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Yes, I went there : Legging



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#521 VX Seraphin

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Posted 23 June 2012 - 05:08 AM

combat tactics son
find the weak spot
thats it ,thats all

#522 Phasics

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Posted 23 June 2012 - 05:11 AM

you know there's a reason light mechs are also short :blink: puts them at a convenient leg shooting height :wub:

#523 Greevis

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Posted 23 June 2012 - 05:22 AM

I think legging might be in the same category as sniping. A legitimate strategy but one that is frowned upon. A kill is a kill no matter how you get it. There is no honor in war only dead people and it's better if you arnt the dead one. I personally dont have any problems with legging , its always funny seeing an assault pilot cry because a light Mech shot his legs out form under him.

#524 Ares

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Posted 23 June 2012 - 05:45 AM

Always like playing MW:LL and being legged. Fall down and they ignor you. Little torso twist and BAM I nail them right in the back. Eject and continue on foot.

I don't normally leg but if your between me and my destination I will take you out by any means. War is hell and never fair.

#525 BFalcon

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Posted 23 June 2012 - 06:22 AM

View PostPhasics, on 23 June 2012 - 03:39 AM, said:


what about mech with jump jets that lose one or two legs ? still able to get around with jets or not ?


Well, aside from the fact that they're jump jets and not a jet pack, it might depend on where your jump jets are... if they're in your torso, then you may get away with it.

#526 Albinonewt

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Posted 23 June 2012 - 06:47 AM

Personally, I'm all about legging. I tend to play light mechs and I'll try to circle around and ambush a mech and bang on its legs and scurry away. The way I see it, so long as there is cover in the game (and it sounds like there is) if your legs are being sniped at from a distance you're doing it wrong.

#527 StriplingWarrior

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Posted 23 June 2012 - 09:16 AM

As much as I will complain about getting legged when it happens. I will target what I can hit. Reduce mobility, hell yes. Exploit, cheating, dishonarable? Who cares? I win, take your salvage and the money for the contract, go home and bang your wife...(not really, just RP)

If you are not cheating, you are not trying hard enough-Sgt Banks US ARMY, Ranger, A Co, 140 MI Bn. R.I.P.

'nuff said.

#528 FFK ClouD

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Posted 23 June 2012 - 09:29 AM

MW3:

My team mate Squall figured out that once you get a leg to half health you could single fire lasers (or anything really) and every shot no matter how small would give a chance to knock over a mech. So once a leg got to half health you would switch to single-fire and spam it until the mech knocked over.

From there you could destroy the guy as he's on the ground and helpless. It was incredibly powerful and fun, but it didn't get you many friends!

:c)

I didn't leg people much unless I was behind in a league game and desperate to make a come-back.

Edited by FFK ClouD, 23 June 2012 - 09:37 AM.


#529 Qayos

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Posted 23 June 2012 - 09:35 AM

Pretty sure the Devs have said that while "destroying" the leg will make you drag it along behind you, it doesn't actually sever the leg. But it'll drastically slow your mech.

Probably taking out both legs destroys the mech. I suppose it's kin to the saying "not having a leg to stand on" lol

#530 Drake Brimstone

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Posted 23 June 2012 - 10:18 AM

To those that say legging = better salvage I say this:

If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.

To the Devs I say this:

Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.

Headshots are the best salvage.

#531 zareth

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Posted 23 June 2012 - 10:46 AM

By old school rules, taking two legs = dead mech.

View PostDrake Brimstone, on 23 June 2012 - 10:18 AM, said:

To those that say legging = better salvage I say this:

If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.


Yeahhh. 'fraid not. Aside from an optional rule, that was rather...against the lore, there were no "self destruct" or "self damage" options, just ejection. So no, a pilot couldn't do jack about it once their legs were gone. Beyond that, mechs were often family heirlooms and were ransomed back to said family often enough. Not to mention the pilot.

View PostDrake Brimstone, on 23 June 2012 - 10:18 AM, said:

To the Devs I say this:

Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.

Headshots are the best salvage.

Seriously? A downed mech is a downed mech. Penalties for 'legging' is just an excuse to force others to play your way. Utterly stupid idea.

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#532 garreth

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Posted 23 June 2012 - 11:12 AM

I hear a lot of 'its frowned upon' and 'doesn't make you many friends' But honestly, last time I checked..a brawl in Mechs wasn't meant to make friends. It wasn't meant to make the guy you're trying to shoot happy that you didn't leg him. War, is war...a fight, is a fight. You use whatever means you have...dirty underhanded or disliked, to win. That's called Smart. If you want to lose, if you want to play by some made up gentleman's rules and lose, hey go ahead. Be happy to take your Mech out of the fight because you refuse to use the tactics available to you because you find them..distasteful. It's not against the rules, it's not any less valid then picking off arms to remove weapons...and it's not poor sportsmanship. deal with the reality of smart people knowing where to shoot for best results..and move on with your day.

#533 Wired

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Posted 23 June 2012 - 11:12 AM

Real Mercs go for the head.

Save the metal, kill the meat.

#534 Drake Brimstone

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Posted 23 June 2012 - 11:16 AM

A downed mech is not just a downed mech. I'm not saying you shouldn't shoot the legs or that is shouldn't be a viable tactic, but understand there are conciquences and it's not just a "cheap" kill method.

Due to technological limitations I doubt they will be able to implement proping yourself up with your arms to keep shooting. In the TT version this was easily possible and you don't turn your back on a mech just because both it's legs are gone. So don't use any "Lore" excuses to justify not dropping the rewards when the Leg shot kills are already "Lore" breaking.

#535 StriplingWarrior

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Posted 23 June 2012 - 11:35 AM

View PostDrake Brimstone, on 23 June 2012 - 10:18 AM, said:

To those that say legging = better salvage I say this:

If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.

To the Devs I say this:

Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.

Headshots are the best salvage.

Zareth has a point, destroying a mech when it was not a requirement is rather against lore due to the value of the chassis in salvage or ransom.
You are correct that you dont turn your back on a legged mech in TT for the exact reason you cited.
I do not think legless mechs should equal mech destruction, shouldn't hugely effect reward for the battlefield effective kill either. The cost of replacing legs when everyone is legging everyone else's Atlas though........different story, supply and demand being the harsh mistress she is. That kind of mechanic my in itself may slow down the targeted distruction of mech limbs.

#536 Reoh

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Posted 23 June 2012 - 01:45 PM

Mechwarrior 1, I legged everything and had high salvage so it would be cheaper to repair and get combat ready! :D

I'm not sure how it works in game currently, if they preserved the critical hits damaging actuators that should reduce movement speed. Accordingly, destroying the leg would do the same but it should need both legs to take the mech down for the count.

#537 Rejarial Galatan

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Posted 25 June 2012 - 09:30 AM

lets face facts, if its attached to an enemy mech, and can serve as a combat aid to the enemy, its a viable target.

#538 Elan Heng

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Posted 26 June 2012 - 05:51 AM

View PostRenan Ruivo, on 10 June 2012 - 03:06 PM, said:

I don't get why people get so upset, and all this "honor combat" stuff.

If the 'mechs had nuts, i'd shoot them. Other than that, the legs are the next best thing.


If someone is trying to kill me, and shooting him in the nut is the easiest and most efficient way of making sure that he STOPS trying to kill me, then i'll shoot the god damned nut!

Renan, please go to the House Jurai site - I think you will fit in well! Tell them I sent you ...

#539 Wiley Coyote

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Posted 26 June 2012 - 05:55 AM

Leg, arm, head, torso - they are all viable targets.

#540 Drenaline

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Posted 26 June 2012 - 06:01 AM

I like my legs crispy with a touch of ranch. :wub:

All is fair in love and war gents.





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