This is an atlas design based on the one released by the developers.It is about 50% done, but doesn't have textures, a head, legs or the two medium lasers on the chest. Sorry for the low res.
2
Atlas design
Started by grimreaper, Aug 06 2012 12:54 PM
9 replies to this topic
#1
Posted 06 August 2012 - 12:54 PM
#2
Posted 06 August 2012 - 06:48 PM
Looks detailed enough, but the chest missle pods should be a bit slanted, around 80 degrees. Otherwise it's close to the concept art.
#3
Posted 06 August 2012 - 11:24 PM
cant wait to see what the atlas will look like when youre done. so far nicely done. Keep up the hardwork
#4
Posted 07 August 2012 - 04:26 AM
Wow great job, I'd reccomend adding some vents or wires in there to finish the touch, but that is seriously a great looking chest
#5
Posted 07 August 2012 - 12:30 PM
Now the model is almost done, i need better textures, may add some more details. Next step will be to rig the model. Also any suggestions for another mech to fight the atlas?
#6
Posted 09 August 2012 - 01:35 PM
looks good! What do you plan to do with the Mechs after rigging?
#7
Posted 09 August 2012 - 01:43 PM
Looks good!
#8
Posted 09 August 2012 - 01:48 PM
Great
#9
Posted 09 August 2012 - 02:05 PM
this is awesome! try some spiders. make them swarm it or something.
#10
Posted 09 August 2012 - 03:46 PM
Well the atlas has been rigged and i am going to make an awesome next. Between an awesome and an atlas on a battlefield, which one would win? I am thinking of making an animation next. Please state the winner and how (please say more than get close and ac-20 or smash with ppc fire)
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