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Weekly Screenshot 13!


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#21 Name140704

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Posted 03 August 2012 - 02:01 PM

View PostInnerSphereNews, on 03 August 2012 - 10:10 AM, said:


We turned off the HUD for this one, what a view! This is a small industrial complex on our Caustic Valley map. (Not pictured - sweating pilots.)
What does everyone think? Let us know in the comments :P
Ideas for more screenshots? Something you want to see? Tell us :D


Thanks for tuning in everyone, and see you next week!
Cheers,
The MechWarrior Online Team



Could we get an In-game screen of the 4 founder mechs?

#22 LuisPa

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Posted 03 August 2012 - 03:57 PM

The screenshot is AWESOME!!! Or maybe the Mech is not an Awesome... but the screenshot is!!! :P

"Things I would like to see", oh dear... at the risk of been hated by someone:
  • I want to see a dynamic sky!!! I want to look up and see something happening way up there, a battle!!!
  • I want to catch something flying around and making a loud sound!!!
  • I want to dodge something that is falling from the sky, a piece of spaceship now and then that changes the scenario!!!
  • I want to see animals, people, critters or something moving behind the buildings when I walk there, or something else that moves!!!
  • I want to perhaps see a truck moving over the hills or helicopter flying around and through the smoke? Imagine the smoke moved when the helicopter flies through it!!!!
  • I want to make the smoke move/react to my bullets to give it realism!!!
  • I want to be able to level those buildings!!!!
  • I want to make a tower collapse on top of another Mech!!! ...hopefully enemy, but anyone can make mistakes!!!
  • I want to see a spaceship fall and crack a mountain far away in the landscape, and see my enemy also getting distracted by it!!!
  • I want to see dust on my mech, and perhaps damage from the dust/heat (not fatal, just aesthetic)!!!

Perhaps is too much, perhaps someone would disagree, I'm just not sure where to add it as a feature request, but just my wishlist :D

Edited by LuisPa, 03 August 2012 - 04:08 PM.


#23 Shai tan

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Posted 03 August 2012 - 04:06 PM

I love the buildings detail of this map. The Snow map is nowhere near as cool.... as far as the building detailing is concerned. And yeah, this kinda thing is pretty important to me. ;p More eyecandy and higher rez textures = deeper suspension of disbelief!!!!

#24 Shinzok

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Posted 03 August 2012 - 04:10 PM

yeah, awesome map, makes one think twice before firing all lasers @ once :P

#25 Blimie

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Posted 03 August 2012 - 04:39 PM

Makes me wonder if my mechwarrior insurance policy covers respiratory ailments ...

#26 JerryYeh712

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Posted 03 August 2012 - 08:56 PM

Does this means third person view is in the work?

#27 MAD DOG MOS

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Posted 04 August 2012 - 02:32 AM

sweet pic, lucky they aren't in Oz though, they would be broke having to buy all the carbon tax credits :P

#28 Kiroh Tarquall

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Posted 04 August 2012 - 07:33 AM

I agree with LuisPa and Shai tan. Love the screenie, but for things I want to see, I'd first start with the textures but I'm pretty sure it's too early to say theyre final anyway. It's just that at a distance the textures on the buildings are repeating a lot. Destructible buildings and trees falling down just like the earli games would be cool. I think the details of decals on mechs are awesome, but it would be cool if there was a bit more wear and tear on mechs or procedural dirt added to their textures.

maybe included an option for higher end machines to include more ambient items? More foliage, grass swaying/Bending when walking thru it, flares from the sun (makes u rely on ur lance mates targeting more) some depth of field (though the smog/fog/snow helps already) I guess it's too late for deformable terrain but that would be awesome.

Again, even now it's amazing, but those are things I'd like to see. Thanks for the screen cap!

#29 ORIGINAL SteelWolf

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Posted 05 August 2012 - 04:55 PM

View PostJerryYeh712, on 03 August 2012 - 08:56 PM, said:

Does this means third person view is in the work?

NO. They have stated several times no 3rd person.
They just turned off the HUD and your seeing it in 1st person with no displays. The mech infront is another account , another player.

#30 Southerngent

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Posted 06 August 2012 - 06:53 PM

Excellent. Somehow it looks strangely familiar . . .and inviting.
Time to ROCK!

#31 Ephigy

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Posted 07 August 2012 - 03:59 AM

Feelin' hot hot hot!

#32 konfyoused

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Posted 09 August 2012 - 07:57 AM

Will we be seeing fully customizable build it yourself mechs like the table top game had? the rules were already pretty well balanced for it, and all it would take for in game representation would be to have a handful of pre rendered skeletons to build from.





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