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Ask The Devs 14!


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#81 Kobura

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Posted 23 August 2012 - 07:11 PM

Why can't the forum keep me signed in? Not a single time?

#82 BFett

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Posted 23 August 2012 - 08:07 PM

View PostKobura, on 23 August 2012 - 07:11 PM, said:

Why can't the forum keep me signed in? Not a single time?

They have stated that it is a safety feature to prevent hackers from getting your information. Using the check box below your name when you sign in will keep you logged in longer but not forever.

#83 Ens

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Posted 24 August 2012 - 04:19 AM

When will we receive the ZEUS shipping from Hesperus II.? :)
Which brings me to:

Where is Battlemech #16? and 17 and 18 and 19 and so on?

Edited by Ens, 24 August 2012 - 04:20 AM.


#84 Rugarou

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Posted 24 August 2012 - 11:55 AM

Question removed due to it being no longer relevant

Edited by Geaux Tiger, 25 August 2012 - 05:57 PM.


#85 Max Power

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Posted 24 August 2012 - 12:53 PM

In Russ's interview he says the game will launch with 12 vs 12 deathmatch, but in response to a later question, he talks about a module to capture bases faster. Would you please clarify which it is to be? Deathmatch or Capture?

I vote deathmatch!

#86 tPagen

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Posted 24 August 2012 - 04:44 PM

Could you please answer the questions that are asked the most? Anything is better than nothing.

#87 tbpimaster

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Posted 24 August 2012 - 07:09 PM

Hi!
I was just wondering something perhaps you may know.
Is there a minimum size for a Merc Corp?
You see, I was planning to form a lance sized group with some of my friends once the open beta is out.
A small group would allow us to really get to know our individual roles, and really act as a strong team.
It would be nice to have an official binding to our 'group', along with An official name and signature image, etc.
Otherwise, we'd kind of have to join a merc group or something such.
That brings along a new type of group I suppose. It isn't really a 'faction' but a small band of lone wolves. A 'Lone Pack' if you will. We'd be bound by loyalty points and such as well.
If anyone knows, please let me know.
Thanks!
- tbpimaster

#88 acealpha1027

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Posted 24 August 2012 - 08:10 PM

will there be voice in the game?
:P

#89 Kyrie

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Posted 24 August 2012 - 10:08 PM

The in-game voice chat has been asked and answered, it is "under consideration."

#90 acealpha1027

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Posted 25 August 2012 - 07:51 AM

View PostKyrie, on 24 August 2012 - 10:08 PM, said:

The in-game voice chat has been asked and answered, it is "under consideration."

i hope it makes it in so people can relay though voice instead of typeing ...... i swear typeing takes too long when your in battle

#91 Butane9000

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Posted 25 August 2012 - 02:14 PM

Can you release the concept art for Battlemech 16 on Wednesday August 29th?

#92 AntiSqueaker

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Posted 25 August 2012 - 03:11 PM

Jumping on the bandwagon: Battlemech 16, where is it?

#93 Kalthios

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Posted 26 August 2012 - 04:20 AM

How does/will the critical hit system work?

#94 Banekane

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Posted 26 August 2012 - 07:06 AM

ok not shur if asked but will there be mechanic mech that does fast repair in the battlefield or mechanic stations in the battle zones?

a second question

will there be industrial mechs converted to war?

Edited by Banekane, 26 August 2012 - 08:09 PM.






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