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BattleMech 6 - Centurion


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#181 Atlas3060

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Posted 25 January 2012 - 04:46 PM

View Postflyingdebris, on 25 January 2012 - 03:07 PM, said:

i first put some classical music on, pour myself some blood into a gold encrusted goblet, and laugh upon a throne of bones befor...i ...i mean i don't do that.

I almost want to buy you a throne of bones so we could see a picture, but sadly I'm lacking in funds.

#182 Ceefood

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Posted 25 January 2012 - 04:49 PM

Not sure if anyone has mentioned this or not (didnt want to read 10 pages of stuff) but notice the blurb says 2x medium lasers to the face??

This means they have modified the mech weapons by moving one of the lasers to the front from the rear - this equals mechs wont be able to fire in the rear arc as per TT rules - was so hoping we could do this to reduce mechs from hitting our rears too easily/no consequence

I am dissappointed in this

on the plus side - it is totally evil looking & really characteristic - love the design except for the head - would like it to have retained its head

Edited by Ceefood, 25 January 2012 - 04:50 PM.


#183 CoffiNail

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Posted 25 January 2012 - 04:55 PM

View PostCeefood, on 25 January 2012 - 04:49 PM, said:

Not sure if anyone has mentioned this or not (didnt want to read 10 pages of stuff) but notice the blurb says 2x medium lasers to the face??

This means they have modified the mech weapons by moving one of the lasers to the front from the rear - this equals mechs wont be able to fire in the rear arc as per TT rules - was so hoping we could do this to reduce mechs from hitting our rears too easily/no consequence

I am dissappointed in this

on the plus side - it is totally evil looking & really characteristic - love the design except for the head - would like it to have retained its head

So was the Atlas's 2 medium Lasers, they were shifted to the front. Not surprising.

#184 Jaegerwolf

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Posted 25 January 2012 - 04:55 PM

It's possible the lack of separate heads might be a way for them to get around having specific head hit locations in game play.

#185 Orzorn

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Posted 25 January 2012 - 04:57 PM

I love the design, but I think it could do with having its waist decreased in length while putting a head on its shoulders. The fin helps in recognizing it as a Centurion, along with the sleek and slim design, but I think not having a head is a bit of a stretch from the original (granted, rather awful) design.

But as I said, I absolutely love the design, I just understand where some folks are coming from (although, I totally disagree with "its not a Centurion". I recognized the similarities very quickly).

Also, whoever was saying it doesn't have a lower arm actuator is dead wrong. I can see it clear as day right there.

#186 Spot

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Posted 25 January 2012 - 05:21 PM

very bautiful

#187 plodder

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Posted 25 January 2012 - 05:54 PM

Not once have I considered the centurion. There are so many mechs. Now though, I am intrigued, your poignant eloquence has piqued my interest. I love a balanced attack, and some mechs look like they should be as you described(Champion), but don't deliver. So bring it on! Thanks uncle danno

#188 jhempsrt4

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Posted 25 January 2012 - 06:03 PM

Very nice! Now all it needs is a Pontiac... :)

#189 Miles Tails Prower

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Posted 25 January 2012 - 06:38 PM

Okay you know I was a little iffy about the redesigns ont he mechs.

You know I know we want to modernize the way those throwback 70's designs look but I wasn't really warming up to the PG concepts.

But this centurion really captures the machine, just look at the head. I love how you take the detail of making the armor of the head jutt out a bit as if it were the helmet of an actual Roman centurion. And the shield on the arm is believeable looking. And the right arm with its main weapon doesn't just look like a megaman buster anymore, it looks like it really does fire a real cannon out of it.

This is the first PG design that I am really satisfied on.

#190 bryt

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Posted 25 January 2012 - 06:59 PM

urge to hype rising!

#191 pursang

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Posted 25 January 2012 - 07:05 PM

AMAZING! My favorite re-design so far. Keep up the great work, guys!

#192 Hairlok

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Posted 25 January 2012 - 07:09 PM

Loves it, Can't waits to pilot it

#193 Straylight

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Posted 25 January 2012 - 07:16 PM

Flipping through my TRO collection and Sarna, I don't think I can honestly name a single "humanoid with a gun for an arm" 'mech that I actually liked the look of. Not only are there entirely too many of them, but they all look the same, and most of them are boring.The Centurion was just another one of a long lineup, utterly uninteresting and unremarkable. Along with more than a few other 'mechs, it also looked like it had been designed in about 15 minutes by a first-year drafting student who had no idea how human(oid) anatomy or physics or firearms worked.

Stale and samey for the sake of nostalgia is never a good thing.

It's good to see the Centurion get his due. This is a 'mech I would pilot, absolutely.

Great design, FD. You made the Centurion stand out from the crowd, and you made it look like it could actually live up to its name.

#194 Evinthal

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Posted 25 January 2012 - 07:34 PM

View PostJon Vekken, on 25 January 2012 - 10:30 AM, said:

Looks a lot like the Wizkid's Centurion.... without the big axe and shield.

Actually the first versions of the Dark Age Centurion didn't have the big weapon and shield thing going on for them. They were some of the better scupltures out of the first few sets.
Posted Image

#195 Solis Obscuri

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Posted 25 January 2012 - 07:40 PM

Well, it certainly looks bad-***! Though I will say it's a broader sturdier take on the Centurion than I've seen before - actually looks sturdier than the Hunchback, which is sort of weird.
Posted Image
Posted Image
Aesthetically, I'd say that shrinking the massive shoulder/arm plating a little might be in order, as well as diminishing the AC/10 a bit to be, or, I don't know... smaller than the Hunchback's AC/20?

Also, I seed two forward-facing lasers, so I guess we can expect that there won't be rear-firing weapons in this game, much as in the previous Mechwarrior PC games?

#196 Kitoace

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Posted 25 January 2012 - 07:41 PM

i just cant wait to make my own little battle station modded keyboard

#197 Nav

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Posted 25 January 2012 - 08:00 PM

I think that the design looks good. It did not grab me like the Catapult redesign did however.

The only change to this design in my opinion would be to raise the head slightly from the shoulder level, so that it's chin is just detached from the torso, enough to be more distinguished, and allow it to turn a bit from left to right.

But either way, good work FD, you are definitely the best person for this job!

Cant wait to see more of your creations!

#198 Naughtyboy

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Posted 25 January 2012 - 08:01 PM

WOOHOOO!!! i´m in luuuuuuve i think it looks awesome :)

#199 Gunmage

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Posted 25 January 2012 - 08:07 PM

The best design so far IMHO

#200 Damocles

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Posted 25 January 2012 - 08:10 PM

Cool, kind of gundam-ish with the arm and lower legs





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