Celestial, on 24 January 2012 - 12:08 PM, said:
While Mechwarrior online will be released mid 2012 ( we hope).
They're still planning a release sooner then half-year, unless I missed something, but with a potential delay, yes it could be mid-year before release, but that'll cause problems with their Clan Invasion time-table. The Clan Invasion starts in March, they wanted this to be their first update, so all hopes was for a Jan/Feb start.
Quote
With every new console generation, masses of players flock to the consoles because the first few years of their lives they are superior to PC's. This current generation of consoles nearly killed PC gaming back in 2005-2009. And only now is PC making a comeback.
The flaw in the statement is that the decline actually had to do with consoles. While they played a part, the real problem was the explosion of users using BitTorrents and the pervasiveness of pirating that was going on by the mid-2000's. Also around this time, high-speed internet was beginning to become more and more common.
Game companies were reluctant to release a game on the PC platform because any security measure they implemented was being overcome and games were immediately showing up on popular sites like Pirate Bay, Demonoid or IsoHunt (This was also the time movies were also really feeling the pressure.) In the past with slower internet speeds and less dynamic sharing programs, pirating was mostly the problem for the music industry, but now was spreading to other media.
I would say the resurgence in PC gaming (outside of MMO's) has allot to do with the forced online aspect of many games through sites like: Microsoft Live, Steam and Rockstar's Social Club.
Even then allot of games have been release on console first and after being commercially profitable, then been released to the PC market.