

#521
Posted 23 June 2012 - 05:08 AM
find the weak spot
thats it ,thats all
#522
Posted 23 June 2012 - 05:11 AM


#523
Posted 23 June 2012 - 05:22 AM
#524
Posted 23 June 2012 - 05:45 AM
I don't normally leg but if your between me and my destination I will take you out by any means. War is hell and never fair.
#525
Posted 23 June 2012 - 06:22 AM
Phasics, on 23 June 2012 - 03:39 AM, said:
what about mech with jump jets that lose one or two legs ? still able to get around with jets or not ?
Well, aside from the fact that they're jump jets and not a jet pack, it might depend on where your jump jets are... if they're in your torso, then you may get away with it.
#526
Posted 23 June 2012 - 06:47 AM
#527
Posted 23 June 2012 - 09:16 AM
If you are not cheating, you are not trying hard enough-Sgt Banks US ARMY, Ranger, A Co, 140 MI Bn. R.I.P.
'nuff said.
#528
Posted 23 June 2012 - 09:29 AM
My team mate Squall figured out that once you get a leg to half health you could single fire lasers (or anything really) and every shot no matter how small would give a chance to knock over a mech. So once a leg got to half health you would switch to single-fire and spam it until the mech knocked over.
From there you could destroy the guy as he's on the ground and helpless. It was incredibly powerful and fun, but it didn't get you many friends!
:c)
I didn't leg people much unless I was behind in a league game and desperate to make a come-back.
Edited by FFK ClouD, 23 June 2012 - 09:37 AM.
#529
Posted 23 June 2012 - 09:35 AM
Probably taking out both legs destroys the mech. I suppose it's kin to the saying "not having a leg to stand on" lol
#530
Posted 23 June 2012 - 10:18 AM
If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.
To the Devs I say this:
Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.
Headshots are the best salvage.
#531
Posted 23 June 2012 - 10:46 AM
Drake Brimstone, on 23 June 2012 - 10:18 AM, said:
If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.
Yeahhh. 'fraid not. Aside from an optional rule, that was rather...against the lore, there were no "self destruct" or "self damage" options, just ejection. So no, a pilot couldn't do jack about it once their legs were gone. Beyond that, mechs were often family heirlooms and were ransomed back to said family often enough. Not to mention the pilot.
Drake Brimstone, on 23 June 2012 - 10:18 AM, said:
Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.
Headshots are the best salvage.
Seriously? A downed mech is a downed mech. Penalties for 'legging' is just an excuse to force others to play your way. Utterly stupid idea.

#532
Posted 23 June 2012 - 11:12 AM
#533
Posted 23 June 2012 - 11:12 AM
Save the metal, kill the meat.
#534
Posted 23 June 2012 - 11:16 AM
Due to technological limitations I doubt they will be able to implement proping yourself up with your arms to keep shooting. In the TT version this was easily possible and you don't turn your back on a mech just because both it's legs are gone. So don't use any "Lore" excuses to justify not dropping the rewards when the Leg shot kills are already "Lore" breaking.
#535
Posted 23 June 2012 - 11:35 AM
Drake Brimstone, on 23 June 2012 - 10:18 AM, said:
If the pilot is still alive, what is stopping them from turing their mech into all that scrap metal, with no salvagable components, then getting their *** out of the mech to run and hide till rescue arives? Or, if running and hiding isn't "honorable" to them, they could just blow the mech where it lays leaving nothing but a smoking hole.
To the Devs I say this:
Any time a mech is destroyed where the pilot wouldn't have been killed/incapacitated (legging being the main one) drop the C-Bill and XP reward for the "kill" to signify the pilot's ability to sabotage or blow a disabled mech.
Headshots are the best salvage.
Zareth has a point, destroying a mech when it was not a requirement is rather against lore due to the value of the chassis in salvage or ransom.
You are correct that you dont turn your back on a legged mech in TT for the exact reason you cited.
I do not think legless mechs should equal mech destruction, shouldn't hugely effect reward for the battlefield effective kill either. The cost of replacing legs when everyone is legging everyone else's Atlas though........different story, supply and demand being the harsh mistress she is. That kind of mechanic my in itself may slow down the targeted distruction of mech limbs.
#536
Posted 23 June 2012 - 01:45 PM

I'm not sure how it works in game currently, if they preserved the critical hits damaging actuators that should reduce movement speed. Accordingly, destroying the leg would do the same but it should need both legs to take the mech down for the count.
#537
Posted 25 June 2012 - 09:30 AM
#538
Posted 26 June 2012 - 05:51 AM
Renan Ruivo, on 10 June 2012 - 03:06 PM, said:
If the 'mechs had nuts, i'd shoot them. Other than that, the legs are the next best thing.
If someone is trying to kill me, and shooting him in the nut is the easiest and most efficient way of making sure that he STOPS trying to kill me, then i'll shoot the god damned nut!
Renan, please go to the House Jurai site - I think you will fit in well! Tell them I sent you ...
#539
Posted 26 June 2012 - 05:55 AM
#540
Posted 26 June 2012 - 06:01 AM

All is fair in love and war gents.
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