#21
Posted 03 February 2012 - 11:23 AM
#22
Posted 03 February 2012 - 11:24 AM
Otherwise, everything seems very exciting!
#24
Posted 03 February 2012 - 11:30 AM
#25
Posted 03 February 2012 - 11:32 AM
#26
Posted 03 February 2012 - 11:35 AM
#27
Posted 03 February 2012 - 11:38 AM
InnerSphereNews, on 03 February 2012 - 11:00 AM, said:
Assault/Defense Skills:
- • Charging – A special attack that allows the pilot to drive their BattleMech into an enemy BattleMech without sustaining too much damage.
I approve of this...
Edited by MajorTom, 03 February 2012 - 11:38 AM.
#28
Posted 03 February 2012 - 11:38 AM
#29
Posted 03 February 2012 - 11:39 AM
Very much akin to the BattleMech Quirk system of the TT. One of the great things about the original modules (like "Widow" and "Teeth") was how all the pilots 'Mechs, even if they were the same, had advantages and disadvantages via old damage of years of tech tweeking.
Cool.
#30
Posted 03 February 2012 - 11:41 AM
Halfinax, on 03 February 2012 - 11:16 AM, said:
Yes, it's likely the official variants that are in the various TROs. So if they have two initial variants of Locust (say, the LCT-1E and LCT-1V), you have to get all of the efficiencies in both variants before you get the Elite I efficiencies. And then you have to get all of the Elite I efficiencies in both variants before you can get the Elite II level.
What I'm wondering is this:
If you buy a variant, and then customize the hell out of it ... does it still count as that variant for the tree? Or is it only the official un-customized 'Mechs that will gain efficiencies like that?
Edited by Durant Carlyle, 03 February 2012 - 11:43 AM.
#31
Posted 03 February 2012 - 11:41 AM
Hayden, on 03 February 2012 - 11:24 AM, said:
Otherwise, everything seems very exciting!
Found this and not sure if it computes though. From the Terra Times:
Quote
Didn't the Succession Wars run into the mid to latter years of the 30th century.
Edited by MaddMaxx, 03 February 2012 - 12:01 PM.
#32
Posted 03 February 2012 - 11:42 AM
#33
Posted 03 February 2012 - 11:42 AM
#34
Posted 03 February 2012 - 11:43 AM
Quote
...do you mean the following:
- General XP can be spent on an efficiency in any BattleMech you own.
- BatteMech Chassis XP can only be spent on an efficiency for the BattleMech it was earned with.
- The current active BattleMech selected by the player will earn BattleMech Chassis XP.
Edited by GargoyleKDR, 03 February 2012 - 12:44 PM.
#35
Posted 03 February 2012 - 11:43 AM
Blackfang, on 03 February 2012 - 11:35 AM, said:
NOTE..
Paul likes this post from Blackfang..
ergo..
Blackfang must be right..
Edited by Chuckie, 03 February 2012 - 12:05 PM.
#36
Posted 03 February 2012 - 11:47 AM
Lots of info to chew on in here. I'll have to go back and make a list.
#37
Posted 03 February 2012 - 11:49 AM
Chuckie, on 03 February 2012 - 11:43 AM, said:
But to be able to get or pilot "B" variant you need experience in "A" Variant.. and so on..
Now that would be too limiting, in my opinion. If you train for Variant A of a 'Mech, it should be very easy to pilot Variant B of the same 'Mech. You're just not quite as good with it until you get the same number of efficiencies.
Edited by Durant Carlyle, 03 February 2012 - 11:50 AM.
#38
Posted 03 February 2012 - 11:49 AM
Nice charts Paul !
*you could have slipped a hula girl in one of the boxes ... you know*
#39
Posted 03 February 2012 - 11:50 AM
Chuckie, on 03 February 2012 - 11:43 AM, said:
You start to pilot "A" variant..
But to be able to get or pilot "B" variant you need experience in "A" Variant.. and so on..
Nah, It looks like you can get all the variants, but upgrades won't be transferred. If you level a PXH-1 and later buy a PXH-1D, you'll have to level it as well. Then to get the better stuff you'll have to level all variants of a given mech. This pretty much confirms that the TRO variants will be available at least.
#40
Posted 03 February 2012 - 11:54 AM
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