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Any idea yet what mechs will be available upon release?


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#1 siztem

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Posted 03 August 2012 - 03:54 PM

Pardon if this question has already been asked; my own search on the matter revealed no results.

But has there been any release on what mechs (besides the obvious Jager, Atlas, Jenner, etc) will be available for release?

#2 Nikoliy

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Posted 03 August 2012 - 04:15 PM

In vids you can see the Awesome Centurion Commando Dragon. You already know about the Jenner, Hunchback, Catapult and the Atlas. So that’s 8 but the devs said there will be 10 with 40 variants. That means their is 2 more that need to be added. The next 2 are the Raven and the Cicada. Im hoping they skip the overgrown scout Cicada and give us the Cataphract.... plz plz plz

Edited by Nikoliy, 03 August 2012 - 04:23 PM.


#3 JFlash49

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Posted 03 August 2012 - 04:21 PM

im stumped as much as you

Edited by JFlash49, 03 August 2012 - 04:22 PM.


#4 Redshift2k5

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Posted 03 August 2012 - 05:53 PM

Depends on what you mean by release: Open Beta is 'before the end of the summer' so probably only the current mechs (jenner, commando, hunchback, centurion, dragon, catapult, awesome, atlas) +1 when open beta is released

We don't know how long Open Beta will last until Launch. Mechs have been added roughly 1 every 3 weeks, so if the open beta is 3 months, then expect about 3 more mechs.

#5 siztem

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Posted 03 August 2012 - 10:58 PM

So "Early Access" won't be the full-release?

I'm just stumped at the process they're taking. Before, beta was always closed-access, and then they released. So to me, their version of an open beta is their way of saying "we're releasing the game but it's not done yet."

But from what it sounds like, I really hope that there will be more than 3 or 4 mechs per weight level. Or else I will be a disapoint : (

#6 xxx WreckinBallRaj xxx

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Posted 03 August 2012 - 11:01 PM

http://www.mwowiki.o...Confirmed_Mechs
This has all the currently announced Mechs with their default variant loadouts. We're due soon for Mech 16th which will no doubt be an Assault since it is now the smallest class.

#7 Ermes

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Posted 04 August 2012 - 12:30 AM

View PostBluten, on 03 August 2012 - 11:01 PM, said:

http://www.mwowiki.o...Confirmed_Mechs
This has all the currently announced Mechs with their default variant loadouts. We're due soon for Mech 16th which will no doubt be an Assault since it is now the smallest class.


Mauler would be nice!

#8 Burnt Nipples

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Posted 04 August 2012 - 12:36 AM

I'd guess/bet on Victor personally its least like the other Assaults already revealed, and it is reasonably common during the era (not sure when [books downstairs and im lazy] but Mauler is pretty darn new if i remember, King Crab and Highlander are both relatively rare SLDF).

Edited by Burnt Nipples, 04 August 2012 - 02:51 AM.


#9 Skyefox

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Posted 04 August 2012 - 12:43 AM

Most likely an Assault, probably one with Jump Jets, most likely a FC design. MY money is on Victor, Zeus, Banshee, or Cyclops.

#10 trycksh0t

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Posted 04 August 2012 - 12:48 AM

Since there seems to be pretty solid proof that the previously mentioned 8 are in, I'm looking at you NVidia video (not a bad watch, by the way), there's really only two left to speculate over if the devs do hit their 10-Mech goal.

My money for the last two thrown in for Open Beta would have to go to the Raven and Cicada. While the Jenner is already in for the 35-ton tier, the Raven is a very different design and would probalby make better use of the EW equiment (I'm assuming this will make it in for launch). The Cicada fills out the role of a heavy scout or fast-striker that aren't represented in the medium weights yet.

That being said, I'd love the Cataphract or Trebuchet to make it in, I think they'd look real nice next to my -C1 Catapult.

Edited by trycksh0t, 04 August 2012 - 12:49 AM.


#11 AntiSqueaker

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Posted 04 August 2012 - 12:56 AM

View PostSkyefox, on 04 August 2012 - 12:43 AM, said:

Most likely an Assault, probably one with Jump Jets, most likely a FC design. MY money is on Victor, Zeus, Banshee, or Cyclops.


I'm hoping for a Victor, an 80 tonner that moves at 65 km/h with 120 m jump range? Yes please!

#12 EDMW CSN

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Posted 04 August 2012 - 01:00 AM

View PostAntiSqueaker, on 04 August 2012 - 12:56 AM, said:


I'm hoping for a Victor, an 80 tonner that moves at 65 km/h with 120 m jump range? Yes please!


And packing a mean mean AC-20.

#13 Redshift2k5

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Posted 04 August 2012 - 06:53 AM

View Postsiztem, on 03 August 2012 - 10:58 PM, said:

So "Early Access" won't be the full-release?

I'm just stumped at the process they're taking. Before, beta was always closed-access, and then they released. So to me, their version of an open beta is their way of saying "we're releasing the game but it's not done yet."

But from what it sounds like, I really hope that there will be more than 3 or 4 mechs per weight level. Or else I will be a disapoint : (


This is how free to play games uaually go.

Open beta is still a beta. It's open, anyone can play, but it isn't done yet.

Launch (no date announced) is when the 1.0 version of the game is officially done. We're not even to 1.0 yet, we're still in beta. Even Launch is not done yet because thy will always be adding new stuff. Launch is minimally viable product. The minimum they can get away with calling a complete game.

As a free to play title they will be constantly adding new content. Look at LoL as an example, they have a [redacted] load of playable characters, but they didn't start with that many, they slowly added more and more.


ttl;dr MWO will not launch with every mech they want, they will add more and more content as we go. Open beta is not even launch, it's still a beta

#14 Hooperinius

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Posted 04 August 2012 - 08:01 AM

View Postsiztem, on 03 August 2012 - 10:58 PM, said:

I'm just stumped at the process they're taking.  Before, beta was always closed-access, and then they released.
You've honestly never heard of an Open Beta? It's how they stress test servers. What I think would be cool is if (in order to get certain mechs or variants) you had to capture a planet with the specific mech factory - then for a time everyone in your faction could purchase one of them.However I'm betting it will be patch adds X mechs for everyone sort of thing.

#15 siztem

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Posted 05 August 2012 - 07:21 PM

*Correction*

Big fan of the Vulture

#16 Yoshio Matsunaka

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Posted 05 August 2012 - 07:35 PM

As far mechs I'd like to see, http://www.sarna.net/wiki/Goliath , http://www.sarna.net...ion_(BattleMech)
I like the more exotic mechs

#17 Belorion

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Posted 05 August 2012 - 08:08 PM

View PostAndrew Yoshio, on 05 August 2012 - 07:35 PM, said:

As far mechs I'd like to see, http://www.sarna.net/wiki/Goliath , http://www.sarna.net...ion_(BattleMech)
I like the more exotic mechs


They are both unseen, so not likely (unfortunately)

#18 Python46

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Posted 05 August 2012 - 10:04 PM

the Victor and Zeus are logical adds, if Davion doesn't have an assault mech represented yet. yes, they do have some Atlas mechs serving, but the other two are clear Davion favorites. and pretty good Assault mechs. correct me if i'm misremembering, but isn't the Victor 85 tons, not 80? 80 should class as a Heavy, not an Assault.

too bad esoteric and/or rare mechs likely won't see much action, if they ever show up at all. the Executioner was always an interesting Medium. but everyone hates mechs designed to hunt command mechs and kill them, so it tends to be pretty rare, by 3049.

#19 Skyefox

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Posted 05 August 2012 - 10:10 PM

View PostPython46, on 05 August 2012 - 10:04 PM, said:

the Victor and Zeus are logical adds, if Davion doesn't have an assault mech represented yet. yes, they do have some Atlas mechs serving, but the other two are clear Davion favorites. and pretty good Assault mechs. correct me if i'm misremembering, but isn't the Victor 85 tons, not 80? 80 should class as a Heavy, not an Assault.

too bad esoteric and/or rare mechs likely won't see much action, if they ever show up at all. the Executioner was always an interesting Medium. but everyone hates mechs designed to hunt command mechs and kill them, so it tends to be pretty rare, by 3049.


Assault Mech's are 80-100 tons. That should class it as an assault, since it's an assault.

Again, next Mech will most likely be an Assault, and most likely a common FC design. The fact that there aren't any jumping Assaults will also add in. SO:

Victor
Zeus
Banshee
Cyclops (Liao also doesn't have a "token" Assault yet either).

#20 xxx WreckinBallRaj xxx

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Posted 06 August 2012 - 02:28 AM

View PostPython46, on 05 August 2012 - 10:04 PM, said:

the Victor and Zeus are logical adds, if Davion doesn't have an assault mech represented yet. yes, they do have some Atlas mechs serving, but the other two are clear Davion favorites. and pretty good Assault mechs. correct me if i'm misremembering, but isn't the Victor 85 tons, not 80? 80 should class as a Heavy, not an Assault.

too bad esoteric and/or rare mechs likely won't see much action, if they ever show up at all. the Executioner was always an interesting Medium. but everyone hates mechs designed to hunt command mechs and kill them, so it tends to be pretty rare, by 3049.


I don't think the Atlas belongs to any specific House but rather is just the "go to" Assault Mech that is used commonly by the rich. 80+ btw is indeed Assault. 60-75 is the Heavy bracket. Also Light = 20-35. Medium = 40-55.





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