much of a headache to mess with in my opinion.
6
Should we bring back other types of mechs
Started by SneeakyAsian, Jan 11 2012 01:24 PM
69 replies to this topic
#61
Posted 26 February 2012 - 12:22 PM
#62
Posted 01 March 2012 - 07:48 PM
No neither this game is what it should be like it was with the old little models you painted or just used a pic from the book they allways used 2 legs and should be kept as that unless being used a an arty piece. plus better make the Mad Cats rockets powerfull.
#63
Posted 02 March 2012 - 02:19 PM
killenbigbugs, on 01 March 2012 - 07:48 PM, said:
No neither this game is what it should be like it was with the old little models you painted or just used a pic from the book they allways used 2 legs and should be kept as that unless being used a an arty piece. plus better make the Mad Cats rockets powerfull.
You couldnt be more wrong. Please read the dev blogs.
As for quads, they make sense and could add some tactical differentiation to the game.
#64
Posted 02 March 2012 - 02:37 PM
Joining the pro Quad, anti LAM sentiment here.
LAMS never really made much sense in the BTU. I'll accept their existence as canon begrudingly, as some forgotten Star League experimental technology, but I never want to see them show up in game. This is on top of the fact that all the LAM variants are terrible anyway.
With Quads, we have a lot of options available in 3049 and they'd make for something unique not seen in the MechWarrior side of BattleTech since NPC based 'mechs in MW2. I think adding one, if the engine is setup for it, would be really neat.
LAMS never really made much sense in the BTU. I'll accept their existence as canon begrudingly, as some forgotten Star League experimental technology, but I never want to see them show up in game. This is on top of the fact that all the LAM variants are terrible anyway.
With Quads, we have a lot of options available in 3049 and they'd make for something unique not seen in the MechWarrior side of BattleTech since NPC based 'mechs in MW2. I think adding one, if the engine is setup for it, would be really neat.
#65
Posted 02 March 2012 - 06:18 PM
(Note: This is NOT a pro-LAM post.)
As far as LAMs go... I could see them being massively redesigned and then made functional... rather than going all Robotech/Macross on us, it would be interesting to see what would happen if, say, an Eagle or a Rapier were refitted as a LAM. Actually, in digging up info, the maker of the Rapier had originally designed a Heavy LAM, but the project was shot down. If something like that were rolled out... you could gimp it a bit, so rather than going all RoboTransformerCross, it had to be parked and converted... but still. Tactical capability? Awesome. Heavy mech that can self-deploy and land on a friendly airfield across the planet in just a few hours? Without needing a DropShip? That's pretty solid right there.
But I do agree that LAMS, as they stand, should be lit on fire and tossed inside anUrbanMech trash can.
As far as LAMs go... I could see them being massively redesigned and then made functional... rather than going all Robotech/Macross on us, it would be interesting to see what would happen if, say, an Eagle or a Rapier were refitted as a LAM. Actually, in digging up info, the maker of the Rapier had originally designed a Heavy LAM, but the project was shot down. If something like that were rolled out... you could gimp it a bit, so rather than going all RoboTransformerCross, it had to be parked and converted... but still. Tactical capability? Awesome. Heavy mech that can self-deploy and land on a friendly airfield across the planet in just a few hours? Without needing a DropShip? That's pretty solid right there.
But I do agree that LAMS, as they stand, should be lit on fire and tossed inside an
#66
Posted 03 March 2012 - 07:33 PM
How about bringing back the BattleMaster.......as an example, just as deadly as the Atlas
#67
Posted 06 March 2012 - 11:37 AM
SneeakyAsian, on 11 January 2012 - 01:24 PM, said:
We've all seen the standard form of bipedal Mechs. However, how about bringing back the 4-legged and Land-Air Mechs (Mechs that can transform between ground and flying modes)?
I think it should be both but the Land-Air mechs have to be a bit more fragile than most other mechs.
Update 1: just a thought while I was researching. There were legged mechs but were multi-person so was thinking of using tagteam mechs.
I think it should be both but the Land-Air mechs have to be a bit more fragile than most other mechs.
Update 1: just a thought while I was researching. There were legged mechs but were multi-person so was thinking of using tagteam mechs.
I think its a great idea and would love to see it happen, just need to be really careful not to infringe on copyrights from harmony gold and the "Robotech and Macross" franchise.
It is kinda ironic though considering that it was back in 1986 when i first saw the Anime Robotech that got me into the Battletech/Mechwarrior universe.
#68
Posted 06 March 2012 - 01:34 PM
Quads!!!!!!
#69
Posted 07 March 2012 - 06:04 AM
A big NO to LAM's ,
but ...
a giant YES to QuadMechs!
It is wrong that all quads have a general lack of torso twisting. The 25 ton ZPH Tarantula is able to make a 360° torsotwist, can run up to 130 kph (ZPH-1A) and is equipped with eight jump jets. It could be a very nice and interesting scout mech, but we don't know if the game physiks allows it. The devs said "no" to LAMs, but what is about quads? Is there still hope?
but ...
a giant YES to QuadMechs!
It is wrong that all quads have a general lack of torso twisting. The 25 ton ZPH Tarantula is able to make a 360° torsotwist, can run up to 130 kph (ZPH-1A) and is equipped with eight jump jets. It could be a very nice and interesting scout mech, but we don't know if the game physiks allows it. The devs said "no" to LAMs, but what is about quads? Is there still hope?
#70
Posted 08 March 2012 - 06:00 PM
quads this sounds intersting
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