Edited by captain kickass, 17 January 2012 - 09:14 AM.
Eyefinity?
#1
Posted 17 January 2012 - 09:14 AM
#2
Posted 17 January 2012 - 09:25 AM
Clearly those two extra screens don't show the Hardware section to your optical nerve.
#3
Posted 17 January 2012 - 09:37 AM
But CryENGINE 3 does support eyefinity
#4
Posted 17 January 2012 - 09:57 AM
Mason Grimm, on 17 January 2012 - 09:25 AM, said:
Clearly those two extra screens don't show the Hardware section to your optical nerve.
Reaper claims another victim
http://www.amd.com/u.../eyefinity.aspx
problem is the case studies are all industrial (no gaming that I could find).
I'm wondering if developing for Eyefinity causes issues with in game gfx, while it'll run ok 'out of the box' (although I bet the cockpit view will get weird when stretched across 3 screens).
They mentioned that you might need to adjust 'compromise is the word they used' your models to work with the technology, ehhhh, I was thinking about buying a new AMD card anywho, but Eyefinity might be more of a 'hey that's cool...meh it's a bit wonky' than having to go through all the rigamarole of developing specifically for it.
Hopefully it'll work well enough out of the box, I've got 3 monitors myself that I'm going to fire up and see how it goes.
Edited by Kaemon, 17 January 2012 - 09:57 AM.
#5
Posted 17 January 2012 - 10:07 AM
Mason Grimm, on 17 January 2012 - 09:25 AM, said:
Clearly those two extra screens don't show the Hardware section to your optical nerve.
Awwwwww ZING!
Also, http://support.amd.c...y-software.aspx
Both Cryengine and Cryengine 2 support eyefinity, so I'd say it's just south of 100% certain that Cryengine 3 will.
Edited by Catamount, 17 January 2012 - 10:09 AM.
#6
Posted 17 January 2012 - 10:40 AM
Catamount, on 17 January 2012 - 10:07 AM, said:
Awwwwww ZING!
Also, http://support.amd.c...y-software.aspx
Both Cryengine and Cryengine 2 support eyefinity, so I'd say it's just south of 100% certain that Cryengine 3 will.
Nice!
A bit worried about this one (that's what Beta is for I suppose) -
- Heads Up Display (HUD) elements or portions of HUD elements are not rendered within the viewable area!
#7
Posted 17 January 2012 - 11:30 AM
They've had three Cryengines to get this right!
#8
Posted 17 January 2012 - 11:36 AM
Which crysis 2 runs CryENGINE 3.
soooooo...
#9
Posted 17 January 2012 - 11:49 AM
Vulpesveritas, on 17 January 2012 - 11:36 AM, said:
Which crysis 2 runs CryENGINE 3.
soooooo...
I would expect that; it's just odd it's not an AMD's support page yet.
Apparently, the engine physically works,
However, as of the release of that video, it looks like the interface needs some minor work, since the ammo information should not be all the way on the right screen. Depth of field issues seem fairly well controlled, even if that could also use a tiny bit of cleanup (not enough to really take note of though). That video is 9 months old, but newer videos show about the same thing.
#10
Posted 18 January 2012 - 01:47 AM
#11
Posted 18 January 2012 - 10:50 AM
http://www.youtube.c...v=r4H9SK-EZG8#!
#13
Posted 09 February 2012 - 06:15 AM
I'm going to sell my kidney now...
#14
Posted 09 February 2012 - 07:05 AM
I'll bribe Paul in whatever way is needed to ensure that 3 monitor support is in.
#15
Posted 09 February 2012 - 07:50 AM

Just got mine setup last week.
#16
Posted 09 February 2012 - 08:27 AM
Will Hung, on 09 February 2012 - 06:15 AM, said:
I'm going to sell my kidney now...
Hmm, with a healthy kidney you should be able to get six monitors....
Dihm, on 09 February 2012 - 07:05 AM, said:
I'll bribe Paul in whatever way is needed to ensure that 3 monitor support is in.
Grrr. And another dude with more than one.... *envy*
Vincent Vascaul, on 09 February 2012 - 07:50 AM, said:

Just got mine setup last week.
You just had to add to the pain of other unlucky ones, didn't you.
Dudes, a brilliant thought just stuck me. I will ask a good friend of mine if I could use his beamer setup. It is hd. And the best is..... The screen is a whole wall! Hah!
#17
Posted 09 February 2012 - 08:40 AM
Seth Deathstalker, on 09 February 2012 - 08:27 AM, said:
I'll take a picture in a dark room so you can see the glow of my x52 Pro HOTAS, as soon as I get the monitors up on the wall mounted support arms.
#18
Posted 09 February 2012 - 08:56 AM
Dihm, on 09 February 2012 - 08:40 AM, said:
*sniff* ok. Please do that. Then at least I can sit and stare at your pic, pretending to have that piece of hardware just in front of me....
[To the Moderator: "Can I shoot him, please? Just a little, in the leg or the arm. No? How about strangling then? Ok, ok . No, too.]
Edited by Seth Deathstalker, 09 February 2012 - 08:57 AM.
#19
Posted 09 February 2012 - 12:00 PM
Seth Deathstalker, on 09 February 2012 - 08:27 AM, said:
Grrr. And another dude with more than one.... *envy*
You just had to add to the pain of other unlucky ones, didn't you.
Dudes, a brilliant thought just stuck me. I will ask a good friend of mine if I could use his beamer setup. It is hd. And the best is..... The screen is a whole wall! Hah!
Actualy my new projector screen shows up tomorrow I just gotta build a box to recess it into the ceiling. Its gonna be nice going up to a 100 inch screen
Edited by Vincent Vascaul, 09 February 2012 - 12:01 PM.
#20
Posted 09 February 2012 - 05:04 PM
Vincent Vascaul, on 09 February 2012 - 12:00 PM, said:
Actualy my new projector screen shows up tomorrow I just gotta build a box to recess it into the ceiling. Its gonna be nice going up to a 100 inch screen
While they were building his house my friend had them left out a space in the ceiling of his social room in the basement. Then he built himself a box that can be moved by a switch. When it is closed the ceiling is nice and flat. The screen wall has a special finish. It is super smooth to give great quality. The wall is a bit over 2m high and 3.5m wide. It is already setup to watch movies, pictures (it's connected to his pc) and play games on it. I really have to ask him if I could give it a try.
Question: how difficult would it be to connect my rig to it for gaming? (His son is using wii or something.)
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