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MWO vs Hawken


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Poll: MWO vs Hawken ++ (434 member(s) have cast votes)

Which game will reign supreme

  1. Mech Warrior Online (279 votes [64.29%] - View)

    Percentage of vote: 64.29%

  2. Hawken (20 votes [4.61%] - View)

    Percentage of vote: 4.61%

  3. I'll Let you know when I play both Beta's (135 votes [31.11%] - View)

    Percentage of vote: 31.11%

Will you even try Hawken ?

  1. Yes I try out every FTP that looks good. (125 votes [28.80%] - View)

    Percentage of vote: 28.80%

  2. No .. MWO is the only Mech franchise for me (125 votes [28.80%] - View)

    Percentage of vote: 28.80%

  3. I'd play any Mech game atleast once. (184 votes [42.40%] - View)

    Percentage of vote: 42.40%

The most important quality of a Mech game for me is

  1. Customization of my mech * like ChromeHounds * (263 votes [29.42%] - View)

    Percentage of vote: 29.42%

  2. Realistic Simulation style Mech combat (356 votes [39.82%] - View)

    Percentage of vote: 39.82%

  3. A Faction based territory battle system .. * Like ChromeHounds * (186 votes [20.81%] - View)

    Percentage of vote: 20.81%

  4. Arcade style Frag and respawn game mode (23 votes [2.57%] - View)

    Percentage of vote: 2.57%

  5. Sci-Fi futuristic Mechs similar too Gundam Wing / Armoured Core series. (66 votes [7.38%] - View)

    Percentage of vote: 7.38%

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#121 darkone96

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Posted 23 August 2012 - 05:27 PM

I like how all the fanboys immediately side with MWO just because it's mechwarrior.

Anyways, MWO, is just a slower paced, mech simulator. I don't see how it requires strategy at all. To be honest, Hawken looks more fun to me. It looks more interesting. I don't care if it's fast paced or doesn't require as much "skill". I'll play whatever is more fun. The only unique thing about MWO is that it simulates a mech experience. That's it. Put your fanboyism aside and realize the truth people.

#122 Joanna Conners

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Posted 23 August 2012 - 08:06 PM

View Postdarkone96, on 23 August 2012 - 05:27 PM, said:

I like how all the fanboys immediately side with MWO just because it's mechwarrior.

Anyways, MWO, is just a slower paced, mech simulator. I don't see how it requires strategy at all. To be honest, Hawken looks more fun to me. It looks more interesting. I don't care if it's fast paced or doesn't require as much "skill". I'll play whatever is more fun. The only unique thing about MWO is that it simulates a mech experience. That's it. Put your fanboyism aside and realize the truth people.


Fanboy/girlism? For siding with a franchise we're fans of? I don't think you know what fanboy/fangirl means. :D

#123 Brenden

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Posted 23 August 2012 - 08:10 PM

View Postdarkone96, on 23 August 2012 - 05:27 PM, said:

I like how all the fanboys immediately side with MWO just because it's mechwarrior.

Anyways, MWO, is just a slower paced, mech simulator. I don't see how it requires strategy at all. To be honest, Hawken looks more fun to me. It looks more interesting. I don't care if it's fast paced or doesn't require as much "skill". I'll play whatever is more fun. The only unique thing about MWO is that it simulates a mech experience. That's it. Put your fanboyism aside and realize the truth people.

Oh shut it.

#124 Star Knight

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Posted 23 August 2012 - 08:19 PM

MW:O, and as far as mech games go, Only MW:O. Hawken lost me at the exact second the game is named after a virus, rather then something pertaining to its core gameplay mechanic. In the design presented from the videos in Hawken, there is no reason for them to have mechs, it makes no sense, and their far too small to be useful. The reason everyone ties to Mechs is for the huge size, a giant walking tanks. Their movies are showing small urban areas where anything bigger then a elemental is going to knock down buildings. Give me the history, and gameplay, of MechWarrior/Battletech any day of the week.

#125 VeiledMalice

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Posted 23 August 2012 - 08:37 PM

View PostStar Knight, on 23 August 2012 - 08:19 PM, said:

MW:O, and as far as mech games go, Only MW:O. Hawken lost me at the exact second the game is named after a virus, rather then something pertaining to its core gameplay mechanic. In the design presented from the videos in Hawken, there is no reason for them to have mechs, it makes no sense, and their far too small to be useful. The reason everyone ties to Mechs is for the huge size, a giant walking tanks. Their movies are showing small urban areas where anything bigger then a elemental is going to knock down buildings. Give me the history, and gameplay, of MechWarrior/Battletech any day of the week.


You realize that giant walking mechs is exactly what an army would *never* want, right? I mean, it's awesome to stomp around in, but in reality, what you have is a giant walking target, perfect for getting swatted by guided missiles fired from distances they couldn't possibly strike back from. Add to that the fact that said machines are going to be far heavier than what the BT universe describes, and can't be hidden, those smaller mechs are looking a lot better in a tight urban setting.

That said, I still have a great affinity for the BT universe, despite some goofiness.

#126 HumptyWasPushed

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Posted 23 August 2012 - 08:38 PM

Hawken seems very much like the o-xbox game Phantom Crash, which was highly enjoyable. Very arcade like, and very similar looking mechs to what I've seen of hawken. Anyone else played it, concur?
Posted Image

#127 TROWAHC

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Posted 23 August 2012 - 08:45 PM

View Postdarkone96, on 23 August 2012 - 05:27 PM, said:

I like how all the fanboys immediately side with MWO just because it's mechwarrior.

Anyways, MWO, is just a slower paced, mech simulator. I don't see how it requires strategy at all. To be honest, Hawken looks more fun to me. It looks more interesting. I don't care if it's fast paced or doesn't require as much "skill". I'll play whatever is more fun. The only unique thing about MWO is that it simulates a mech experience. That's it. Put your fanboyism aside and realize the truth people.


you can't see how a 50 to 100 tonne, slow moving walking tank requires strategy to be used, position itself and destroy other 50 to 100 tonne slow moving walking tanks? Wow someone doesn't know alot about mech games, so please go play hawken.

Now thats out of the way. I will probably play both cause there are times when I want to play a simulator and play a game that requires team tactics and good positioning. But other times I just want to move around the battlefield fast and blow **** up. So both are promising to me.

But the biggest question is which one will last? And thats going to come down to customisation and balance. I dont think any of us here can say I play a mech game to just play in a mech. But I play so that I can fully customise my loadout to create the ultimate machine of war. Also we need it to be balanced cause if one weapon or system is more powerful then anothers, then everyone will use it and there will be not need to customise.

#128 VeiledMalice

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Posted 23 August 2012 - 08:47 PM

View PostHumptyWasPushed, on 23 August 2012 - 08:38 PM, said:

Hawken seems very much like the o-xbox game Phantom Crash, which was highly enjoyable. Very arcade like, and very similar looking mechs to what I've seen of hawken. Anyone else played it, concur?


Oh wow... I didn't think anyone else played Phantom Crash. XD

Yeah, I totally got that vibe from it when I saw the videos. Less cartoony, but yeah, a bit like that.

#129 Doubtful Danary

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Posted 23 August 2012 - 08:55 PM

MWO is chess, Hawken is checkers. Sums it up for me.

#130 BlackAbbot

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Posted 23 August 2012 - 08:59 PM

Checkers is a much more strategic game than Chess when played at high levels. Bad analogy.

#131 Doubtful Danary

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Posted 23 August 2012 - 09:03 PM

View PostBlackAbbot, on 23 August 2012 - 08:59 PM, said:

Checkers is a much more strategic game than Chess when played at high levels. Bad analogy.

Lol, sure it is, sure....

#132 BlackAbbot

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Posted 23 August 2012 - 09:10 PM

Draughts/Checkers is a solved game. Perfect play by both players will always end in a draw. It is also a game that includes forced captures and multiple captures, thus the feint, bluff and ambush are all vital parts of the game. Chess is more of a case of analysing probabilities. I'm hardly the first person to make this claim, I can never remember which one it was, but either Holmes or Poirot or one of their ilk was quite vociferous on the subject.

#133 Welkin Gunther

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Posted 23 August 2012 - 09:12 PM

Honestly I think Hawken looks a little worse just because it seems to lack the polish that MWO has. Also the faction system that MWO seems to be trying to implement seems to be a very exciting concept, though promises about faction based gameplay like this have fallen flat before. I'm going to wait first to see which is better. For all I know Hawken could be amazing..

#134 Joanna Conners

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Posted 23 August 2012 - 09:13 PM

View PostBlackAbbot, on 23 August 2012 - 09:10 PM, said:

Draughts/Checkers is a solved game. Perfect play by both players will always end in a draw. It is also a game that includes forced captures and multiple captures, thus the feint, bluff and ambush are all vital parts of the game. Chess is more of a case of analysing probabilities. I'm hardly the first person to make this claim, I can never remember which one it was, but either Holmes or Poirot or one of their ilk was quite vociferous on the subject.


Your argument is from a fictional character? :D

#135 BlackAbbot

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Posted 23 August 2012 - 09:18 PM

Yes. Kai Allard-Liao also said Checkers was super boss, one time.

#136 MeerKatV

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Posted 23 August 2012 - 09:18 PM

View PostW0lfnMan, on 09 August 2012 - 03:23 PM, said:

Let's us pray to internet gods that you are right.
Amen to this sentiment. As long as all the new / old games expand the mech player base - it will be a good thing for everyone. The worst thing that can happen is for the genre to die (again).

#137 DAS1337

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Posted 23 August 2012 - 09:30 PM

View PostStalgrim, on 02 August 2012 - 04:42 PM, said:

Hawken seems like it was designed for teenagers, it's a fast, fast shooty 'splosion game, MWO has decades of other games, books and tabletop to line up with. Comparing them is just pointless.

Hawken is the 'mech equivalent of C.O.D. MWO is a MW game, it wasn't designed to appeal to a bunch of kids who don't like taking strategy into consideration and just want to run at each other and fire their guns and hope they shoot the right part of the enemy. When things are moving that fast and in (from what I can see) confined war zones then all you get is a giant clusterf...udge of explosions and running behind cover. I'm not talking about the tribes style of speed here where everything is about predicting movements and knowing how fast to come off which cliff to get the best distance for a flag cap or which area to fire a fractal grenade at to choke off the enemies escape so you can lock them down in an area that you're better in.

I'm fairly sure asking this question in the MWO forums is going to get you a lot of biased asnwers my friend, asking it in the Hawken forums will get you an utterly different set of results but with less grammar and punctuation. All I'm saying is that when I watch Hawken...I see nothing to it, it's just a mess of explosions, speed, health bars and jumping with powerful weapons that can kill in seconds. That generally leaves little time for planning or tactics.

Just my thoughts on the matter, yours might be different.


So you are assuming that anyone who likes Hawken is likely a teenager without a solid grasp of the English language?

Interesting. There is one thing that comes to mind when reading your post. Elitist MW fanboy. Making such assumptions, in my opinion, is quite foolish and makes you look arrogant and immature. There are tons of older COD fans who are very intelligent. Of course there are more young kids who don't know their arse from a hole in the ground, but that explanation is easy. There are simply more people playing COD.

Hawken looks very interesting. It appears to give an old game a new twist. There is nothing wrong with both and I see no reason to insult someone for liking a certain play-style. There's really no reason for it.

Edited by DAS1337, 23 August 2012 - 09:35 PM.


#138 Adridos

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Posted 23 August 2012 - 10:03 PM

View PostBlackAbbot, on 23 August 2012 - 09:18 PM, said:

Yes. Kai Allard-Liao also said Checkers was super boss, one time.

He's chinese, and a part of the millitary... he played Go.

#139 JP Josh

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Posted 23 August 2012 - 10:12 PM

View PostItsDevin, on 02 August 2012 - 04:06 PM, said:

and for the record .. I dont consider MWO to be a very customizable game .. you can adjust weapon layout .. and thats just about it.
where other Mech Games provide a very High level of Customization which i feel bring more quality to the game.

thats why there are 110 variants for each mech choose a variant thats rite for you.

#140 Sere Sudae

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Posted 24 August 2012 - 12:49 AM

View Postdarkone96, on 23 August 2012 - 05:27 PM, said:

I like how all the fanboys.... (ed: IE; fans of the Battletech setting, lore, and franchise)

...The only unique thing about MWO is that it simulates a mech experience.... (ed: And Hawken will not)


Congratulations, you have identified why 90% of the audience this game will enjoy actually play it, and what sets it apart from Hawken.

Edited by Steel Fox, 24 August 2012 - 12:50 AM.






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