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Crazy idea of Supcom/Mechwarrior hybrid game


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#1 tacorodwarrior

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Posted 03 February 2012 - 06:14 AM

Did you ever play Supcom? i was reading about a commander role in this game and tought it would be a cool idea to have a "supreme Commander" who didnt actually control a Mech just a H.U.D. control interface over the map. If there were 2 teams each with 3 x 4 man lances (for example) one "supreme Commander" for each. He could get all recon data fed back to his H.U.D. from the recon/scout mechs on his team. The recon mechs would be like his radar. If there was a blind spot on his map he tought the enemy could be in he would click on a mech in his hud and click for it to move to the destination. Of course the mech he just clicked on is being controled by a person. So that person choose to obey or not. but obeying will earn him a small reward in xp or somthing and disobey will cost him a small xp.
So the enemy will be found and once the commander knows the size and disposition of the other team he can click on a lance to go here or there and discuss with each lance leader what the enemy lance or lances he is sending them into battle with are comprised of. If he thinks a lance is in the wronf position he can send it to support another lance who is about to see combat.
It is just an idea. i think it would be cool i mean even in Modern Warfare 2 the biggest problem isnt quickscopers or campers or nube tubers or dropshoters or O.P weapons, the biggest problem is the lack of communication. I have often camped in a building and killed the same guy 6 times along with 5 or 6 of his team if that one guy said to his team there is a camper in that building, there would be a barage of flash bangs stun grenades rpg's grenades that no man could survive. I think communication can overcome alot of problem's or imbalances a game can throw up.

Am i ~MAd or just StuPid?

#2 Mason Grimm

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Posted 03 February 2012 - 06:15 AM

Moved to OFF TOPIC

#3 Kenyon Burguess

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Posted 03 February 2012 - 06:56 AM

MWO is more of a small scale engagement game. i think devs want to keep commanders a part of the unit and force them to move up to the frontline as needed rather than performing arm chair tactition duties at the base.

#4 SilentObserver

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Posted 03 February 2012 - 07:48 AM

Ever played MechCommander? Thats what you are describing. It works because the Computer controlled Mechs under your command have no problem following any and all orders.

The commander needs a mech in MWO because he shouldnt be spending his whole time giving orders. he should also be fighting. otherwise he's gonna get bored.

#5 tacorodwarrior

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Posted 21 February 2012 - 09:03 AM

I think your opinion is short sighted SilentObserver. No offence intended. but imagine if the Supreme Commander could build and control a small unit of tanks / hovercraft for support, or if he can spend some of the same credits/C bills to hot drop a mech repair bay. He would be given set ammount of currency in game to spend as seen fit either support units, recon satalite time, mech repair bay etc. He would have plenty to do dont forget he would be trying to process all the data the units in the feild were feeding back to him. There are people (like you i presume) who would rather be out blowing stuff up being a skilled mech pilot while there are other people (we all know 1) that would live for the chance to lead a team be a commander, issue orders, help his team because he knows there are the better pilots out there and he can support them. Bored!? with the right tweeking he could need an assistant lol.

#6 pursang

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Posted 21 February 2012 - 09:06 AM

Have you played either of the MechCommander games, tacordwarrior? What you're describing is basically MechCommander Deluxe.

#7 Trogusaur

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Posted 21 February 2012 - 09:08 AM

View PostSilentObserver, on 03 February 2012 - 07:48 AM, said:

Ever played MechCommander? Thats what you are describing. It works because the Computer controlled Mechs under your command have no problem following any and all orders.


This. But I think it is a great idea to have an operator behind the scenes managing the flow of the battle. I have always pondered a Mechcommander meets Mechwarrior game, and I try to play MW4 as if it were that way.

Having something like that would give Mechwarrior a "true, organized battlefield", in a sense, rather than 'OMG guys letz have a FFA in our 100 tonners!' Imagine the scope at which everyone would be fighting! One could truly immersify him/herself in such an experience.

Edited by Lord Trogus, 21 February 2012 - 09:13 AM.


#8 Adridos

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Posted 21 February 2012 - 09:15 AM

That wouldn't work. :P

Mechwarriors are elite, they aren't the pawns you get to control in strategy games. ;)



P.S. You didn't have to write that last sentence. We are mature enough to use forums as it is meant to (i.e. discuss different opinions), not "OMG YA TARD WHAT THE F*** R YA YELLING!!!!!!!".

P.P.S. Please excuse my previous sentence, but I think that direct confrontation with the system is the best way for others to understand my comparisons, since I'm horrible at doing so. ;)

#9 Trogusaur

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Posted 21 February 2012 - 09:33 AM

Your last statement is understandable. However, that is how I perceived MW4's online play in it's entirety, just a bunch of popsniping and I win tactics. I sincerely hope this game will not turn out the same way in the end. I merely meant to point out that having a commander would not only fit to canon (which I really don't care, but it does work in that sense), but it also gives a better sense of organization among entire companies. A third eye in the sky could be a fantastic thing in my opinion.

#10 NotNewHere

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Posted 21 February 2012 - 09:44 AM

OMG Burn it.. If this game turns into a Mechwarrior MechCommander Hybrid I will have to kill... everyone

#11 tacorodwarrior

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Posted 01 March 2012 - 04:55 AM

lol wow im glad this topic is getting some conversation. Was begining to feel like a tard lol. Yes i did play Mech Commander 2 and i loved it. But it was almost polar oppisites of Mech Warrior 2 3 or 4. In Mech commander insted of bringing 4 atlas i would bring 12 jenier armed with long range weapons and kill all. in Mech warrior you would pick the atlas every time.
I have not played too many different games but when i find one i like i play it to death. Supreme Commander was a big one for me. Loved it we had a team of four of us each playnig and managing our own base/army. i would zoom out to an almost orbital view and tell Mr Killer or whoever that the gap to the north is undefended and he would respond with intel units to begin with and then decide to use stationary defences or send units to the pass to hold off the enemy. the problem with that game was you relied on the computer to aim the weapons. some times the computer would be firing and missing. On the other hand You have Modern Warefare 2 Loved that game aswell, you had one or two lads running around capturing points getting murdered in return. you had one or two campers just concerend about K:D Ratio and you have one or two running gunners going mad killing everythnig. problem is wih no communication or one man to coordinate the efforts of the team it rapidly broke down into campers, nube tubers and quickscopers.
If you had a commander you can communicate with he will tell you a lance of urban mechs at nav delta is being over run by a 2 lances of catapults you can say ok let me in my Dragon go to support them and the rest of my lance can go to Nav Beta where according to our intel there is only base defences. so the man can still choose to stare down a superior enemy force or not...... but the main thng is he has intel he knows what he is facing he knows what has to be done he can get support when out numbered and or gunned. As for the potsniping and i win tatics in this game it is the only outcome. Why on earth would i pilot a 30 ton mech when i could pilot an atlas with 4 er ppc and kill all from a distane then close in on 30 ton mech's and laugh as i wipe the floor with them.
You can change the gameplay all you want with little or no effect to change a game you need to change the way it is played. oh and btw this can be a feature for private matches only and can be turned on or off.





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