And Y'all Thought A Banshee 3E SUCKED.
#1
Posted 08 August 2012 - 08:46 PM
Banshee 3E (C)
Mass: 95 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-C
Production Year: 3070
Cost: 10,458,240 C-Bills
Battle Value: 2,739
Chassis: Unknown Standard
Power Plant: Unknown 285 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
1 ER PPC
1 Gauss Rifle
1 ER Large Laser
1 LB 10-X AC
2 ER Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 145 points 9.50
Engine: Fusion Engine 285 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 20(40) 10.00
Heat Sink Locations: 1 CT, 4 RT, 1 LA, 3 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Ferro-Fibrous AV - 288 15.00
Armor Locations: 1 LT, 2 LA, 2 RA, 1 LL, 1 RL
CASE Locations: LT, LA 0.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 47
Center Torso (rear) 12
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
ER PPC RT 15 2 6.00
2 ER Medium Lasers RT 10 2 2.00
Gauss Rifle LT 1 6 12.00
LB 10-X AC LT 2 5 10.00
ER Large Laser HD 12 1 4.00
@LB 10-X (Slug) (10) LA - 1 1.00
@LB 10-X (Cluster) (10) LA - 1 1.00
@Gauss Rifle (16) LA - 2 2.00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 27
3 6 6 5 0 4 0 Structure: 8
Special Abilities: CASE, SRCH, ES, SOA, FLK 1/1/1
#2
Posted 08 August 2012 - 09:00 PM
ER PPC 15 3 7
no ER medium Laser
Gauss Rifle 1 7 15
LB 10-X AC 2 6 11
ER Large Laser 12 2 5
CASE 1 crit 0.5t and only in the side torso
sorry, but you might need to think about an other build...
Edited by Lumpi, 08 August 2012 - 09:02 PM.
#3
Posted 08 August 2012 - 09:00 PM
#4
Posted 08 August 2012 - 09:05 PM
#5
Posted 08 August 2012 - 09:06 PM
#6
Posted 08 August 2012 - 09:09 PM
Edited by Fresh Meat, 08 August 2012 - 09:10 PM.
#8
Posted 08 August 2012 - 11:22 PM
You won't see any mechs in the game that are not being produced in 3049. Unless the MWO creators decide to accelerate the time in-game. But as it is right now as the devs say the MWO follows the time line on 1-on-1 basis. So 24 hours in real life is 24 hours in the game.
So any mechs beyond 3049 are there years in the future. At least as things stand right now.
#9
Posted 08 August 2012 - 11:31 PM
#10
Posted 08 August 2012 - 11:31 PM
Way to make your point there. In other news, an UrbanMech can carry an Arrow IV.
#12
Posted 09 August 2012 - 08:15 AM
Xathanael, on 08 August 2012 - 11:36 PM, said:
Oh yeah? Somebody needs to take a look at their history! According to Solaris Skunk Werks, (now which one of you wants to prove to me that that is inaccurate?) every one of those weapons were made way before the 30th century! Yes, I can understand why people would be confused about the production year. But the truth is, I never entered in 3070, it must've been from the TRO or something. I didn't focus on the time, just the make of everything itself. Lastly, the reason the tech base was clan and not mixed is because 95 ton standard structures are identical between the clans and the Inner Sphere. And the Era? Yeah, everyone says it all started next year, but what does the date in the first sentence say at the beginning of this article? <http://www.sarna.net...i/Clan_Invasion>
P.S. my name's not Junior, it's Jacob Davion.
Edited by Jacob Davion, 09 August 2012 - 08:16 AM.
#13
Posted 09 August 2012 - 08:43 AM
Clan weapons are not available to the Inner Sphere until the invasion. All the weapons you have selected may have been manufactured in clan space prior to the invasion, but that does not mean a thing until the invasion occurs.
SSW auto enters the production date of the base chassis you selected, but it might be wrong in this instance.
The tech base will say clan beacuse you used no inner sphere only tech, clan wepons and clan ferro armor.
You slowed down the Banshee from 4/6 to 3/5, and we dont know what hardpoint limitations the in game one will have.
Nice try but ultimately a failure. If you want to try a slower gunboat Banshee i suggest the BNC-3S.
#14
Posted 09 August 2012 - 08:58 AM
#16
Posted 09 August 2012 - 10:27 AM
#17
Posted 09 August 2012 - 10:51 AM
<http://www.sarna.net...i/Clan_Invasion>
Before anyone else says the false statement of the Clans coming in 3050, click on this blasted link for crying out loud!
Last but hardly the least, I am well aware that the Banshee is not released yet, it's merely a suggestion of what could happen if it was folks. By the way, a quick suggestion to help prevent arguments. And this is just my opinion, but when a not-so-useful mech like the Banshee or the Cicada get's released, don't look at what it is now, look at what it could be, and what you can do to make it that way.
Edited by Jacob Davion, 09 August 2012 - 10:57 AM.
#18
Posted 09 August 2012 - 12:16 PM
The invasion may have started in the periphery, but it will still be next year until they hit the outer worlds of the FRR, FC, and DC. And there will still be a while before any of the clan tech diseminates to the successor states and the small matter of techs needing to make it work. Why dont you try reading and then comprehending the story line before you brow beat people "cuz i wunt naow!!".
I havent seen anything posted by the devs that specifically state we will be able to mix and match technologies. Perhaps i missed it, could you post a link or the quote? Thanks.
#19
Posted 09 August 2012 - 12:26 PM
SMDMadCow, on 09 August 2012 - 12:16 PM, said:
The invasion may have started in the periphery, but it will still be next year until they hit the outer worlds of the FRR, FC, and DC. And there will still be a while before any of the clan tech diseminates to the successor states and the small matter of techs needing to make it work. Why dont you try reading and then comprehending the story line before you brow beat people "cuz i wunt naow!!".
I havent seen anything posted by the devs that specifically state we will be able to mix and match technologies. Perhaps i missed it, could you post a link or the quote? Thanks.
So? You may be right about when they show up to the Successor States. All I was doing was proving a point. Plus, so what? Just cuz the devs said nothing about mixing techs doesn't mean that we won't be aloud to. The bottom line is, since we don't know, we might as well try both sides of the story here. If you're right, we'll stick to basic Inner Sphere tech. If not, then people better grow up fast, cuz I can guarantee that almost every single MechWarrior here won't be saying for long that they're fine with plain old Star League technology.
Edited by Jacob Davion, 09 August 2012 - 12:26 PM.
#20
Posted 09 August 2012 - 12:31 PM
I wouldnt bet on us being able to equip clan stuff off the bat though.
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