Dragonlord, on 08 August 2012 - 03:02 PM, said:
I think allot of the confusion here is related to something very simple
Most players are used to what is called MMORPG, where you have a character that moves around a persistent virtual world.
MWO is not an MMORPG, but it is an MMO.
I'm getting the impression that people expect an MMO to be like WOW, AION, AOC and the likes and cant understand that the MMO genre is more then just those types of games.
They may very well be thinking that MMO and MMORPG is one and the same, and I think the problem is that they are confusing the two with each other.
To add to the confusion is the fact that this game is just in an early beta stage, and as such most of the features of the game are not available yet, but many seem to think that Beta is the same as an early preview of the release version of the game.
So they think that what they see now is how the game will be, and is not what they would call an MMO
So the way I see it they not only confuse MMO with MMORPG, but they dont understand that this game is nowhere near finished yet.
Hope you're not talking about me =P I just posted about how this game is a long way from finished. But I do now wonder - is any exclusively online game an MMO? Could you say that Tribes Ascend is an MMO? If so, is/was Tribes 2 *also* an MMO? And what about MOBA games? Are those MMOs?
What *is* the definition of an MMO? Wikipedia states that it should be able to support thousands of players simultaneously, and that it features at least one persistent world. So by this definition, MOBA games, as well as all Tribes iterations etc are not MMOs. And MWO, AS IT STANDS, is not an MMO, though I think we can agree that upon implementation of the Community Warfare pillar, it will be.